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[MSC] Implement The Thing
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Mage.Sets/src/mage/cards/t/TheThing.java
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Mage.Sets/src/mage/cards/t/TheThing.java
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.common.delayed.ReflexiveTriggeredAbility;
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import mage.abilities.condition.common.CastNoncreatureSpellThisTurnCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DoWhenCostPaid;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.abilities.triggers.BeginningOfCombatTriggeredAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.counters.Counter;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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import java.util.Set;
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import java.util.UUID;
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import java.util.stream.Collectors;
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/**
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* @author TheElk801
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*/
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public final class TheThing extends CardImpl {
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public TheThing(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{G}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.HERO);
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this.power = new MageInt(5);
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this.toughness = new MageInt(5);
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put four +1/+1 counters on The Thing.
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this.addAbility(new BeginningOfCombatTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(4)))
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.withInterveningIf(CastNoncreatureSpellThisTurnCondition.instance)
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.addHint(CastNoncreatureSpellThisTurnCondition.getHint()));
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// Whenever The Thing attacks, you may pay {R}{G}{W}{U}. When you do, double the number of each kind of counter on any number of target permanents you control.
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ReflexiveTriggeredAbility ability = new ReflexiveTriggeredAbility(new TheThingEffect(), false);
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ability.addTarget(new TargetPermanent(0, Integer.MAX_VALUE, StaticFilters.FILTER_CONTROLLED_PERMANENTS));
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this.addAbility(new AttacksTriggeredAbility(new DoWhenCostPaid(
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ability, new ManaCostsImpl<>("{R}{G}{W}{U}"), "Pay {R}{G}{W}{U}?"
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)));
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}
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private TheThing(final TheThing card) {
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super(card);
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}
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@Override
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public TheThing copy() {
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return new TheThing(this);
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}
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}
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class TheThingEffect extends OneShotEffect {
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TheThingEffect() {
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super(Outcome.Benefit);
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staticText = "double the number of each kind of counter on any number of target permanents you control";
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}
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private TheThingEffect(final TheThingEffect effect) {
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super(effect);
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}
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@Override
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public TheThingEffect copy() {
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return new TheThingEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (UUID targetId : getTargetPointer().getTargets(game, source)) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent == null) {
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continue;
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}
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Set<Counter> counters = permanent
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.getCounters(game)
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.values()
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.stream()
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.map(Counter::copy)
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.collect(Collectors.toSet());
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for (Counter counter : counters) {
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permanent.addCounters(counter, source, game);
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}
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}
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return true;
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}
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}
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@ -22,5 +22,6 @@ public final class MarvelSuperHeroesCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Human Torch", 3, Rarity.MYTHIC, mage.cards.h.HumanTorch.class));
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cards.add(new SetCardInfo("Human Torch", 3, Rarity.MYTHIC, mage.cards.h.HumanTorch.class));
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cards.add(new SetCardInfo("Mister Fantastic", 2, Rarity.MYTHIC, mage.cards.m.MisterFantastic.class));
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cards.add(new SetCardInfo("Mister Fantastic", 2, Rarity.MYTHIC, mage.cards.m.MisterFantastic.class));
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cards.add(new SetCardInfo("The Thing", 4, Rarity.MYTHIC, mage.cards.t.TheThing.class));
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}
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}
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}
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}
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