Merge pull request #2209 from Styxo/master

Refactored multiple CreatureCondition classes into one class
This commit is contained in:
Styxo 2016-08-29 20:41:56 +02:00 committed by GitHub
commit cde96864d5
16 changed files with 136 additions and 265 deletions

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@ -31,13 +31,13 @@ import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfYourEndStepTriggeredAbility;
import mage.abilities.condition.common.OneControlledCreatureCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.game.permanent.token.DemonToken;
import java.util.UUID;
import mage.abilities.condition.common.CreatureCountCondition;
import mage.constants.TargetController;
/**
* @author noxx
@ -52,7 +52,7 @@ public class DemonicRising extends CardImpl {
// At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.
TriggeredAbility ability = new BeginningOfYourEndStepTriggeredAbility(new CreateTokenEffect(new DemonToken()), false);
this.addAbility(new ConditionalTriggeredAbility(ability, OneControlledCreatureCondition.getInstance(), ruleText));
this.addAbility(new ConditionalTriggeredAbility(ability, new CreatureCountCondition(1, TargetController.YOU), ruleText));
}
public DemonicRising(final DemonicRising card) {

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@ -30,7 +30,7 @@ package mage.sets.avacynrestored;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.OneControlledCreatureCondition;
import mage.abilities.condition.common.CreatureCountCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
@ -41,6 +41,7 @@ import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
/**
@ -56,10 +57,10 @@ public class HomicidalSeclusion extends CardImpl {
// As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
ContinuousEffect boostEffect = new BoostControlledEffect(3, 1, Duration.WhileOnBattlefield);
Effect effect = new ConditionalContinuousEffect(boostEffect, new OneControlledCreatureCondition(), rule);
Effect effect = new ConditionalContinuousEffect(boostEffect, new CreatureCountCondition(1, TargetController.YOU), rule);
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
ContinuousEffect lifelinkEffect = new GainAbilityControlledEffect(LifelinkAbility.getInstance(), Duration.WhileOnBattlefield);
effect = new ConditionalContinuousEffect(lifelinkEffect, new OneControlledCreatureCondition(), "and has lifelink");
effect = new ConditionalContinuousEffect(lifelinkEffect, new CreatureCountCondition(1, TargetController.YOU), "and has lifelink");
ability.addEffect(effect);
this.addAbility(ability);
}

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@ -30,7 +30,6 @@ package mage.sets.avacynrestored;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.OneControlledCreatureCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.common.AttachEffect;
@ -41,8 +40,8 @@ import mage.abilities.keyword.IntimidateAbility;
import mage.cards.CardImpl;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
import mage.abilities.condition.common.CreatureCountCondition;
/**
* @author noxx
@ -56,7 +55,6 @@ public class PredatorsGambit extends CardImpl {
this.expansionSetCode = "AVR";
this.subtype.add("Aura");
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
@ -70,7 +68,7 @@ public class PredatorsGambit extends CardImpl {
// Enchanted creature has intimidate as long as its controller controls no other creatures.
ContinuousEffect effect = new GainAbilityAttachedEffect(IntimidateAbility.getInstance(), AttachmentType.AURA);
ConditionalContinuousEffect intimidate = new ConditionalContinuousEffect(effect, new OneControlledCreatureCondition(), rule);
ConditionalContinuousEffect intimidate = new ConditionalContinuousEffect(effect, new CreatureCountCondition(1, TargetController.YOU), rule);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, intimidate));
}

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@ -30,7 +30,7 @@ package mage.sets.dragonsoftarkir;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.OneControlledCreatureCondition;
import mage.abilities.condition.common.CreatureCountCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
@ -42,6 +42,7 @@ import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
@ -57,14 +58,16 @@ public class DeadlyWanderings extends CardImpl {
// As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.
ContinuousEffect boostEffect = new BoostControlledEffect(2, 0, Duration.WhileOnBattlefield);
Effect effect = new ConditionalContinuousEffect(boostEffect, new OneControlledCreatureCondition(),
Effect effect = new ConditionalContinuousEffect(boostEffect, new CreatureCountCondition(1, TargetController.YOU),
"As long as you control exactly one creature, that creature gets +2/+0");
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
ContinuousEffect deathtouchEffect = new GainAbilityControlledEffect(DeathtouchAbility.getInstance(), Duration.WhileOnBattlefield, new FilterCreaturePermanent());
effect = new ConditionalContinuousEffect(deathtouchEffect, new OneControlledCreatureCondition(), "and has deathtouch");
effect = new ConditionalContinuousEffect(deathtouchEffect, new CreatureCountCondition(1, TargetController.YOU),
"and has deathtouch");
ability.addEffect(effect);
ContinuousEffect lifelinkEffect = new GainAbilityControlledEffect(LifelinkAbility.getInstance(), Duration.WhileOnBattlefield, new FilterCreaturePermanent());
effect = new ConditionalContinuousEffect(lifelinkEffect, new OneControlledCreatureCondition(), "and lifelink");
effect = new ConditionalContinuousEffect(lifelinkEffect, new CreatureCountCondition(1, TargetController.YOU),
"and lifelink");
ability.addEffect(effect);
this.addAbility(ability);
}

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@ -38,7 +38,7 @@ import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.OneControlledCreatureCondition;
import mage.abilities.condition.common.CreatureCountCondition;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalRestrictionEffect;
@ -53,6 +53,7 @@ import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
@ -73,7 +74,7 @@ public class JeskaiInfiltrator extends CardImpl {
this.toughness = new MageInt(3);
// Jeskai Infiltrator can't be blocked as long as you control no other creatures.
Effect effect = new ConditionalRestrictionEffect(new CantBeBlockedSourceEffect(), new OneControlledCreatureCondition());
Effect effect = new ConditionalRestrictionEffect(new CantBeBlockedSourceEffect(), new CreatureCountCondition(1, TargetController.YOU));
effect.setText("{this} can't be blocked as long as you control no other creatures");
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));

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@ -32,7 +32,7 @@ import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.OnEventTriggeredAbility;
import mage.abilities.condition.common.NoCreatureCondition;
import mage.abilities.condition.common.CreatureCountCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.SacrificeEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
@ -62,13 +62,12 @@ public class CallToTheGrave extends CardImpl {
super(ownerId, 85, "Call to the Grave", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{B}");
this.expansionSetCode = "M12";
// At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.
Ability ability = new BeginningOfUpkeepTriggeredAbility(new SacrificeEffect(filter, 1, "that player "), TargetController.ANY, false);
this.addAbility(ability);
// At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
TriggeredAbility triggered = new OnEventTriggeredAbility(GameEvent.EventType.END_TURN_STEP_PRE, "beginning of the end step", true, new SacrificeSourceEffect());
this.addAbility(new ConditionalTriggeredAbility(triggered, new NoCreatureCondition(), ruleText));
this.addAbility(new ConditionalTriggeredAbility(triggered, new CreatureCountCondition(0, TargetController.ANY), ruleText));
}
public CallToTheGrave(final CallToTheGrave card) {

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@ -31,7 +31,7 @@ import java.util.UUID;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.OnEventTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.condition.common.NoCreatureCondition;
import mage.abilities.condition.common.CreatureCountCondition;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.DamageEverythingEffect;
@ -39,6 +39,7 @@ import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.events.GameEvent;
@ -47,7 +48,7 @@ import mage.game.events.GameEvent;
* @author fireshoes
*/
public class Pyrohemia extends CardImpl {
private static final String ruleText = "At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.";
public Pyrohemia(UUID ownerId) {
@ -56,8 +57,8 @@ public class Pyrohemia extends CardImpl {
// At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.
TriggeredAbility triggered = new OnEventTriggeredAbility(GameEvent.EventType.END_TURN_STEP_PRE, "beginning of the end step", true, new SacrificeSourceEffect());
this.addAbility(new ConditionalTriggeredAbility(triggered, new NoCreatureCondition(), ruleText));
this.addAbility(new ConditionalTriggeredAbility(triggered, new CreatureCountCondition(0, TargetController.ANY), ruleText));
// {R}: Pyrohemia deals 1 damage to each creature and each player.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageEverythingEffect(1), new ManaCostsImpl("{R}")));
}

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@ -33,7 +33,7 @@ import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.condition.common.NoCreatureOpponentCondition;
import mage.abilities.condition.common.CreatureCountCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.DamageControllerEffect;
import mage.abilities.keyword.FirstStrikeAbility;
@ -58,10 +58,12 @@ public class Kezzerdrix extends CardImpl {
// First strike
this.addAbility(FirstStrikeAbility.getInstance());
// At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.
ConditionalTriggeredAbility ability = new ConditionalTriggeredAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DamageControllerEffect(4), TargetController.YOU, false), NoCreatureOpponentCondition.getInstance(), "At the beginning of your upkeep, if your opponents control no creatures, {this} deals 4 damage to you.");
this.addAbility(ability);
this.addAbility(new ConditionalTriggeredAbility(
new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DamageControllerEffect(4), TargetController.YOU, false),
new CreatureCountCondition(0, TargetController.OPPONENT),
"At the beginning of your upkeep, if your opponents control no creatures, {this} deals 4 damage to you."));
}
public Kezzerdrix(final Kezzerdrix card) {

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@ -27,6 +27,7 @@
*/
package mage.sets.theros;
import java.util.Arrays;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.SimpleActivatedAbility;
@ -55,21 +56,22 @@ public class ErebossEmissary extends CardImpl {
super(ownerId, 86, "Erebos's Emissary", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT, CardType.CREATURE}, "{3}{B}");
this.expansionSetCode = "THS";
this.subtype.add("Snake");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Bestow {5}{B}
this.addAbility(new BestowAbility(this, "{5}{B}"));
// Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(
new BoostEnchantedEffect(2,2, Duration.EndOfTurn),
new BoostSourceEffect(2,2, Duration.EndOfTurn),
new SourceHasSubtypeCondition("Aura"),
new BoostEnchantedEffect(2, 2, Duration.EndOfTurn),
new BoostSourceEffect(2, 2, Duration.EndOfTurn),
new SourceHasSubtypeCondition(Arrays.asList("Aura")),
"{this} gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead"),
new DiscardTargetCost(new TargetCardInHand(new FilterCreatureCard()))));
// Enchanted creature gets +3/+3
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(3,3, Duration.WhileOnBattlefield)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(3, 3, Duration.WhileOnBattlefield)));
}
public ErebossEmissary(final ErebossEmissary card) {

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@ -34,12 +34,13 @@ import mage.constants.Rarity;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.OnEventTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.condition.common.NoCreatureCondition;
import mage.abilities.condition.common.CreatureCountCondition;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.DamageEverythingEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.cards.CardImpl;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.events.GameEvent;
@ -55,10 +56,9 @@ public class Pestilence extends CardImpl {
super(ownerId, 147, "Pestilence", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{B}{B}");
this.expansionSetCode = "USG";
// At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
TriggeredAbility triggered = new OnEventTriggeredAbility(GameEvent.EventType.END_TURN_STEP_PRE, "beginning of the end step", true, new SacrificeSourceEffect());
this.addAbility(new ConditionalTriggeredAbility(triggered, new NoCreatureCondition(), ruleText));
this.addAbility(new ConditionalTriggeredAbility(triggered, new CreatureCountCondition(0, TargetController.ANY), ruleText));
// {B}: Pestilence deals 1 damage to each creature and each player.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageEverythingEffect(1), new ManaCostsImpl("{B}")));