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[MID] Implemented Sunset Revelry
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2 changed files with 106 additions and 0 deletions
105
Mage.Sets/src/mage/cards/s/SunsetRevelry.java
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105
Mage.Sets/src/mage/cards/s/SunsetRevelry.java
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package mage.cards.s;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.StaticFilters;
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import mage.game.Controllable;
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import mage.game.Game;
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import mage.game.permanent.token.HumanToken;
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import mage.players.Player;
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import java.util.Map;
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import java.util.Objects;
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import java.util.Set;
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import java.util.UUID;
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import java.util.function.Function;
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import java.util.stream.Collectors;
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/**
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* @author TheElk801
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*/
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public final class SunsetRevelry extends CardImpl {
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public SunsetRevelry(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{W}");
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// If an opponent has more life than you, you gain 4 life.
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// If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.
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// If an opponent has more cards in hand than you, draw a card.
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// TODO: add hints to this
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this.getSpellAbility().addEffect(new SunsetRevelryEffect());
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}
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private SunsetRevelry(final SunsetRevelry card) {
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super(card);
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}
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@Override
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public SunsetRevelry copy() {
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return new SunsetRevelry(this);
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}
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}
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class SunsetRevelryEffect extends OneShotEffect {
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SunsetRevelryEffect() {
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super(Outcome.Benefit);
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staticText = "If an opponent has more life than you, you gain 4 life." +
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"<br>If an opponent controls more creatures than you, create two 1/1 white Human creature tokens." +
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"<br>If an opponent has more cards in hand than you, draw a card.";
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}
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private SunsetRevelryEffect(final SunsetRevelryEffect effect) {
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super(effect);
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}
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@Override
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public SunsetRevelryEffect copy() {
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return new SunsetRevelryEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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Set<UUID> opponents = game.getOpponents(source.getControllerId());
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if (opponents.stream()
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.map(game::getPlayer)
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.filter(Objects::nonNull)
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.mapToInt(Player::getLife)
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.anyMatch(x -> x > player.getLife())) {
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player.gainLife(4, game, source);
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}
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Map<UUID, Integer> map = game
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.getBattlefield()
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.getActivePermanents(
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StaticFilters.FILTER_PERMANENT_CREATURE,
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source.getControllerId(), game
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).stream()
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.filter(Objects::nonNull)
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.map(Controllable::getControllerId)
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.filter(uuid -> opponents.contains(uuid) || source.getControllerId().equals(uuid))
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.collect(Collectors.toMap(Function.identity(), x -> 1, Integer::sum));
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if (map.getOrDefault(
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source.getControllerId(), 0
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) < map.values().stream().mapToInt(x -> x).max().orElse(0)) {
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new HumanToken().putOntoBattlefield(2, game, source, source.getControllerId());
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}
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if (opponents
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.stream()
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.map(game::getPlayer)
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.filter(Objects::nonNull)
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.map(Player::getHand)
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.mapToInt(Set::size)
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.anyMatch(x -> x > player.getHand().size())) {
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player.drawCards(1, source, game);
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}
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return true;
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}
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}
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@ -275,6 +275,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
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cards.add(new SetCardInfo("Stuffed Bear", 259, Rarity.COMMON, mage.cards.s.StuffedBear.class));
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cards.add(new SetCardInfo("Stuffed Bear", 259, Rarity.COMMON, mage.cards.s.StuffedBear.class));
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cards.add(new SetCardInfo("Sungold Barrage", 36, Rarity.COMMON, mage.cards.s.SungoldBarrage.class));
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cards.add(new SetCardInfo("Sungold Barrage", 36, Rarity.COMMON, mage.cards.s.SungoldBarrage.class));
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cards.add(new SetCardInfo("Sunrise Cavalier", 244, Rarity.UNCOMMON, mage.cards.s.SunriseCavalier.class));
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cards.add(new SetCardInfo("Sunrise Cavalier", 244, Rarity.UNCOMMON, mage.cards.s.SunriseCavalier.class));
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cards.add(new SetCardInfo("Sunset Revelry", 38, Rarity.UNCOMMON, mage.cards.s.SunsetRevelry.class));
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cards.add(new SetCardInfo("Sunstreak Phoenix", 162, Rarity.MYTHIC, mage.cards.s.SunstreakPhoenix.class));
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cards.add(new SetCardInfo("Sunstreak Phoenix", 162, Rarity.MYTHIC, mage.cards.s.SunstreakPhoenix.class));
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cards.add(new SetCardInfo("Suspicious Stowaway", 80, Rarity.RARE, mage.cards.s.SuspiciousStowaway.class));
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cards.add(new SetCardInfo("Suspicious Stowaway", 80, Rarity.RARE, mage.cards.s.SuspiciousStowaway.class));
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cards.add(new SetCardInfo("Swamp", 272, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 272, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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