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[EOE] Implement Tapestry Warden
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5 changed files with 152 additions and 11 deletions
109
Mage.Sets/src/mage/cards/t/TapestryWarden.java
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109
Mage.Sets/src/mage/cards/t/TapestryWarden.java
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package mage.cards.t;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.ruleModifying.CombatDamageByToughnessControlledEffect;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.ToughnessGreaterThanPowerPredicate;
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import mage.game.Controllable;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class TapestryWarden extends CardImpl {
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private static final FilterCreaturePermanent filter
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= new FilterCreaturePermanent("creature you control with toughness greater than its power");
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static {
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filter.add(ToughnessGreaterThanPowerPredicate.instance);
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}
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public TapestryWarden(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}{G}");
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this.subtype.add(SubType.ROBOT);
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(3);
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this.toughness = new MageInt(4);
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// Vigilance
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this.addAbility(VigilanceAbility.getInstance());
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// Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
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this.addAbility(new SimpleStaticAbility(new CombatDamageByToughnessControlledEffect(filter)));
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// Each creature you control with toughness greater than its power stations permanents using its toughness rather than its power.
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this.addAbility(new SimpleStaticAbility(new TapestryWardenEffect()));
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}
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private TapestryWarden(final TapestryWarden card) {
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super(card);
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}
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@Override
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public TapestryWarden copy() {
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return new TapestryWarden(this);
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}
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}
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class TapestryWardenEffect extends ReplacementEffectImpl {
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TapestryWardenEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "each creature you control with toughness greater than its power " +
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"stations permanents using its toughness rather than its power";
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}
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private TapestryWardenEffect(final TapestryWardenEffect effect) {
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super(effect);
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}
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@Override
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public TapestryWardenEffect copy() {
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return new TapestryWardenEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.STATION_PERMANENT;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Optional.ofNullable(event)
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.map(GameEvent::getTargetId)
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.map(game::getPermanent)
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.map(MageObject::getToughness)
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.map(MageInt::getValue)
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.ifPresent(event::setAmount);
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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return Optional
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.ofNullable(event)
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.map(GameEvent::getTargetId)
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.map(game::getPermanent)
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.filter(permanent -> permanent.getPower().getValue() < permanent.getToughness().getValue())
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.map(Controllable::getControllerId)
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.filter(source::isControlledBy)
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.isPresent();
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}
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}
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@ -208,6 +208,7 @@ public final class EdgeOfEternities extends ExpansionSet {
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cards.add(new SetCardInfo("Syr Vondam, the Lucent", 232, Rarity.UNCOMMON, mage.cards.s.SyrVondamTheLucent.class));
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cards.add(new SetCardInfo("Systems Override", 161, Rarity.UNCOMMON, mage.cards.s.SystemsOverride.class));
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cards.add(new SetCardInfo("Tannuk, Memorial Ensign", 233, Rarity.UNCOMMON, mage.cards.t.TannukMemorialEnsign.class));
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cards.add(new SetCardInfo("Tapestry Warden", 209, Rarity.UNCOMMON, mage.cards.t.TapestryWarden.class));
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cards.add(new SetCardInfo("Temporal Intervention", 120, Rarity.COMMON, mage.cards.t.TemporalIntervention.class));
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cards.add(new SetCardInfo("Terminal Velocity", 338, Rarity.RARE, mage.cards.t.TerminalVelocity.class));
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cards.add(new SetCardInfo("Terrapact Intimidator", 164, Rarity.UNCOMMON, mage.cards.t.TerrapactIntimidator.class));
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@ -75,4 +75,23 @@ public class StationTest extends CardTestPlayerBase {
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assertTapped(giant, true);
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checkSpacecraft(3);
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}
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private static final String warden = "Tapestry Warden";
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@Test
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public void testTapestryWarden() {
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addCard(Zone.BATTLEFIELD, playerA, sawship);
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addCard(Zone.BATTLEFIELD, playerA, warden);
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addCard(Zone.BATTLEFIELD, playerA, devils);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "station");
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setChoice(playerA, devils);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertTapped(devils, true);
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checkSpacecraft(3);
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}
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}
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@ -1,7 +1,5 @@
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package mage.abilities.keyword;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapTargetCost;
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@ -11,10 +9,10 @@ import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import java.util.List;
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import java.util.Optional;
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/**
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* @author TheElk801
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@ -61,14 +59,21 @@ class StationAbilityEffect extends OneShotEffect {
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if (permanent == null) {
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return false;
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}
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int power = Optional
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.ofNullable((List<Permanent>) getValue("tappedPermanents"))
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.map(permanents -> permanents
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.stream()
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.map(MageObject::getPower)
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.mapToInt(MageInt::getValue)
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.sum())
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.orElse(0);
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List<Permanent> creatures = (List<Permanent>) getValue("tappedPermanents");
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if (creatures == null) {
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return false;
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}
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int power = 0;
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for (Permanent creature : creatures) {
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GameEvent event = GameEvent.getEvent(
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GameEvent.EventType.STATION_PERMANENT, creature.getId(),
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source, source.getControllerId(), creature.getPower().getValue()
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);
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if (game.replaceEvent(event)) {
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continue;
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}
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power += event.getAmount();
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}
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return power > 0 && permanent.addCounters(CounterType.CHARGE.createInstance(power), source, game);
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}
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}
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@ -228,6 +228,13 @@ public class GameEvent implements Serializable {
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sourceId sourceId of the mount
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playerId the id of the controlling player
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*/
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STATION_PERMANENT,
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/* STATION_PERMANENT
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targetId the id of the creature stationing
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sourceId sourceId of the spaceship or planet
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playerId the id of the controlling player
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amount how many counters are being added
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*/
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CAST_SPELL,
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CAST_SPELL_LATE,
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/* SPELL_CAST, CAST_SPELL_LATE
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