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* Some minor chnages.
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00dd941260
commit
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5 changed files with 58 additions and 18 deletions
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@ -1,16 +1,16 @@
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/*
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* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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@ -20,7 +20,7 @@
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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@ -55,14 +55,14 @@ public class ContestedWarZone extends CardImpl {
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private static final FilterAttackingCreature filter = new FilterAttackingCreature("Attacking creatures");
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public ContestedWarZone(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.LAND},null);
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super(ownerId, setInfo, new CardType[]{CardType.LAND}, null);
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// Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.
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this.addAbility(new ContestedWarZoneAbility());
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// {T}: Add {C} to your mana pool.
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this.addAbility(new ColorlessManaAbility());
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// {1}, {T}: Attacking creatures get +1/+0 until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 0, Duration.EndOfTurn, filter, false), new ManaCostsImpl("{1}"));
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ability.addCost(new TapSourceCost());
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@ -84,7 +84,7 @@ class ContestedWarZoneAbility extends TriggeredAbilityImpl {
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public ContestedWarZoneAbility() {
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super(Zone.BATTLEFIELD, new ContestedWarZoneEffect());
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}
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}
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public ContestedWarZoneAbility(final ContestedWarZoneAbility ability) {
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super(ability);
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@ -102,7 +102,7 @@ class ContestedWarZoneAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
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if (damageEvent.isCombatDamage()) {
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Permanent permanent = game.getPermanent(event.getSourceId());
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if (damageEvent.getPlayerId().equals(getControllerId()) && permanent != null && permanent.isCreature()) {
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@ -137,7 +137,7 @@ class ContestedWarZoneEffect extends ContinuousEffectImpl {
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = (Permanent) source.getSourceObjectIfItStillExists(game);
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Permanent permanent = game.getPermanent(source.getSourceId());
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UUID controllerId = (UUID) game.getState().getValue(source.getSourceId().toString());
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if (permanent != null && controllerId != null) {
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return permanent.changeControllerId(controllerId, game);
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