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* Some minor changes / fixes.
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3 changed files with 9 additions and 8 deletions
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@ -78,7 +78,7 @@ class PacksDisdainEffect extends OneShotEffect {
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PacksDisdainEffect() {
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super(Outcome.UnboostCreature);
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this.staticText = "Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.";
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this.staticText = "Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control";
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}
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PacksDisdainEffect(final PacksDisdainEffect effect) {
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@ -108,6 +108,7 @@ class PacksDisdainEffect extends OneShotEffect {
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ContinuousEffect effect = new BoostTargetEffect(negativePermanentsCount, negativePermanentsCount, Duration.EndOfTurn, true);
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effect.setTargetPointer(new FixedTarget(source.getFirstTarget()));
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game.addEffect(effect, source);
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return true;
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}
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return false;
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}
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