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[FIC] Implement Sin, Unending Cataclysm
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135
Mage.Sets/src/mage/cards/s/SinUnendingCataclysm.java
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135
Mage.Sets/src/mage/cards/s/SinUnendingCataclysm.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.common.DiesSourceTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.PutSourceCountersOnTargetEffect;
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import mage.abilities.effects.common.ShuffleIntoLibrarySourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.counters.Counter;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.CounterAnyPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.Optional;
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import java.util.Set;
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import java.util.UUID;
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import java.util.stream.Collectors;
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/**
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* @author TheElk801
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*/
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public final class SinUnendingCataclysm extends CardImpl {
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public SinUnendingCataclysm(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{G}{U}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.LEVIATHAN);
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this.subtype.add(SubType.AVATAR);
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this.power = new MageInt(5);
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this.toughness = new MageInt(5);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way.
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this.addAbility(new AsEntersBattlefieldAbility(new SinUnendingCataclysmEffect()));
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// When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.
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Ability ability = new DiesSourceTriggeredAbility(new PutSourceCountersOnTargetEffect());
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ability.addEffect(new ShuffleIntoLibrarySourceEffect().setText(", then shuffle this card into its owner's library"));
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ability.addTarget(new TargetControlledCreaturePermanent());
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this.addAbility(ability);
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}
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private SinUnendingCataclysm(final SinUnendingCataclysm card) {
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super(card);
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}
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@Override
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public SinUnendingCataclysm copy() {
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return new SinUnendingCataclysm(this);
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}
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}
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class SinUnendingCataclysmEffect extends OneShotEffect {
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private static final FilterPermanent filter = new FilterPermanent("artifacts, creatures, and enchantments");
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static {
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filter.add(Predicates.or(
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CardType.ARTIFACT.getPredicate(),
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CardType.CREATURE.getPredicate(),
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CardType.ENCHANTMENT.getPredicate()
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));
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filter.add(CounterAnyPredicate.instance);
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}
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SinUnendingCataclysmEffect() {
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super(Outcome.Benefit);
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staticText = "remove all counters from any number of artifacts, creatures, and enchantments. " +
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"{this} enters with X +1/+1 counters on it, where X is twice the number of counters removed this way";
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}
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private SinUnendingCataclysmEffect(final SinUnendingCataclysmEffect effect) {
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super(effect);
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}
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@Override
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public SinUnendingCataclysmEffect copy() {
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return new SinUnendingCataclysmEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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TargetPermanent target = new TargetPermanent(0, Integer.MAX_VALUE, filter, true);
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player.choose(outcome, target, source, game);
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int count = 0;
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for (UUID targetId : target.getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent == null) {
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continue;
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}
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Set<Counter> counters = permanent.getCounters(game)
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.entrySet()
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.stream()
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.map(e -> CounterType.findByName(e.getKey()).createInstance(e.getValue().getCount()))
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.collect(Collectors.toSet());
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for (Counter counter : counters) {
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count += permanent.removeCounters(counter, source, game);
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}
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}
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if (count < 1) {
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return false;
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}
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Counter counter = CounterType.P1P1.createInstance(2 * count);
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Optional.ofNullable(source)
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.map(Ability::getSourceId)
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.map(game::getPermanentEntering)
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.ifPresent(permanent -> permanent.addCounters(counter, source, game));
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return true;
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}
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}
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@ -302,6 +302,8 @@ public final class FinalFantasyCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Shineshadow Snarl", 422, Rarity.RARE, mage.cards.s.ShineshadowSnarl.class));
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cards.add(new SetCardInfo("Siegfried, Famed Swordsman", 149, Rarity.RARE, mage.cards.s.SiegfriedFamedSwordsman.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Siegfried, Famed Swordsman", 51, Rarity.RARE, mage.cards.s.SiegfriedFamedSwordsman.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sin, Unending Cataclysm", 185, Rarity.RARE, mage.cards.s.SinUnendingCataclysm.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sin, Unending Cataclysm", 95, Rarity.RARE, mage.cards.s.SinUnendingCataclysm.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Skullclamp", 355, Rarity.UNCOMMON, mage.cards.s.Skullclamp.class));
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cards.add(new SetCardInfo("Skycloud Expanse", 423, Rarity.RARE, mage.cards.s.SkycloudExpanse.class));
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cards.add(new SetCardInfo("Slayers' Stronghold", 424, Rarity.RARE, mage.cards.s.SlayersStronghold.class));
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