a few more getId fixes

This commit is contained in:
Evan Kranzler 2022-02-26 10:23:13 -05:00
parent 2025bca358
commit cf9a2f936a
5 changed files with 183 additions and 254 deletions

View file

@ -0,0 +1,56 @@
package org.mage.test.cards.single.eve;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author TheElk801
*/
public class SoulReapTest extends CardTestPlayerBase {
private static final String reap = "Soul Reap";
private static final String lion = "Silvercoat Lion";
private static final String rats = "Muck Rats";
@Test
public void t() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
addCard(Zone.BATTLEFIELD, playerA, lion);
addCard(Zone.HAND, playerA, reap);
addCard(Zone.HAND, playerA, rats);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, rats);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, reap, lion);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, lion, 0);
assertPermanentCount(playerA, rats, 1);
assertGraveyardCount(playerA, lion, 1);
assertGraveyardCount(playerA, reap, 1);
assertLife(playerA, 20 - 3);
}
@Test
public void t2() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
addCard(Zone.BATTLEFIELD, playerA, lion);
addCard(Zone.HAND, playerA, reap);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, reap, lion);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, lion, 0);
assertGraveyardCount(playerA, lion, 1);
assertGraveyardCount(playerA, reap, 1);
assertLife(playerA, 20);
}
}