[SPM] implement The Death of Gwen Stacy and update ExileGraveyardTargetPlayerEffect (#13955)

* refactor ExileGraveyardAllTargetPlayerEffect to allow multiple targets

* [SPM] implement The Death of Gwen Stacy

* change ExileGraveyardAllTargetPlayerEffect to do one batch movement
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Jmlundeen 2025-09-07 16:50:21 -05:00 committed by GitHub
parent d46ccdd8bc
commit d2a7991f8e
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GPG key ID: B5690EEEBB952194
9 changed files with 209 additions and 99 deletions

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@ -1,13 +1,19 @@
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
* @author LevelX2
*/
@ -22,7 +28,6 @@ public class ExileGraveyardAllTargetPlayerEffect extends OneShotEffect {
public ExileGraveyardAllTargetPlayerEffect(boolean toUniqueExile) {
super(Outcome.Exile);
this.toUniqueExile = toUniqueExile;
staticText = "exile target player's graveyard";
}
private ExileGraveyardAllTargetPlayerEffect(final ExileGraveyardAllTargetPlayerEffect effect) {
@ -38,14 +43,39 @@ public class ExileGraveyardAllTargetPlayerEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Player targetPlayer = game.getPlayer(this.getTargetPointer().getFirst(game, source));
if (targetPlayer == null || controller == null) {
if (controller == null) {
return false;
}
Set<Card> cardsToExile = new HashSet<>();
for (UUID playerId : this.getTargetPointer().getTargets(game, source)) {
Player targetPlayer = game.getPlayer(playerId);
if (targetPlayer == null) {
continue;
}
cardsToExile.addAll(targetPlayer.getGraveyard().getCards(game));
}
return toUniqueExile ?
controller.moveCardsToExile(
targetPlayer.getGraveyard().getCards(game), source, game, true,
cardsToExile, source, game, true,
CardUtil.getExileZoneId(game, source), CardUtil.getSourceName(game, source)
) : controller.moveCards(targetPlayer.getGraveyard(), Zone.EXILED, source, game);
) : controller.moveCards(cardsToExile, Zone.EXILED, source, game);
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
StringBuilder sb = new StringBuilder("exile ");
sb.append(getTargetPointer().describeTargets(mode.getTargets(), "target player"));
if (sb.toString().toLowerCase().endsWith("player") || sb.toString().toLowerCase().endsWith("opponent")) {
if (getTargetPointer().isPlural(mode.getTargets())) {
sb.append("s' graveyards");
} else {
sb.append("'s graveyard");
}
}
return sb.toString();
}
}