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[FIN] update spoiler
This commit is contained in:
parent
327670667b
commit
d3287bf367
4 changed files with 40 additions and 19 deletions
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@ -30,12 +30,12 @@ public final class GrahaTia extends CardImpl {
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// Reach
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// Reach
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this.addAbility(ReachAbility.getInstance());
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this.addAbility(ReachAbility.getInstance());
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// The Eye of Allag - Whenever one or more other creatures and/or artifacts you control die, draw a card. This ability triggers only once each turn.
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// The Allagan Eye - Whenever one or more other creatures and/or artifacts you control die, draw a card. This ability triggers only once each turn.
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this.addAbility(new DiesCreatureTriggeredAbility(
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this.addAbility(new DiesCreatureTriggeredAbility(
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new DrawCardSourceControllerEffect(1), false,
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new DrawCardSourceControllerEffect(1), false,
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StaticFilters.FILTER_CONTROLLED_ANOTHER_CREATURE_OR_ARTIFACT
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StaticFilters.FILTER_CONTROLLED_ANOTHER_CREATURE_OR_ARTIFACT
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).setTriggerPhrase("Whenever one or more other creatures and/or artifacts you control die, ")
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).setTriggerPhrase("Whenever one or more other creatures and/or artifacts you control die, ")
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.setTriggersLimitEachTurn(1).withFlavorWord("The Eye of Allag"));
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.setTriggersLimitEachTurn(1).withFlavorWord("The Allagan Eye"));
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}
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}
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private GrahaTia(final GrahaTia card) {
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private GrahaTia(final GrahaTia card) {
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@ -32,7 +32,7 @@ public final class SummonGFCerberus extends CardImpl {
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this.power = new MageInt(3);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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this.toughness = new MageInt(3);
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// (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
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// (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
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SagaAbility sagaAbility = new SagaAbility(this);
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SagaAbility sagaAbility = new SagaAbility(this);
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// I -- Surveil 1.
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// I -- Surveil 1.
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@ -134,7 +134,8 @@ public final class FinalFantasy extends ExpansionSet {
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cards.add(new SetCardInfo("Clive, Ifrit's Dominant", 385, Rarity.MYTHIC, mage.cards.c.CliveIfritsDominant.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Clive, Ifrit's Dominant", 385, Rarity.MYTHIC, mage.cards.c.CliveIfritsDominant.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Clive, Ifrit's Dominant", 458, Rarity.MYTHIC, mage.cards.c.CliveIfritsDominant.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Clive, Ifrit's Dominant", 458, Rarity.MYTHIC, mage.cards.c.CliveIfritsDominant.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Clive, Ifrit's Dominant", 530, Rarity.MYTHIC, mage.cards.c.CliveIfritsDominant.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Clive, Ifrit's Dominant", 530, Rarity.MYTHIC, mage.cards.c.CliveIfritsDominant.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud of Darkness", 217, Rarity.UNCOMMON, mage.cards.c.CloudOfDarkness.class));
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cards.add(new SetCardInfo("Cloud of Darkness", 217, Rarity.UNCOMMON, mage.cards.c.CloudOfDarkness.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud of Darkness", 481, Rarity.UNCOMMON, mage.cards.c.CloudOfDarkness.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Midgar Mercenary", 10, Rarity.MYTHIC, mage.cards.c.CloudMidgarMercenary.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Midgar Mercenary", 10, Rarity.MYTHIC, mage.cards.c.CloudMidgarMercenary.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Midgar Mercenary", 375, Rarity.MYTHIC, mage.cards.c.CloudMidgarMercenary.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Midgar Mercenary", 375, Rarity.MYTHIC, mage.cards.c.CloudMidgarMercenary.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Midgar Mercenary", 427, Rarity.MYTHIC, mage.cards.c.CloudMidgarMercenary.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Midgar Mercenary", 427, Rarity.MYTHIC, mage.cards.c.CloudMidgarMercenary.class, NON_FULL_USE_VARIOUS));
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@ -159,7 +160,8 @@ public final class FinalFantasy extends ExpansionSet {
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cards.add(new SetCardInfo("Dark Knight's Greatsword", 95, Rarity.UNCOMMON, mage.cards.d.DarkKnightsGreatsword.class));
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cards.add(new SetCardInfo("Dark Knight's Greatsword", 95, Rarity.UNCOMMON, mage.cards.d.DarkKnightsGreatsword.class));
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cards.add(new SetCardInfo("Deadly Embrace", 557, Rarity.RARE, mage.cards.d.DeadlyEmbrace.class));
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cards.add(new SetCardInfo("Deadly Embrace", 557, Rarity.RARE, mage.cards.d.DeadlyEmbrace.class));
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cards.add(new SetCardInfo("Demon Wall", 97, Rarity.UNCOMMON, mage.cards.d.DemonWall.class));
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cards.add(new SetCardInfo("Demon Wall", 97, Rarity.UNCOMMON, mage.cards.d.DemonWall.class));
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cards.add(new SetCardInfo("Diamond Weapon", 183, Rarity.UNCOMMON, mage.cards.d.DiamondWeapon.class));
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cards.add(new SetCardInfo("Diamond Weapon", 183, Rarity.UNCOMMON, mage.cards.d.DiamondWeapon.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Diamond Weapon", 470, Rarity.UNCOMMON, mage.cards.d.DiamondWeapon.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Dion, Bahamut's Dominant", 16, Rarity.RARE, mage.cards.d.DionBahamutsDominant.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Dion, Bahamut's Dominant", 16, Rarity.RARE, mage.cards.d.DionBahamutsDominant.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Dion, Bahamut's Dominant", 376, Rarity.RARE, mage.cards.d.DionBahamutsDominant.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Dion, Bahamut's Dominant", 376, Rarity.RARE, mage.cards.d.DionBahamutsDominant.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Dion, Bahamut's Dominant", 428, Rarity.RARE, mage.cards.d.DionBahamutsDominant.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Dion, Bahamut's Dominant", 428, Rarity.RARE, mage.cards.d.DionBahamutsDominant.class, NON_FULL_USE_VARIOUS));
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@ -168,7 +170,8 @@ public final class FinalFantasy extends ExpansionSet {
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cards.add(new SetCardInfo("Dragoon's Wyvern", 49, Rarity.COMMON, mage.cards.d.DragoonsWyvern.class));
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cards.add(new SetCardInfo("Dragoon's Wyvern", 49, Rarity.COMMON, mage.cards.d.DragoonsWyvern.class));
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cards.add(new SetCardInfo("Dreams of Laguna", 50, Rarity.COMMON, mage.cards.d.DreamsOfLaguna.class));
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cards.add(new SetCardInfo("Dreams of Laguna", 50, Rarity.COMMON, mage.cards.d.DreamsOfLaguna.class));
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cards.add(new SetCardInfo("Dwarven Castle Guard", 18, Rarity.COMMON, mage.cards.d.DwarvenCastleGuard.class));
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cards.add(new SetCardInfo("Dwarven Castle Guard", 18, Rarity.COMMON, mage.cards.d.DwarvenCastleGuard.class));
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cards.add(new SetCardInfo("Eden, Seat of the Sanctum", 277, Rarity.UNCOMMON, mage.cards.e.EdenSeatOfTheSanctum.class));
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cards.add(new SetCardInfo("Eden, Seat of the Sanctum", 277, Rarity.UNCOMMON, mage.cards.e.EdenSeatOfTheSanctum.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Eden, Seat of the Sanctum", 355, Rarity.UNCOMMON, mage.cards.e.EdenSeatOfTheSanctum.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Edgar, King of Figaro", 436, Rarity.RARE, mage.cards.e.EdgarKingOfFigaro.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Edgar, King of Figaro", 436, Rarity.RARE, mage.cards.e.EdgarKingOfFigaro.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Edgar, King of Figaro", 51, Rarity.RARE, mage.cards.e.EdgarKingOfFigaro.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Edgar, King of Figaro", 51, Rarity.RARE, mage.cards.e.EdgarKingOfFigaro.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Eject", 52, Rarity.UNCOMMON, mage.cards.e.Eject.class));
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cards.add(new SetCardInfo("Eject", 52, Rarity.UNCOMMON, mage.cards.e.Eject.class));
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@ -202,7 +205,8 @@ public final class FinalFantasy extends ExpansionSet {
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cards.add(new SetCardInfo("Freya Crescent", 138, Rarity.UNCOMMON, mage.cards.f.FreyaCrescent.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Freya Crescent", 138, Rarity.UNCOMMON, mage.cards.f.FreyaCrescent.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Freya Crescent", 460, Rarity.UNCOMMON, mage.cards.f.FreyaCrescent.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Freya Crescent", 460, Rarity.UNCOMMON, mage.cards.f.FreyaCrescent.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("From Father to Son", 20, Rarity.RARE, mage.cards.f.FromFatherToSon.class));
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cards.add(new SetCardInfo("From Father to Son", 20, Rarity.RARE, mage.cards.f.FromFatherToSon.class));
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cards.add(new SetCardInfo("G'raha Tia", 21, Rarity.UNCOMMON, mage.cards.g.GrahaTia.class));
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cards.add(new SetCardInfo("G'raha Tia", 21, Rarity.UNCOMMON, mage.cards.g.GrahaTia.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("G'raha Tia", 429, Rarity.UNCOMMON, mage.cards.g.GrahaTia.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gaelicat", 22, Rarity.COMMON, mage.cards.g.Gaelicat.class));
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cards.add(new SetCardInfo("Gaelicat", 22, Rarity.COMMON, mage.cards.g.Gaelicat.class));
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cards.add(new SetCardInfo("Gaius van Baelsar", 102, Rarity.UNCOMMON, mage.cards.g.GaiusVanBaelsar.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gaius van Baelsar", 102, Rarity.UNCOMMON, mage.cards.g.GaiusVanBaelsar.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gaius van Baelsar", 447, Rarity.UNCOMMON, mage.cards.g.GaiusVanBaelsar.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gaius van Baelsar", 447, Rarity.UNCOMMON, mage.cards.g.GaiusVanBaelsar.class, NON_FULL_USE_VARIOUS));
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@ -219,7 +223,8 @@ public final class FinalFantasy extends ExpansionSet {
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cards.add(new SetCardInfo("Gilgamesh, Master-at-Arms", 139, Rarity.RARE, mage.cards.g.GilgameshMasterAtArms.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gilgamesh, Master-at-Arms", 139, Rarity.RARE, mage.cards.g.GilgameshMasterAtArms.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gilgamesh, Master-at-Arms", 338, Rarity.RARE, mage.cards.g.GilgameshMasterAtArms.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gilgamesh, Master-at-Arms", 338, Rarity.RARE, mage.cards.g.GilgameshMasterAtArms.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gilgamesh, Master-at-Arms", 461, Rarity.RARE, mage.cards.g.GilgameshMasterAtArms.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gilgamesh, Master-at-Arms", 461, Rarity.RARE, mage.cards.g.GilgameshMasterAtArms.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Giott, King of the Dwarves", 223, Rarity.UNCOMMON, mage.cards.g.GiottKingOfTheDwarves.class));
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cards.add(new SetCardInfo("Giott, King of the Dwarves", 223, Rarity.UNCOMMON, mage.cards.g.GiottKingOfTheDwarves.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Giott, King of the Dwarves", 488, Rarity.UNCOMMON, mage.cards.g.GiottKingOfTheDwarves.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gladiolus Amicitia", 224, Rarity.UNCOMMON, mage.cards.g.GladiolusAmicitia.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gladiolus Amicitia", 224, Rarity.UNCOMMON, mage.cards.g.GladiolusAmicitia.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gladiolus Amicitia", 489, Rarity.UNCOMMON, mage.cards.g.GladiolusAmicitia.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gladiolus Amicitia", 489, Rarity.UNCOMMON, mage.cards.g.GladiolusAmicitia.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gogo, Master of Mimicry", 377, Rarity.MYTHIC, mage.cards.g.GogoMasterOfMimicry.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Gogo, Master of Mimicry", 377, Rarity.MYTHIC, mage.cards.g.GogoMasterOfMimicry.class, NON_FULL_USE_VARIOUS));
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@ -327,7 +332,8 @@ public final class FinalFantasy extends ExpansionSet {
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cards.add(new SetCardInfo("Malboro", 106, Rarity.COMMON, mage.cards.m.Malboro.class));
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cards.add(new SetCardInfo("Malboro", 106, Rarity.COMMON, mage.cards.m.Malboro.class));
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cards.add(new SetCardInfo("Matoya, Archon Elder", 439, Rarity.RARE, mage.cards.m.MatoyaArchonElder.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Matoya, Archon Elder", 439, Rarity.RARE, mage.cards.m.MatoyaArchonElder.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Matoya, Archon Elder", 62, Rarity.RARE, mage.cards.m.MatoyaArchonElder.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Matoya, Archon Elder", 62, Rarity.RARE, mage.cards.m.MatoyaArchonElder.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Memories Returning", 63, Rarity.RARE, mage.cards.m.MemoriesReturning.class));
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cards.add(new SetCardInfo("Memories Returning", 331, Rarity.RARE, mage.cards.m.MemoriesReturning.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Memories Returning", 63, Rarity.RARE, mage.cards.m.MemoriesReturning.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Midgar, City of Mako", 286, Rarity.RARE, mage.cards.m.MidgarCityOfMako.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Midgar, City of Mako", 286, Rarity.RARE, mage.cards.m.MidgarCityOfMako.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Midgar, City of Mako", 313, Rarity.RARE, mage.cards.m.MidgarCityOfMako.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Midgar, City of Mako", 313, Rarity.RARE, mage.cards.m.MidgarCityOfMako.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Minwu, White Mage", 26, Rarity.RARE, mage.cards.m.MinwuWhiteMage.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Minwu, White Mage", 26, Rarity.RARE, mage.cards.m.MinwuWhiteMage.class, NON_FULL_USE_VARIOUS));
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@ -405,7 +411,8 @@ public final class FinalFantasy extends ExpansionSet {
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cards.add(new SetCardInfo("Rook Turret", 69, Rarity.COMMON, mage.cards.r.RookTurret.class));
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cards.add(new SetCardInfo("Rook Turret", 69, Rarity.COMMON, mage.cards.r.RookTurret.class));
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cards.add(new SetCardInfo("Rosa, Resolute White Mage", 431, Rarity.RARE, mage.cards.r.RosaResoluteWhiteMage.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Rosa, Resolute White Mage", 431, Rarity.RARE, mage.cards.r.RosaResoluteWhiteMage.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Rosa, Resolute White Mage", 555, Rarity.RARE, mage.cards.r.RosaResoluteWhiteMage.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Rosa, Resolute White Mage", 555, Rarity.RARE, mage.cards.r.RosaResoluteWhiteMage.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Rufus Shinra", 238, Rarity.UNCOMMON, mage.cards.r.RufusShinra.class));
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cards.add(new SetCardInfo("Rufus Shinra", 238, Rarity.UNCOMMON, mage.cards.r.RufusShinra.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Rufus Shinra", 503, Rarity.UNCOMMON, mage.cards.r.RufusShinra.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sabotender", 153, Rarity.COMMON, mage.cards.s.Sabotender.class));
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cards.add(new SetCardInfo("Sabotender", 153, Rarity.COMMON, mage.cards.s.Sabotender.class));
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cards.add(new SetCardInfo("Sage's Nouliths", 582, Rarity.COMMON, mage.cards.s.SagesNouliths.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sage's Nouliths", 582, Rarity.COMMON, mage.cards.s.SagesNouliths.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sage's Nouliths", 70, Rarity.COMMON, mage.cards.s.SagesNouliths.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sage's Nouliths", 70, Rarity.COMMON, mage.cards.s.SagesNouliths.class, NON_FULL_USE_VARIOUS));
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@ -416,7 +423,10 @@ public final class FinalFantasy extends ExpansionSet {
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cards.add(new SetCardInfo("Sazh Katzroy", 472, Rarity.RARE, mage.cards.s.SazhKatzroy.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sazh Katzroy", 472, Rarity.RARE, mage.cards.s.SazhKatzroy.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sazh's Chocobo", 200, Rarity.UNCOMMON, mage.cards.s.SazhsChocobo.class));
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cards.add(new SetCardInfo("Sazh's Chocobo", 200, Rarity.UNCOMMON, mage.cards.s.SazhsChocobo.class));
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cards.add(new SetCardInfo("Scorpion Sentinel", 72, Rarity.COMMON, mage.cards.s.ScorpionSentinel.class));
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cards.add(new SetCardInfo("Scorpion Sentinel", 72, Rarity.COMMON, mage.cards.s.ScorpionSentinel.class));
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cards.add(new SetCardInfo("Seifer Almasy", 156, Rarity.RARE, mage.cards.s.SeiferAlmasy.class));
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cards.add(new SetCardInfo("Seifer Almasy", 156, Rarity.RARE, mage.cards.s.SeiferAlmasy.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Seifer Almasy", 389, Rarity.RARE, mage.cards.s.SeiferAlmasy.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Seifer Almasy", 466, Rarity.RARE, mage.cards.s.SeiferAlmasy.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Seifer Almasy", 534, Rarity.RARE, mage.cards.s.SeiferAlmasy.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Self-Destruct", 157, Rarity.UNCOMMON, mage.cards.s.SelfDestruct.class));
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cards.add(new SetCardInfo("Self-Destruct", 157, Rarity.UNCOMMON, mage.cards.s.SelfDestruct.class));
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cards.add(new SetCardInfo("Sephiroth's Intervention", 116, Rarity.COMMON, mage.cards.s.SephirothsIntervention.class));
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cards.add(new SetCardInfo("Sephiroth's Intervention", 116, Rarity.COMMON, mage.cards.s.SephirothsIntervention.class));
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cards.add(new SetCardInfo("Sephiroth, Fabled SOLDIER", 115, Rarity.MYTHIC, mage.cards.s.SephirothFabledSOLDIER.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sephiroth, Fabled SOLDIER", 115, Rarity.MYTHIC, mage.cards.s.SephirothFabledSOLDIER.class, NON_FULL_USE_VARIOUS));
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@ -57640,14 +57640,14 @@ Coeurl|Final Fantasy|12|C|{1}{W}|Creature - Cat Beast|2|2|{1}{W}, {T}: Tap targe
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Crystal Fragments|Final Fantasy|13|U|{W}|Artifact - Equipment|||Equipped creature gets +1/+1.${5}{W}{W}: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.$Equip {1}|
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Crystal Fragments|Final Fantasy|13|U|{W}|Artifact - Equipment|||Equipped creature gets +1/+1.${5}{W}{W}: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.$Equip {1}|
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Summon: Alexander|Final Fantasy|13|U||Enchantment Creature - Saga Construct|4|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I, II -- Prevent all damage that would be dealt to creatures you control this turn.$III -- Tap all creatures your opponents control.$Flying|
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Summon: Alexander|Final Fantasy|13|U||Enchantment Creature - Saga Construct|4|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I, II -- Prevent all damage that would be dealt to creatures you control this turn.$III -- Tap all creatures your opponents control.$Flying|
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||||||
The Crystal's Chosen|Final Fantasy|14|U|{5}{W}{W}|Sorcery|||Create four 1/1 colorless Hero creature tokens. Then put a +1/+1 counter on each creature you control.|
|
The Crystal's Chosen|Final Fantasy|14|U|{5}{W}{W}|Sorcery|||Create four 1/1 colorless Hero creature tokens. Then put a +1/+1 counter on each creature you control.|
|
||||||
Delivery Moogle|Final Fantasy|15|U|{3}{W}|Creature - Moogle|3|2|Flying$When this enters, search your library or graveyard for an artifact card with mana value 2 or less, reveal it, and put it into your hand. If you searched your library this way, shuffle it.|
|
Delivery Moogle|Final Fantasy|15|U|{3}{W}|Creature - Moogle|3|2|Flying$When this creature enters, search your library and/or graveyard for an artifact card with mana value 2 or less, reveal it, and put it into your hand. If you search your library this way, shuffle.|
|
||||||
Dion, Bahamut's Dominant|Final Fantasy|16|R|{3}{W}|Legendary Creature - Human Noble Knight|3|3|Dragonfire Dive -- During your turn, Dion and other Knights you control have flying.$When Dion enters, create a 2/2 white Knight creature token.${4}{W}{W}, {T}: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
|
Dion, Bahamut's Dominant|Final Fantasy|16|R|{3}{W}|Legendary Creature - Human Noble Knight|3|3|Dragonfire Dive -- During your turn, Dion and other Knights you control have flying.$When Dion enters, create a 2/2 white Knight creature token.${4}{W}{W}, {T}: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
|
||||||
Bahamut, Warden of Light|Final Fantasy|16|R||Legendary Enchantment Creature - Saga Dragon|5|5|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Wings of Light -- Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.$III -- Gigaflare -- Destroy target permanent. Exile Bahamut, then return it to the battlefield.$Flying|
|
Bahamut, Warden of Light|Final Fantasy|16|R||Legendary Enchantment Creature - Saga Dragon|5|5|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Wings of Light -- Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.$III -- Gigaflare -- Destroy target permanent. Exile Bahamut, then return it to the battlefield.$Flying|
|
||||||
Dragoon's Lance|Final Fantasy|17|U|{1}{W}|Artifact - Equipment|||Job select$Equipped creature gets +1/+0 and is a Knight in addition to its other types.$During your turn, equipped creature has flying.$Gae Bolg -- Equip {4}|
|
Dragoon's Lance|Final Fantasy|17|U|{1}{W}|Artifact - Equipment|||Job select$Equipped creature gets +1/+0 and is a Knight in addition to its other types.$During your turn, equipped creature has flying.$Gae Bolg -- Equip {4}|
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||||||
Dwarven Castle Guard|Final Fantasy|18|C|{1}{W}|Creature - Dwarf Soldier|2|1|When this creature dies, create a 1/1 colorless Hero creature token.|
|
Dwarven Castle Guard|Final Fantasy|18|C|{1}{W}|Creature - Dwarf Soldier|2|1|When this creature dies, create a 1/1 colorless Hero creature token.|
|
||||||
Fate of the Sun-Cryst|Final Fantasy|19|C|{4}{W}|Instant|||This spell costs {2} less to cast if it targets a tapped creature.$Destroy target nonland permanent.|
|
Fate of the Sun-Cryst|Final Fantasy|19|C|{4}{W}|Instant|||This spell costs {2} less to cast if it targets a tapped creature.$Destroy target nonland permanent.|
|
||||||
From Father to Son|Final Fantasy|20|R|{1}{W}|Sorcery|||Search your library for a Vehicle card, reveal it, and put it into your hand. If this spell was cast from a graveyard, put that card onto the battlefield instead. Then shuffle.$Flashback {4}{W}{W}{W}|
|
From Father to Son|Final Fantasy|20|R|{1}{W}|Sorcery|||Search your library for a Vehicle card, reveal it, and put it into your hand. If this spell was cast from a graveyard, put that card onto the battlefield instead. Then shuffle.$Flashback {4}{W}{W}{W}|
|
||||||
G'raha Tia|Final Fantasy|21|U|{4}{W}|Legendary Creature - Cat Archer|3|5|Reach$The Eye of Allag - Whenever one or more other creatures and/or artifacts you control die, draw a card. This ability triggers only once each turn.|
|
G'raha Tia|Final Fantasy|21|U|{4}{W}|Legendary Creature - Cat Archer|3|5|Reach$The Allagan Eye -- Whenever one or more other creatures and/or artifacts you control die, draw a card. This ability triggers only once each turn.|
|
||||||
Gaelicat|Final Fantasy|22|C|{2}{W}|Creature - Cat|1|3|Flying, vigilance$As long as you control two or more artifacts, this creature gets +2/+0.|
|
Gaelicat|Final Fantasy|22|C|{2}{W}|Creature - Cat|1|3|Flying, vigilance$As long as you control two or more artifacts, this creature gets +2/+0.|
|
||||||
Machinist's Arsenal|Final Fantasy|23|R|{4}{W}|Artifact - Equipment|||Job select$Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types.$Machina -- Equip {4}|
|
Machinist's Arsenal|Final Fantasy|23|R|{4}{W}|Artifact - Equipment|||Job select$Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types.$Machina -- Equip {4}|
|
||||||
Magitek Armor|Final Fantasy|24|U|{3}{W}|Artifact - Vehicle|4|4|When this Vehicle enters, create a 1/1 colorless Hero creature token.$Crew 1|
|
Magitek Armor|Final Fantasy|24|U|{3}{W}|Artifact - Vehicle|4|4|When this Vehicle enters, create a 1/1 colorless Hero creature token.$Crew 1|
|
||||||
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|
@ -57662,7 +57662,7 @@ Cooking Campsite|Final Fantasy|31|U||Land|||{T}: Add {W}.${3}, {T}, Sacrifice an
|
||||||
Slash of Light|Final Fantasy|32|C|{1}{W}|Instant|||Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature.|
|
Slash of Light|Final Fantasy|32|C|{1}{W}|Instant|||Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature.|
|
||||||
Snow Villiers|Final Fantasy|33|U|{2}{W}|Legendary Creature - Human Rebel Monk|*|3|Vigilance$Snow Villiers's power is equal to the number of creatures you control.|
|
Snow Villiers|Final Fantasy|33|U|{2}{W}|Legendary Creature - Human Rebel Monk|*|3|Vigilance$Snow Villiers's power is equal to the number of creatures you control.|
|
||||||
Stiltzkin, Moogle Merchant|Final Fantasy|34|R|{W}|Legendary Creature - Moogle|1|2|Lifelink${2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.|
|
Stiltzkin, Moogle Merchant|Final Fantasy|34|R|{W}|Legendary Creature - Moogle|1|2|Lifelink${2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.|
|
||||||
Summon: Choco/Mog|Final Fantasy|35|C|{2}{W}|Enchantment Creature - Saga Bird Moogle|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I, II, III, IV -- Stampede! -- Other creatures you control get +1/+0 until end|
|
Summon: Choco/Mog|Final Fantasy|35|C|{2}{W}|Enchantment Creature - Saga Bird Moogle|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I, II, III, IV -- Stampede! -- Other creatures you control get +1/+0 until end of turn.|
|
||||||
Summon: Knights of Round|Final Fantasy|36|M|{6}{W}{W}|Enchantment Creature - Saga Knight|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)$I, II, III, IV -- Create three 2/2 white Knight creature tokens.$V -- Ultimate End -- Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.$Indestructible|
|
Summon: Knights of Round|Final Fantasy|36|M|{6}{W}{W}|Enchantment Creature - Saga Knight|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)$I, II, III, IV -- Create three 2/2 white Knight creature tokens.$V -- Ultimate End -- Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.$Indestructible|
|
||||||
Summon: Primal Garuda|Final Fantasy|37|U|{3}{W}|Enchantment Creature - Saga Harpy|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Aerial Blast -- This creature deals 4 damage to target tapped creature an opponent controls.$II, III -- Slipstream -- Another target creature you control gets +1/+0 and gains flying until end of turn.$Flying|
|
Summon: Primal Garuda|Final Fantasy|37|U|{3}{W}|Enchantment Creature - Saga Harpy|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Aerial Blast -- This creature deals 4 damage to target tapped creature an opponent controls.$II, III -- Slipstream -- Another target creature you control gets +1/+0 and gains flying until end of turn.$Flying|
|
||||||
Ultima|Final Fantasy|38|R|{3}{W}{W}|Sorcery|||Destroy all artifacts and creatures. End the turn.|
|
Ultima|Final Fantasy|38|R|{3}{W}{W}|Sorcery|||Destroy all artifacts and creatures. End the turn.|
|
||||||
|
|
@ -57683,6 +57683,7 @@ Ether|Final Fantasy|53|U|{3}{U}|Artifact|||{T}, Exile this artifact: Add {U}. Wh
|
||||||
Gogo, Master of Mimicry|Final Fantasy|54|M|{2}{U}|Legendary Creature - Wizard|2|4|{X}{X}, {T}: Copy target activated or triggered ability you control X times. You may choose new targets for the copies. This ability can't be copied and X can't be 0.|
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Gogo, Master of Mimicry|Final Fantasy|54|M|{2}{U}|Legendary Creature - Wizard|2|4|{X}{X}, {T}: Copy target activated or triggered ability you control X times. You may choose new targets for the copies. This ability can't be copied and X can't be 0.|
|
||||||
Ice Flan|Final Fantasy|55|C|{4}{U}{U}|Creature - Elemental Ooze|5|4|When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it.$Islandcycling {2}|
|
Ice Flan|Final Fantasy|55|C|{4}{U}{U}|Creature - Elemental Ooze|5|4|When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it.$Islandcycling {2}|
|
||||||
Ice Magic|Final Fantasy|56|C|{1}{U}|Instant|||Tiered$* Blizzard -- {0} -- Return target creature to its owner's hand.$* Blizzara -- {2} -- Target creature's owner puts it on their choice of the top or bottom of their library.$* Blizzaga -- {5}{U} -- Target creature's owner shuffles it into their library.|
|
Ice Magic|Final Fantasy|56|C|{1}{U}|Instant|||Tiered$* Blizzard -- {0} -- Return target creature to its owner's hand.$* Blizzara -- {2} -- Target creature's owner puts it on their choice of the top or bottom of their library.$* Blizzaga -- {5}{U} -- Target creature's owner shuffles it into their library.|
|
||||||
|
Il Mheg Pixie|Final Fantasy|57|U|{1}{U}|Creature - Faerie|2|1|Flying$Whenever this creature attacks, surveil 1.|
|
||||||
Jill, Shiva's Dominant|Final Fantasy|58|R|{2}{U}|Legendary Creature - Human Noble Warrior|2|2|When Jill enters, return up to one other target nonland permanent to its owner's hand.${3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
|
Jill, Shiva's Dominant|Final Fantasy|58|R|{2}{U}|Legendary Creature - Human Noble Warrior|2|2|When Jill enters, return up to one other target nonland permanent to its owner's hand.${3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
|
||||||
Shiva, Warden of Ice|Final Fantasy|58|R||Legendary Enchantment Creature - Saga Elemental|4|5|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Mesmerize -- Target creature can't be blocked this turn.$III -- Cold Snap -- Tap all lands your opponents control. Exile Shiva, then return it to the battlefield.|
|
Shiva, Warden of Ice|Final Fantasy|58|R||Legendary Enchantment Creature - Saga Elemental|4|5|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Mesmerize -- Target creature can't be blocked this turn.$III -- Cold Snap -- Tap all lands your opponents control. Exile Shiva, then return it to the battlefield.|
|
||||||
Louisoix's Sacrifice|Final Fantasy|59|R|{U}|Instant|||As an additional cost to cast this spell, sacrifice a legendary creature or pay {2}.$Counter target activated ability, triggered ability, or noncreature spell.|
|
Louisoix's Sacrifice|Final Fantasy|59|R|{U}|Instant|||As an additional cost to cast this spell, sacrifice a legendary creature or pay {2}.$Counter target activated ability, triggered ability, or noncreature spell.|
|
||||||
|
|
@ -57793,7 +57794,7 @@ Sidequest: Play Blitzball|Final Fantasy|158|U|{2}{R}|Enchantment|||At the beginn
|
||||||
World Champion, Celestial Weapon|Final Fantasy|158|U||Legendary Artifact - Equipment|||Double Overdrive -- Equipped creature gets +2/+0 and has double strike.$Equip {3}|
|
World Champion, Celestial Weapon|Final Fantasy|158|U||Legendary Artifact - Equipment|||Double Overdrive -- Equipped creature gets +2/+0 and has double strike.$Equip {3}|
|
||||||
Sorceress's Schemes|Final Fantasy|159|U|{3}{R}|Sorcery|||Return target instant or sorcery card from your graveyard or exiled card with flashback you own to your hand. Add {R}.$Flashback {4}{R}|
|
Sorceress's Schemes|Final Fantasy|159|U|{3}{R}|Sorcery|||Return target instant or sorcery card from your graveyard or exiled card with flashback you own to your hand. Add {R}.$Flashback {4}{R}|
|
||||||
Summon: Esper Ramuh|Final Fantasy|161|U|{2}{R}{R}|Enchantment Creature - Saga Wizard|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Judgment Bolt -- This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls.$II, III -- Wizards you control get +1/+0 until end of turn.|
|
Summon: Esper Ramuh|Final Fantasy|161|U|{2}{R}{R}|Enchantment Creature - Saga Wizard|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Judgment Bolt -- This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls.$II, III -- Wizards you control get +1/+0 until end of turn.|
|
||||||
Summon: G.F. Cerberus|Final Fantasy|162|R|{2}{R}{R}|Enchantment Creature - Saga Dog|3|3|I -- Surveil 1.$II -- Double -- When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.$III -- Triple -- When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.|
|
Summon: G.F. Cerberus|Final Fantasy|162|R|{2}{R}{R}|Enchantment Creature - Saga Dog|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I -- Surveil 1.$II -- Double -- When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.$III -- Triple -- When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.|
|
||||||
Suplex|Final Fantasy|164|C|{1}{R}|Sorcery|||Choose one --$* Suplex deals 3 damage to target creature. If that creature would die this turn, exile it instead.$* Exile target artifact.|
|
Suplex|Final Fantasy|164|C|{1}{R}|Sorcery|||Choose one --$* Suplex deals 3 damage to target creature. If that creature would die this turn, exile it instead.$* Exile target artifact.|
|
||||||
Thunder Magic|Final Fantasy|165|C|{R}|Instant|||Tiered$* Thunder -- {0} -- Thunder Magic deals 2 damage to target creature.$* Thundara -- {3} -- Thunder Magic deals 4 damage to target creature.$* Thundaga -- {5}{R} -- Thunder Magic deals 8 damage to target creature.|
|
Thunder Magic|Final Fantasy|165|C|{R}|Instant|||Tiered$* Thunder -- {0} -- Thunder Magic deals 2 damage to target creature.$* Thundara -- {3} -- Thunder Magic deals 4 damage to target creature.$* Thundaga -- {5}{R} -- Thunder Magic deals 8 damage to target creature.|
|
||||||
Triple Triad|Final Fantasy|166|R|{3}{R}{R}{R}|Enchantment|||At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs.|
|
Triple Triad|Final Fantasy|166|R|{3}{R}{R}{R}|Enchantment|||At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs.|
|
||||||
|
|
@ -57833,7 +57834,7 @@ Sazh Katzroy|Final Fantasy|199|R|{3}{G}|Legendary Creature - Human Pilot|3|3|Whe
|
||||||
Sazh's Chocobo|Final Fantasy|200|U|{G}|Creature - Bird|0|1|Landfall -- Whenever a land you control enters, put a +1/+1 counter on this creature.|
|
Sazh's Chocobo|Final Fantasy|200|U|{G}|Creature - Bird|0|1|Landfall -- Whenever a land you control enters, put a +1/+1 counter on this creature.|
|
||||||
Sidequest: Raise a Chocobo|Final Fantasy|201|U|{1}{G}|Enchantment|||When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."$At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.|
|
Sidequest: Raise a Chocobo|Final Fantasy|201|U|{1}{G}|Enchantment|||When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."$At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.|
|
||||||
Black Chocobo|Final Fantasy|201|U||Creature - Bird|2|2|When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle.$Landfall -- Whenever a land you control enters, Birds you control get +1/+0 until end of turn.|
|
Black Chocobo|Final Fantasy|201|U||Creature - Bird|2|2|When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle.$Landfall -- Whenever a land you control enters, Birds you control get +1/+0 until end of turn.|
|
||||||
Summon: Fat Chocobo|Final Fantasy|202|C|{4}{G}|Enchantment Creature - Saga Bird|4|4|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I -- Wark Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."$II, II, IV -- Creatures you control gain trample until end of turn.|
|
Summon: Fat Chocobo|Final Fantasy|202|C|{4}{G}|Enchantment Creature - Saga Bird|4|4|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I -- Wark -- Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."$II, III, IV -- Kerplunk -- Creatures you control gain trample until end of turn.|
|
||||||
Summon: Fenrir|Final Fantasy|203|U|{2}{G}|Enchantment Creature - Saga Wolf|3|2|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Crescent Fang -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.$II -- Heavenward Howl -- When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.$III -- Ecliptic Growl -- Draw a card if you control the creature with the greatest power or tied for the greatest power.|
|
Summon: Fenrir|Final Fantasy|203|U|{2}{G}|Enchantment Creature - Saga Wolf|3|2|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Crescent Fang -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.$II -- Heavenward Howl -- When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.$III -- Ecliptic Growl -- Draw a card if you control the creature with the greatest power or tied for the greatest power.|
|
||||||
Summon: Titan|Final Fantasy|204|R|{3}{G}{G}|Enchantment Creature - Saga Giant|7|7|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I - Mill five cards.$II - Return all land cards from your graveyard to the battlefield tapped.$III - Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.$Reach, trample|
|
Summon: Titan|Final Fantasy|204|R|{3}{G}{G}|Enchantment Creature - Saga Giant|7|7|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I - Mill five cards.$II - Return all land cards from your graveyard to the battlefield tapped.$III - Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.$Reach, trample|
|
||||||
Summoner's Grimoire|Final Fantasy|205|R|{3}{G}|Artifact - Equipment|||Job select$Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."$Abraxas -- Equip {3}|
|
Summoner's Grimoire|Final Fantasy|205|R|{3}{G}|Artifact - Equipment|||Job select$Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."$Abraxas -- Equip {3}|
|
||||||
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|
@ -57978,6 +57979,7 @@ Moogles' Valor|Final Fantasy|326|R|{3}{W}{W}|Instant|||For each creature you con
|
||||||
Stiltzkin, Moogle Merchant|Final Fantasy|327|R|{W}|Legendary Creature - Moogle|1|2|Lifelink${2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.|
|
Stiltzkin, Moogle Merchant|Final Fantasy|327|R|{W}|Legendary Creature - Moogle|1|2|Lifelink${2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.|
|
||||||
Ultima|Final Fantasy|328|R|{3}{W}{W}|Sorcery|||Destroy all artifacts and creatures. End the turn.|
|
Ultima|Final Fantasy|328|R|{3}{W}{W}|Sorcery|||Destroy all artifacts and creatures. End the turn.|
|
||||||
The Wind Crystal|Final Fantasy|330|R|{2}{W}{W}|Legendary Artifact|||White spells you cast cost {1} less to cast.$If you would gain life, you gain twice that much life instead.${4}{W}{W}, {T}: Creatures you control gain flying and lifelink until end of turn.|
|
The Wind Crystal|Final Fantasy|330|R|{2}{W}{W}|Legendary Artifact|||White spells you cast cost {1} less to cast.$If you would gain life, you gain twice that much life instead.${4}{W}{W}, {T}: Creatures you control gain flying and lifelink until end of turn.|
|
||||||
|
Memories Returning|Final Fantasy|331|R|{2}{U}{U}|Sorcery|||Reveal the top five cards of your library. Put one of them into your hand. Then choose an opponent. They put one on the bottom of your library. Then you put one into your hand. Then they put one on the bottom of your library. Put the other into your hand.$Flashback {7}{U}{U}.|
|
||||||
Stolen Uniform|Final Fantasy|332|U|{U}|Instant|||Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.|
|
Stolen Uniform|Final Fantasy|332|U|{U}|Instant|||Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.|
|
||||||
The Water Crystal|Final Fantasy|333|R|{2}{U}{U}|Legendary Artifact|||Blue spells you cast cost {1} less to cast.$If an opponent would mill one or more cards, they mill that many cards plus four instead.${4}{U}{U}, {T}: Each opponent mills cards equal to the number of cards in your hand.|
|
The Water Crystal|Final Fantasy|333|R|{2}{U}{U}|Legendary Artifact|||Blue spells you cast cost {1} less to cast.$If an opponent would mill one or more cards, they mill that many cards plus four instead.${4}{U}{U}, {T}: Each opponent mills cards equal to the number of cards in your hand.|
|
||||||
Dark Confidant|Final Fantasy|334|M|{1}{B}|Creature - Human Wizard|2|1|At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.|
|
Dark Confidant|Final Fantasy|334|M|{1}{B}|Creature - Human Wizard|2|1|At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.|
|
||||||
|
|
@ -58001,10 +58003,11 @@ Buster Sword|Final Fantasy|351|M|{3}|Artifact - Equipment|||Equipped creature ge
|
||||||
The Masamune|Final Fantasy|353|R|{3}|Legendary Artifact - Equipment|||As long as equipped creature is attacking, it has first strike and must be blocked if able.$Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."$Equip {2}|
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The Masamune|Final Fantasy|353|R|{3}|Legendary Artifact - Equipment|||As long as equipped creature is attacking, it has first strike and must be blocked if able.$Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."$Equip {2}|
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Balamb Garden, SeeD Academy|Final Fantasy|354|R||Land - Town|||This land enters tapped.$Add {G} or {U}.${5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control.|
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Balamb Garden, SeeD Academy|Final Fantasy|354|R||Land - Town|||This land enters tapped.$Add {G} or {U}.${5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control.|
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Balamb Garden, Airborne|Final Fantasy|354|R||Legendary Artifact - Vehicle|5|4|Flying$Whenever Balamb Garden attacks, draw a card.$Crew 1|
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Balamb Garden, Airborne|Final Fantasy|354|R||Legendary Artifact - Vehicle|5|4|Flying$Whenever Balamb Garden attacks, draw a card.$Crew 1|
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Eden, Seat of the Sanctum|Final Fantasy|355|U||Land - Town|||{T}: Add {C}.${5}, {T}: Mill two cards. Then you may sacrifice this land. When you do, return another target permanent card from your graveyard to your hand.|
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Summon: Bahamut|Final Fantasy|356|M|{9}|Enchantment Creature - Saga Dragon|9|9|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I, II -- Destroy up to one target nonland permanent.$III -- Draw two cards.$IV -- Mega Flare -- This creature deals damage equal to the total mana value of other permanents you control to each opponent.$Flying|
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Summon: Bahamut|Final Fantasy|356|M|{9}|Enchantment Creature - Saga Dragon|9|9|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I, II -- Destroy up to one target nonland permanent.$III -- Draw two cards.$IV -- Mega Flare -- This creature deals damage equal to the total mana value of other permanents you control to each opponent.$Flying|
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Crystal Fragments|Final Fantasy|357|U|{W}|Artifact - Equipment|||Equipped creature gets +1/+1.${5}{W}{W}: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.$Equip {1}|
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Crystal Fragments|Final Fantasy|357|U|{W}|Artifact - Equipment|||Equipped creature gets +1/+1.${5}{W}{W}: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.$Equip {1}|
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Summon: Alexander|Final Fantasy|357|U||Enchantment Creature - Saga Construct|4|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I, II -- Prevent all damage that would be dealt to creatures you control this turn.$III -- Tap all creatures your opponents control.$Flying|
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Summon: Alexander|Final Fantasy|357|U||Enchantment Creature - Saga Construct|4|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I, II -- Prevent all damage that would be dealt to creatures you control this turn.$III -- Tap all creatures your opponents control.$Flying|
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Summon: Choco/Mog|Final Fantasy|358|C|{2}{W}|Enchantment Creature - Saga Bird Moogle|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I, II, III, IV -- Stampede! -- Other creatures you control get +1/+0 until end|
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Summon: Choco/Mog|Final Fantasy|358|C|{2}{W}|Enchantment Creature - Saga Bird Moogle|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I, II, III, IV -- Stampede! -- Other creatures you control get +1/+0 until end of turn.|
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Summon: Knights of Round|Final Fantasy|359|M|{6}{W}{W}|Enchantment Creature - Saga Knight|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)$I, II, III, IV -- Create three 2/2 white Knight creature tokens.$V -- Ultimate End -- Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.$Indestructible|
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Summon: Knights of Round|Final Fantasy|359|M|{6}{W}{W}|Enchantment Creature - Saga Knight|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)$I, II, III, IV -- Create three 2/2 white Knight creature tokens.$V -- Ultimate End -- Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.$Indestructible|
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Summon: Primal Garuda|Final Fantasy|360|U|{3}{W}|Enchantment Creature - Saga Harpy|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Aerial Blast -- This creature deals 4 damage to target tapped creature an opponent controls.$II, III -- Slipstream -- Another target creature you control gets +1/+0 and gains flying until end of turn.$Flying|
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Summon: Primal Garuda|Final Fantasy|360|U|{3}{W}|Enchantment Creature - Saga Harpy|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Aerial Blast -- This creature deals 4 damage to target tapped creature an opponent controls.$II, III -- Slipstream -- Another target creature you control gets +1/+0 and gains flying until end of turn.$Flying|
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Summon: Leviathan|Final Fantasy|361|R|{4}{U}{U}|Enchantment Creature - Saga Leviathan|6|6|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.$II, III -- Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.$Ward {2}|
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Summon: Leviathan|Final Fantasy|361|R|{4}{U}{U}|Enchantment Creature - Saga Leviathan|6|6|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.$II, III -- Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.$Ward {2}|
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@ -58014,10 +58017,10 @@ Braska's Final Aeon|Final Fantasy|363|R||Legendary Enchantment Creature - Saga N
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Summon: Anima|Final Fantasy|364|U|{4}{B}{B}|Enchantment Creature - Saga Horror|4|4|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I, II, III -- Pain -- You draw a card and you lose 1 life.$IV -- Oblivion -- Each opponent sacrifices a creature of their choice and loses 3 life.$Menace|
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Summon: Anima|Final Fantasy|364|U|{4}{B}{B}|Enchantment Creature - Saga Horror|4|4|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I, II, III -- Pain -- You draw a card and you lose 1 life.$IV -- Oblivion -- Each opponent sacrifices a creature of their choice and loses 3 life.$Menace|
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Summon: Primal Odin|Final Fantasy|365|R|{4}{B}{B}|Enchantment Creature - Saga Knight|5|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Gungnir -- Destroy target creature an opponent controls.$II -- Zantetsuken -- This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."$III -- Hall of Sorrow -- Draw two cards. Each player loses 2 life.|
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Summon: Primal Odin|Final Fantasy|365|R|{4}{B}{B}|Enchantment Creature - Saga Knight|5|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Gungnir -- Destroy target creature an opponent controls.$II -- Zantetsuken -- This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."$III -- Hall of Sorrow -- Draw two cards. Each player loses 2 life.|
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Summon: Esper Ramuh|Final Fantasy|367|U|{2}{R}{R}|Enchantment Creature - Saga Wizard|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Judgment Bolt -- This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls.$II, III -- Wizards you control get +1/+0 until end of turn.|
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Summon: Esper Ramuh|Final Fantasy|367|U|{2}{R}{R}|Enchantment Creature - Saga Wizard|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Judgment Bolt -- This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls.$II, III -- Wizards you control get +1/+0 until end of turn.|
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Summon: G.F. Cerberus|Final Fantasy|368|R|{2}{R}{R}|Enchantment Creature - Saga Dog|3|3|I -- Surveil 1.$II -- Double -- When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.$III -- Triple -- When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.|
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Summon: G.F. Cerberus|Final Fantasy|368|R|{2}{R}{R}|Enchantment Creature - Saga Dog|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I -- Surveil 1.$II -- Double -- When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.$III -- Triple -- When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.|
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Esper Origins|Final Fantasy|370|R|{1}{G}|Sorcery|||Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it.$Flashback {3}{G}|
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Esper Origins|Final Fantasy|370|R|{1}{G}|Sorcery|||Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it.$Flashback {3}{G}|
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Summon: Esper Maduin|Final Fantasy|370|R||Enchantment Creature - Saga Elemental|4|4|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Reveal the top card of your library. If it's a permanent card, put it into your hand.$II -- Add {G}{G}.$III -- Other creatures you control get +2/+2 and gain trample until end of turn.|
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Summon: Esper Maduin|Final Fantasy|370|R||Enchantment Creature - Saga Elemental|4|4|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Reveal the top card of your library. If it's a permanent card, put it into your hand.$II -- Add {G}{G}.$III -- Other creatures you control get +2/+2 and gain trample until end of turn.|
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Summon: Fat Chocobo|Final Fantasy|371|C|{4}{G}|Enchantment Creature - Saga Bird|4|4|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I -- Wark Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."$II, II, IV -- Creatures you control gain trample until end of turn.|
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Summon: Fat Chocobo|Final Fantasy|371|C|{4}{G}|Enchantment Creature - Saga Bird|4|4|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I -- Wark -- Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."$II, III, IV -- Kerplunk -- Creatures you control gain trample until end of turn.|
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Summon: Fenrir|Final Fantasy|372|U|{2}{G}|Enchantment Creature - Saga Wolf|3|2|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Crescent Fang -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.$II -- Heavenward Howl -- When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.$III -- Ecliptic Growl -- Draw a card if you control the creature with the greatest power or tied for the greatest power.|
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Summon: Fenrir|Final Fantasy|372|U|{2}{G}|Enchantment Creature - Saga Wolf|3|2|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Crescent Fang -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.$II -- Heavenward Howl -- When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.$III -- Ecliptic Growl -- Draw a card if you control the creature with the greatest power or tied for the greatest power.|
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Summon: Titan|Final Fantasy|373|R|{3}{G}{G}|Enchantment Creature - Saga Giant|7|7|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I - Mill five cards.$II - Return all land cards from your graveyard to the battlefield tapped.$III - Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.$Reach, trample|
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Summon: Titan|Final Fantasy|373|R|{3}{G}{G}|Enchantment Creature - Saga Giant|7|7|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I - Mill five cards.$II - Return all land cards from your graveyard to the battlefield tapped.$III - Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.$Reach, trample|
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Aerith Gainsborough|Final Fantasy|374|R|{2}{W}|Legendary Creature - Human Cleric|2|2|Lifelink$Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.$When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.|
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Aerith Gainsborough|Final Fantasy|374|R|{2}{W}|Legendary Creature - Human Cleric|2|2|Lifelink$Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.$When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.|
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@ -58043,6 +58046,7 @@ Ifrit, Warden of Inferno|Final Fantasy|385|M||Legendary Enchantment Creature - S
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Firion, Wild Rose Warrior|Final Fantasy|386|R|{2}{R}|Legendary Creature - Human Rebel Warrior|3|3|Equipped creatures you control have haste.$Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.|
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Firion, Wild Rose Warrior|Final Fantasy|386|R|{2}{R}|Legendary Creature - Human Rebel Warrior|3|3|Equipped creatures you control have haste.$Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.|
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Prompto Argentum|Final Fantasy|387|U|{1}{R}|Legendary Creature - Human Scout|2|2|Haste$Selfie Shot -- Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.|
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Prompto Argentum|Final Fantasy|387|U|{1}{R}|Legendary Creature - Human Scout|2|2|Haste$Selfie Shot -- Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.|
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Raubahn, Bull of Ala Mhigo|Final Fantasy|388|R|{1}{R}|Legendary Creature - Human Warrior|2|2|Ward--Pay life equal to Raubahn's power.$Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.|
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Raubahn, Bull of Ala Mhigo|Final Fantasy|388|R|{1}{R}|Legendary Creature - Human Warrior|2|2|Ward--Pay life equal to Raubahn's power.$Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.|
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Seifer Almasy|Final Fantasy|389|R|{3}{R}|Legendary Creature - Human Knight|3|4|Whenever a creature you control attacks alone, it gains double strike until end of turn.$Fire Cross -- Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.|
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Vaan, Street Thief|Final Fantasy|390|R|{2}{R}|Legendary Creature - Human Scout|2|2|Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.$Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.|
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Vaan, Street Thief|Final Fantasy|390|R|{2}{R}|Legendary Creature - Human Scout|2|2|Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.$Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.|
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Tifa Lockhart|Final Fantasy|391|R|{1}{G}|Legendary Creature - Human Monk|1|2|Trample$Landfall -- Whenever a land you control enters, double Tifa Lockhart's power until end of turn.|
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Tifa Lockhart|Final Fantasy|391|R|{1}{G}|Legendary Creature - Human Monk|1|2|Trample$Landfall -- Whenever a land you control enters, double Tifa Lockhart's power until end of turn.|
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Vanille, Cheerful l'Cie|Final Fantasy|392|U|{3}{G}|Legendary Creature - Human Cleric|3|2|When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.$At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay {3}{B}{G}. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.|
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Vanille, Cheerful l'Cie|Final Fantasy|392|U|{3}{G}|Legendary Creature - Human Cleric|3|2|When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.$At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay {3}{B}{G}. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.|
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@ -58085,6 +58089,7 @@ Beatrix, Loyal General|Final Fantasy|426|R|{4}{W}{W}|Legendary Creature - Human
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Cloud, Midgar Mercenary|Final Fantasy|427|M|{W}{W}|Legendary Creature - Human Soldier Mercenary|2|1|When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.$As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.|
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Cloud, Midgar Mercenary|Final Fantasy|427|M|{W}{W}|Legendary Creature - Human Soldier Mercenary|2|1|When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.$As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.|
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Dion, Bahamut's Dominant|Final Fantasy|428|R|{3}{W}|Legendary Creature - Human Noble Knight|3|3|Dragonfire Dive -- During your turn, Dion and other Knights you control have flying.$When Dion enters, create a 2/2 white Knight creature token.${4}{W}{W}, {T}: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
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Dion, Bahamut's Dominant|Final Fantasy|428|R|{3}{W}|Legendary Creature - Human Noble Knight|3|3|Dragonfire Dive -- During your turn, Dion and other Knights you control have flying.$When Dion enters, create a 2/2 white Knight creature token.${4}{W}{W}, {T}: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
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Bahamut, Warden of Light|Final Fantasy|428|R||Legendary Enchantment Creature - Saga Dragon|5|5|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Wings of Light -- Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.$III -- Gigaflare -- Destroy target permanent. Exile Bahamut, then return it to the battlefield.$Flying|
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Bahamut, Warden of Light|Final Fantasy|428|R||Legendary Enchantment Creature - Saga Dragon|5|5|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Wings of Light -- Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.$III -- Gigaflare -- Destroy target permanent. Exile Bahamut, then return it to the battlefield.$Flying|
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G'raha Tia|Final Fantasy|429|U|{4}{W}|Legendary Creature - Cat Archer|3|5|Reach$The Allagan Eye -- Whenever one or more other creatures and/or artifacts you control die, draw a card. This ability triggers only once each turn.|
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Minwu, White Mage|Final Fantasy|430|R|{3}{W}{W}|Legendary Creature - Human Cleric|3|3|Vigilance, lifelink$Whenever you gain life, put a +1/+1 counter on each Cleric you control.|
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Minwu, White Mage|Final Fantasy|430|R|{3}{W}{W}|Legendary Creature - Human Cleric|3|3|Vigilance, lifelink$Whenever you gain life, put a +1/+1 counter on each Cleric you control.|
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Rosa, Resolute White Mage|Final Fantasy|431|R|{3}{W}|Legendary Creature - Human Noble Cleric|2|3|Reach$At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn.|
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Rosa, Resolute White Mage|Final Fantasy|431|R|{3}{W}|Legendary Creature - Human Noble Cleric|2|3|Reach$At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn.|
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Snow Villiers|Final Fantasy|432|U|{2}{W}|Legendary Creature - Human Rebel Monk|*|3|Vigilance$Snow Villiers's power is equal to the number of creatures you control.|
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Snow Villiers|Final Fantasy|432|U|{2}{W}|Legendary Creature - Human Rebel Monk|*|3|Vigilance$Snow Villiers's power is equal to the number of creatures you control.|
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@ -58127,9 +58132,11 @@ Lightning, Security Sergeant|Final Fantasy|462|R|{2}{R}|Legendary Creature - Hum
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Prompto Argentum|Final Fantasy|463|U|{1}{R}|Legendary Creature - Human Scout|2|2|Haste$Selfie Shot -- Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.|
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Prompto Argentum|Final Fantasy|463|U|{1}{R}|Legendary Creature - Human Scout|2|2|Haste$Selfie Shot -- Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.|
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Queen Brahne|Final Fantasy|464|U|{2}{R}|Legendary Creature - Human Noble|2|1|Prowess$Whenever Queen Brahne attacks, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."|
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Queen Brahne|Final Fantasy|464|U|{2}{R}|Legendary Creature - Human Noble|2|1|Prowess$Whenever Queen Brahne attacks, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."|
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Raubahn, Bull of Ala Mhigo|Final Fantasy|465|R|{1}{R}|Legendary Creature - Human Warrior|2|2|Ward--Pay life equal to Raubahn's power.$Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.|
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Raubahn, Bull of Ala Mhigo|Final Fantasy|465|R|{1}{R}|Legendary Creature - Human Warrior|2|2|Ward--Pay life equal to Raubahn's power.$Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.|
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Seifer Almasy|Final Fantasy|466|R|{3}{R}|Legendary Creature - Human Knight|3|4|Whenever a creature you control attacks alone, it gains double strike until end of turn.$Fire Cross -- Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.|
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Vaan, Street Thief|Final Fantasy|467|R|{2}{R}|Legendary Creature - Human Scout|2|2|Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.$Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.|
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Vaan, Street Thief|Final Fantasy|467|R|{2}{R}|Legendary Creature - Human Scout|2|2|Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.$Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.|
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Zell Dincht|Final Fantasy|468|R|{2}{R}|Legendary Creature - Human Monk|0|3|You may play an additional land on each of your turns.$Zell Dincht gets +1/+0 for each land you control.$At the beginning of your end step, return a land you control to its owner's hand.|
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Zell Dincht|Final Fantasy|468|R|{2}{R}|Legendary Creature - Human Monk|0|3|You may play an additional land on each of your turns.$Zell Dincht gets +1/+0 for each land you control.$At the beginning of your end step, return a land you control to its owner's hand.|
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Bartz and Boko|Final Fantasy|469|R|{3}{G}{G}|Legendary Creature - Human Bird|4|3|Affinity for Birds$When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.|
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Bartz and Boko|Final Fantasy|469|R|{3}{G}{G}|Legendary Creature - Human Bird|4|3|Affinity for Birds$When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.|
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Diamond Weapon|Final Fantasy|470|U|{7}{G}{G}|Legendary Artifact Creature - Elemental|8|8|This spell costs {1} less to cast for each permanent card in your graveyard.$Reach$Immune -- Prevent all combat damage that would be dealt to Diamond Weapon.|
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Quina, Qu Gourmet|Final Fantasy|471|U|{2}{G}|Legendary Creature - Qu|2|3|If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead.${2}, Sacrifice a Frog: Put a +1/+1 counter on Quina.|
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Quina, Qu Gourmet|Final Fantasy|471|U|{2}{G}|Legendary Creature - Qu|2|3|If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead.${2}, Sacrifice a Frog: Put a +1/+1 counter on Quina.|
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Sazh Katzroy|Final Fantasy|472|R|{3}{G}|Legendary Creature - Human Pilot|3|3|When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle.$Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.|
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Sazh Katzroy|Final Fantasy|472|R|{3}{G}|Legendary Creature - Human Pilot|3|3|When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle.$Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.|
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Tifa Lockhart|Final Fantasy|473|R|{1}{G}|Legendary Creature - Human Monk|1|2|Trample$Landfall -- Whenever a land you control enters, double Tifa Lockhart's power until end of turn.|
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Tifa Lockhart|Final Fantasy|473|R|{1}{G}|Legendary Creature - Human Monk|1|2|Trample$Landfall -- Whenever a land you control enters, double Tifa Lockhart's power until end of turn.|
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@ -58140,6 +58147,7 @@ Balthier and Fran|Final Fantasy|477|R|{1}{R}{G}|Legendary Creature - Human Rabbi
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Black Waltz No. 3|Final Fantasy|478|U|{2}{B}{R}|Legendary Creature - Wizard|2|2|Flying, deathtouch$Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent.|
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Black Waltz No. 3|Final Fantasy|478|U|{2}{B}{R}|Legendary Creature - Wizard|2|2|Flying, deathtouch$Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent.|
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Choco, Seeker of Paradise|Final Fantasy|479|R|{1}{G}{W}{U}|Legendary Creature - Bird|3|5|Whenever one or more Birds you control attack, look at that many cards from the top of your library. You may put one of them into your hand. Then put any number of land cards from among them onto the battlefield tapped and the rest into your graveyard.$Landfall -- Whenever a land you control enters, Choco gets +1/+0 until end of turn.|
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Choco, Seeker of Paradise|Final Fantasy|479|R|{1}{G}{W}{U}|Legendary Creature - Bird|3|5|Whenever one or more Birds you control attack, look at that many cards from the top of your library. You may put one of them into your hand. Then put any number of land cards from among them onto the battlefield tapped and the rest into your graveyard.$Landfall -- Whenever a land you control enters, Choco gets +1/+0 until end of turn.|
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Cid, Timeless Artificer|Final Fantasy|480|U|{2}{W}{U}|Legendary Creature - Human Artificer|4|4|Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.$A deck can have any number of cards named Cid, Timeless Artificer.$Cycling {W}{U}|
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Cid, Timeless Artificer|Final Fantasy|480|U|{2}{W}{U}|Legendary Creature - Human Artificer|4|4|Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.$A deck can have any number of cards named Cid, Timeless Artificer.$Cycling {W}{U}|
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Cloud of Darkness|Final Fantasy|481|U|{2}{B}{G}{G}|Legendary Creature - Avatar|3|3|Flying$Particle Beam -- When Cloud of Darkness enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.|
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Cloud, Planet's Champion|Final Fantasy|482|M|{3}{R}{W}|Legendary Creature - Human Soldier Mercenary|4|4|During your turn, as long as Cloud is equipped, it has double strike and indestructible.$Equip abilities you activate that target Cloud cost {2} less to activate.|
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Cloud, Planet's Champion|Final Fantasy|482|M|{3}{R}{W}|Legendary Creature - Human Soldier Mercenary|4|4|During your turn, as long as Cloud is equipped, it has double strike and indestructible.$Equip abilities you activate that target Cloud cost {2} less to activate.|
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Emet-Selch, Unsundered|Final Fantasy|483|M|{1}{U}{B}|Legendary Creature - Elder Wizard|2|4|Vigilance$Whenever Emet-Selch enters or attacks, draw a card, then discard a card.$At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.|
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Emet-Selch, Unsundered|Final Fantasy|483|M|{1}{U}{B}|Legendary Creature - Elder Wizard|2|4|Vigilance$Whenever Emet-Selch enters or attacks, draw a card, then discard a card.$At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.|
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Hades, Sorcerer of Eld|Final Fantasy|483|M||Legendary Creature - Avatar|6|6|Vigilance$Echo of the Lost -- During your turn, you may play cards from your graveyard.$If a card or token would be put into your graveyard from anywhere, exile it instead.|
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Hades, Sorcerer of Eld|Final Fantasy|483|M||Legendary Creature - Avatar|6|6|Vigilance$Echo of the Lost -- During your turn, you may play cards from your graveyard.$If a card or token would be put into your graveyard from anywhere, exile it instead.|
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@ -58148,6 +58156,7 @@ The Lord Master of Hell|Final Fantasy|484|U||Legendary Creature - Demon Noble Wi
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Garland, Knight of Cornelia|Final Fantasy|486|U|{B}{R}|Legendary Creature - Human Knight|3|2|Whenever you cast a noncreature spell, surveil 1.${3}{B}{B}{R}{R}: Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.|
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Garland, Knight of Cornelia|Final Fantasy|486|U|{B}{R}|Legendary Creature - Human Knight|3|2|Whenever you cast a noncreature spell, surveil 1.${3}{B}{B}{R}{R}: Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.|
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Chaos, the Endless|Final Fantasy|486|U||Legendary Creature - Demon|5|5|Flying$When Chaos dies, put it on the bottom of its owner's library.|
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Chaos, the Endless|Final Fantasy|486|U||Legendary Creature - Demon|5|5|Flying$When Chaos dies, put it on the bottom of its owner's library.|
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Garnet, Princess of Alexandria|Final Fantasy|487|U|{G}{W}|Legendary Creature - Human Noble Cleric|2|2|Lifelink$Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way.|
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Garnet, Princess of Alexandria|Final Fantasy|487|U|{G}{W}|Legendary Creature - Human Noble Cleric|2|2|Lifelink$Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way.|
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Giott, King of the Dwarves|Final Fantasy|488|U|{R}{W}|Legendary Creature - Dwarf Noble|1|1|Double strike$Whenever Giott or another Dwarf you control enters and whenever an Equipment you control enters, you may discard a card. If you do, draw a card.|
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Gladiolus Amicitia|Final Fantasy|489|U|{4}{R}{G}|Legendary Creature - Human Warrior|6|6|When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.$Landfall -- Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.|
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Gladiolus Amicitia|Final Fantasy|489|U|{4}{R}{G}|Legendary Creature - Human Warrior|6|6|When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.$Landfall -- Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.|
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Hope Estheim|Final Fantasy|491|R|{W}{U}|Legendary Creature - Human Wizard|2|2|Lifelink$At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.|
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Hope Estheim|Final Fantasy|491|R|{W}{U}|Legendary Creature - Human Wizard|2|2|Lifelink$At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.|
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Ignis Scientia|Final Fantasy|492|U|{1}{G}{U}|Legendary Creature - Human Advisor|2|2|When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.$I've Come Up with a New Recipe! -- {1}{G}{U}, {T}: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.|
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Ignis Scientia|Final Fantasy|492|U|{1}{G}{U}|Legendary Creature - Human Advisor|2|2|When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.$I've Come Up with a New Recipe! -- {1}{G}{U}, {T}: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.|
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@ -58164,6 +58173,7 @@ Locke Cole|Final Fantasy|499|U|{1}{U}{B}|Legendary Creature - Human Rogue|2|3|De
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Noctis, Prince of Lucis|Final Fantasy|500|R|{1}{W}{U}{B}|Legendary Creature - Human Noble|4|3|Lifelink$You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it.|
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Noctis, Prince of Lucis|Final Fantasy|500|R|{1}{W}{U}{B}|Legendary Creature - Human Noble|4|3|Lifelink$You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it.|
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Omega, Heartless Evolution|Final Fantasy|501|U|{5}{G}{U}|Legendary Artifact Creature - Robot|8|8|Wave Cannon -- When Omega enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control.|
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Omega, Heartless Evolution|Final Fantasy|501|U|{5}{G}{U}|Legendary Artifact Creature - Robot|8|8|Wave Cannon -- When Omega enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control.|
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Rinoa Heartilly|Final Fantasy|502|U|{3}{G}{W}|Legendary Creature - Human Rebel Warlock|4|4|When Rinoa Heartilly enters, create Angelo, a legendary 1/1 green and white Dog creature token.$Angelo Cannon -- Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.|
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Rinoa Heartilly|Final Fantasy|502|U|{3}{G}{W}|Legendary Creature - Human Rebel Warlock|4|4|When Rinoa Heartilly enters, create Angelo, a legendary 1/1 green and white Dog creature token.$Angelo Cannon -- Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.|
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Rufus Shinra|Final Fantasy|503|U|{1}{W}{B}|Legendary Creature - Human Noble|2|4|Whenever Rufus Shinra attacks, if you don't control a creature named Darkstar, create Darkstar, a legendary 2/2 white and black Dog creature token.|
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Sephiroth, Planet's Heir|Final Fantasy|505|M|{4}{U}{B}|Legendary Creature - Human Avatar Soldier|4|4|Vigilance$When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn.$Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth.|
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Sephiroth, Planet's Heir|Final Fantasy|505|M|{4}{U}{B}|Legendary Creature - Human Avatar Soldier|4|4|Vigilance$When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn.$Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth.|
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Serah Farron|Final Fantasy|506|R|{1}{G}{W}|Legendary Creature - Human Citizen|2|2|The first legendary creature spell you cast each turn costs {2} less to cast.$At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron.|
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Serah Farron|Final Fantasy|506|R|{1}{G}{W}|Legendary Creature - Human Citizen|2|2|The first legendary creature spell you cast each turn costs {2} less to cast.$At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron.|
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Crystallized Serah|Final Fantasy|506|R||Legendary Artifact|||The first legendary creature spell you cast each turn costs {2} less to cast.$Legendary creatures you control get +2/+2.|
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Crystallized Serah|Final Fantasy|506|R||Legendary Artifact|||The first legendary creature spell you cast each turn costs {2} less to cast.$Legendary creatures you control get +2/+2.|
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@ -58203,6 +58213,7 @@ Ifrit, Warden of Inferno|Final Fantasy|530|M||Legendary Enchantment Creature - S
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Firion, Wild Rose Warrior|Final Fantasy|531|R|{2}{R}|Legendary Creature - Human Rebel Warrior|3|3|Equipped creatures you control have haste.$Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.|
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Firion, Wild Rose Warrior|Final Fantasy|531|R|{2}{R}|Legendary Creature - Human Rebel Warrior|3|3|Equipped creatures you control have haste.$Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.|
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Prompto Argentum|Final Fantasy|532|U|{1}{R}|Legendary Creature - Human Scout|2|2|Haste$Selfie Shot -- Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.|
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Prompto Argentum|Final Fantasy|532|U|{1}{R}|Legendary Creature - Human Scout|2|2|Haste$Selfie Shot -- Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.|
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Raubahn, Bull of Ala Mhigo|Final Fantasy|533|R|{1}{R}|Legendary Creature - Human Warrior|2|2|Ward--Pay life equal to Raubahn's power.$Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.|
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Raubahn, Bull of Ala Mhigo|Final Fantasy|533|R|{1}{R}|Legendary Creature - Human Warrior|2|2|Ward--Pay life equal to Raubahn's power.$Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.|
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Seifer Almasy|Final Fantasy|534|R|{3}{R}|Legendary Creature - Human Knight|3|4|Whenever a creature you control attacks alone, it gains double strike until end of turn.$Fire Cross -- Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.|
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Vaan, Street Thief|Final Fantasy|535|R|{2}{R}|Legendary Creature - Human Scout|2|2|Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.$Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.|
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Vaan, Street Thief|Final Fantasy|535|R|{2}{R}|Legendary Creature - Human Scout|2|2|Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.$Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.|
|
||||||
Tifa Lockhart|Final Fantasy|536|R|{1}{G}|Legendary Creature - Human Monk|1|2|Trample$Landfall -- Whenever a land you control enters, double Tifa Lockhart's power until end of turn.|
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Tifa Lockhart|Final Fantasy|536|R|{1}{G}|Legendary Creature - Human Monk|1|2|Trample$Landfall -- Whenever a land you control enters, double Tifa Lockhart's power until end of turn.|
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Vanille, Cheerful l'Cie|Final Fantasy|537|U|{3}{G}|Legendary Creature - Human Cleric|3|2|When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.$At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay {3}{B}{G}. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.|
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Vanille, Cheerful l'Cie|Final Fantasy|537|U|{3}{G}|Legendary Creature - Human Cleric|3|2|When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.$At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay {3}{B}{G}. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.|
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Loading…
Add table
Add a link
Reference in a new issue