[EOE] Implement Tapestry Warden

This commit is contained in:
theelk801 2025-07-13 17:05:54 -04:00
parent ff17fb1125
commit ce35717f1f
5 changed files with 152 additions and 11 deletions

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@ -0,0 +1,109 @@
package mage.cards.t;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.ruleModifying.CombatDamageByToughnessControlledEffect;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ToughnessGreaterThanPowerPredicate;
import mage.game.Controllable;
import mage.game.Game;
import mage.game.events.GameEvent;
import java.util.Optional;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class TapestryWarden extends CardImpl {
private static final FilterCreaturePermanent filter
= new FilterCreaturePermanent("creature you control with toughness greater than its power");
static {
filter.add(ToughnessGreaterThanPowerPredicate.instance);
}
public TapestryWarden(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}{G}");
this.subtype.add(SubType.ROBOT);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// Vigilance
this.addAbility(VigilanceAbility.getInstance());
// Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
this.addAbility(new SimpleStaticAbility(new CombatDamageByToughnessControlledEffect(filter)));
// Each creature you control with toughness greater than its power stations permanents using its toughness rather than its power.
this.addAbility(new SimpleStaticAbility(new TapestryWardenEffect()));
}
private TapestryWarden(final TapestryWarden card) {
super(card);
}
@Override
public TapestryWarden copy() {
return new TapestryWarden(this);
}
}
class TapestryWardenEffect extends ReplacementEffectImpl {
TapestryWardenEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "each creature you control with toughness greater than its power " +
"stations permanents using its toughness rather than its power";
}
private TapestryWardenEffect(final TapestryWardenEffect effect) {
super(effect);
}
@Override
public TapestryWardenEffect copy() {
return new TapestryWardenEffect(this);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.STATION_PERMANENT;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Optional.ofNullable(event)
.map(GameEvent::getTargetId)
.map(game::getPermanent)
.map(MageObject::getToughness)
.map(MageInt::getValue)
.ifPresent(event::setAmount);
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return Optional
.ofNullable(event)
.map(GameEvent::getTargetId)
.map(game::getPermanent)
.filter(permanent -> permanent.getPower().getValue() < permanent.getToughness().getValue())
.map(Controllable::getControllerId)
.filter(source::isControlledBy)
.isPresent();
}
}

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@ -208,6 +208,7 @@ public final class EdgeOfEternities extends ExpansionSet {
cards.add(new SetCardInfo("Syr Vondam, the Lucent", 232, Rarity.UNCOMMON, mage.cards.s.SyrVondamTheLucent.class)); cards.add(new SetCardInfo("Syr Vondam, the Lucent", 232, Rarity.UNCOMMON, mage.cards.s.SyrVondamTheLucent.class));
cards.add(new SetCardInfo("Systems Override", 161, Rarity.UNCOMMON, mage.cards.s.SystemsOverride.class)); cards.add(new SetCardInfo("Systems Override", 161, Rarity.UNCOMMON, mage.cards.s.SystemsOverride.class));
cards.add(new SetCardInfo("Tannuk, Memorial Ensign", 233, Rarity.UNCOMMON, mage.cards.t.TannukMemorialEnsign.class)); cards.add(new SetCardInfo("Tannuk, Memorial Ensign", 233, Rarity.UNCOMMON, mage.cards.t.TannukMemorialEnsign.class));
cards.add(new SetCardInfo("Tapestry Warden", 209, Rarity.UNCOMMON, mage.cards.t.TapestryWarden.class));
cards.add(new SetCardInfo("Temporal Intervention", 120, Rarity.COMMON, mage.cards.t.TemporalIntervention.class)); cards.add(new SetCardInfo("Temporal Intervention", 120, Rarity.COMMON, mage.cards.t.TemporalIntervention.class));
cards.add(new SetCardInfo("Terminal Velocity", 338, Rarity.RARE, mage.cards.t.TerminalVelocity.class)); cards.add(new SetCardInfo("Terminal Velocity", 338, Rarity.RARE, mage.cards.t.TerminalVelocity.class));
cards.add(new SetCardInfo("Terrapact Intimidator", 164, Rarity.UNCOMMON, mage.cards.t.TerrapactIntimidator.class)); cards.add(new SetCardInfo("Terrapact Intimidator", 164, Rarity.UNCOMMON, mage.cards.t.TerrapactIntimidator.class));

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@ -75,4 +75,23 @@ public class StationTest extends CardTestPlayerBase {
assertTapped(giant, true); assertTapped(giant, true);
checkSpacecraft(3); checkSpacecraft(3);
} }
private static final String warden = "Tapestry Warden";
@Test
public void testTapestryWarden() {
addCard(Zone.BATTLEFIELD, playerA, sawship);
addCard(Zone.BATTLEFIELD, playerA, warden);
addCard(Zone.BATTLEFIELD, playerA, devils);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "station");
setChoice(playerA, devils);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertTapped(devils, true);
checkSpacecraft(3);
}
} }

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@ -1,7 +1,5 @@
package mage.abilities.keyword; package mage.abilities.keyword;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapTargetCost; import mage.abilities.costs.common.TapTargetCost;
@ -11,10 +9,10 @@ import mage.constants.Zone;
import mage.counters.CounterType; import mage.counters.CounterType;
import mage.filter.StaticFilters; import mage.filter.StaticFilters;
import mage.game.Game; import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import java.util.List; import java.util.List;
import java.util.Optional;
/** /**
* @author TheElk801 * @author TheElk801
@ -61,14 +59,21 @@ class StationAbilityEffect extends OneShotEffect {
if (permanent == null) { if (permanent == null) {
return false; return false;
} }
int power = Optional List<Permanent> creatures = (List<Permanent>) getValue("tappedPermanents");
.ofNullable((List<Permanent>) getValue("tappedPermanents")) if (creatures == null) {
.map(permanents -> permanents return false;
.stream() }
.map(MageObject::getPower) int power = 0;
.mapToInt(MageInt::getValue) for (Permanent creature : creatures) {
.sum()) GameEvent event = GameEvent.getEvent(
.orElse(0); GameEvent.EventType.STATION_PERMANENT, creature.getId(),
source, source.getControllerId(), creature.getPower().getValue()
);
if (game.replaceEvent(event)) {
continue;
}
power += event.getAmount();
}
return power > 0 && permanent.addCounters(CounterType.CHARGE.createInstance(power), source, game); return power > 0 && permanent.addCounters(CounterType.CHARGE.createInstance(power), source, game);
} }
} }

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@ -228,6 +228,13 @@ public class GameEvent implements Serializable {
sourceId sourceId of the mount sourceId sourceId of the mount
playerId the id of the controlling player playerId the id of the controlling player
*/ */
STATION_PERMANENT,
/* STATION_PERMANENT
targetId the id of the creature stationing
sourceId sourceId of the spaceship or planet
playerId the id of the controlling player
amount how many counters are being added
*/
CAST_SPELL, CAST_SPELL,
CAST_SPELL_LATE, CAST_SPELL_LATE,
/* SPELL_CAST, CAST_SPELL_LATE /* SPELL_CAST, CAST_SPELL_LATE