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* Fairgrounds Trumpeter - Fixed that counters added to permanents entering the battlefield were not taken into account.
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2 changed files with 27 additions and 0 deletions
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@ -67,4 +67,28 @@ public class AddingCountersToPermanentsTest extends CardTestPlayerBase {
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}
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/**
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* Fairgrounds Trumpeter does not get a counter at the end of turn when
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* Woodland Wanderer enters the battlefield
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*/
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@Test
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public void testFairgroundsTrumpeter() {
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 7);
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// At the beginning of each end step, if a +1/+1 counter was placed on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.
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addCard(Zone.HAND, playerA, "Fairgrounds Trumpeter", 1); // Creature 2/2 {2}{G}
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// Vigilance, trample
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// <i>Converge</i> — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
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addCard(Zone.HAND, playerA, "Woodland Wanderer", 1); // Creature 2/2 {3}{G}
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Woodland Wanderer");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Fairgrounds Trumpeter");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPowerToughness(playerA, "Woodland Wanderer", 3, 3);
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assertPowerToughness(playerA, "Fairgrounds Trumpeter", 3, 3);
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}
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}
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