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Implemented Celestial Gatekeeper
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4 changed files with 102 additions and 4 deletions
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@ -75,7 +75,7 @@ public class ReturnFromGraveyardToBattlefieldTargetEffect extends OneShotEffect
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Set<Card> cardsToMove = new HashSet<>();
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for (UUID targetId : getTargetPointer().getTargets(game, source)) {
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Card card = game.getCard(targetId);
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if (card != null) {
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if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
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cardsToMove.add(card);
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}
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}
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