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remove another game default watcher with one usage
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f801c9851e
commit
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3 changed files with 53 additions and 77 deletions
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@ -24,11 +24,15 @@ import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.ManaValuePredicate;
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import mage.filter.predicate.mageobject.ManaValuePredicate;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetadjustment.TargetAdjuster;
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import mage.target.targetadjustment.TargetAdjuster;
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import mage.watchers.common.PlayerLostLifeNonCombatWatcher;
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import mage.watchers.Watcher;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import java.util.UUID;
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/**
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/**
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@ -91,7 +95,8 @@ enum SupremeLeaderSnokeAdjuster implements TargetAdjuster {
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}
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}
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}
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}
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class OpponentNoncombatLostLifeCount implements DynamicValue {
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enum OpponentNoncombatLostLifeCount implements DynamicValue {
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instance;
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@Override
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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@ -104,7 +109,7 @@ class OpponentNoncombatLostLifeCount implements DynamicValue {
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@Override
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@Override
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public OpponentNoncombatLostLifeCount copy() {
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public OpponentNoncombatLostLifeCount copy() {
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return new OpponentNoncombatLostLifeCount();
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return this;
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}
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}
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@Override
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@Override
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@ -132,7 +137,7 @@ class SupremeLeaderSnokeCounterEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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if (permanent != null) {
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int amount = new OpponentNoncombatLostLifeCount().calculate(game, source, this);
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int amount = OpponentNoncombatLostLifeCount.instance.calculate(game, source, this);
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if (amount > 0) {
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if (amount > 0) {
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Counter counterToAdd = counter.copy();
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Counter counterToAdd = counter.copy();
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counterToAdd.add(amount - counter.getCount());
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counterToAdd.add(amount - counter.getCount());
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@ -146,4 +151,47 @@ class SupremeLeaderSnokeCounterEffect extends OneShotEffect {
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public SupremeLeaderSnokeCounterEffect copy() {
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public SupremeLeaderSnokeCounterEffect copy() {
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return new SupremeLeaderSnokeCounterEffect(this);
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return new SupremeLeaderSnokeCounterEffect(this);
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}
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}
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}
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}
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class PlayerLostLifeNonCombatWatcher extends Watcher {
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private final Map<UUID, Integer> amountOfLifeLostThisTurn = new HashMap<>();
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PlayerLostLifeNonCombatWatcher() {
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super(WatcherScope.GAME);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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// non combat lose life
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if (event.getType() == GameEvent.EventType.LOST_LIFE && !event.getFlag()) {
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UUID playerId = event.getPlayerId();
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if (playerId != null) {
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Integer amount = amountOfLifeLostThisTurn.get(playerId);
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if (amount == null) {
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amount = event.getAmount();
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} else {
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amount = amount + event.getAmount();
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}
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amountOfLifeLostThisTurn.put(playerId, amount);
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}
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}
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}
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public int getAllOppLifeLost(UUID playerId, Game game) {
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int amount = 0;
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for (UUID opponentId : this.amountOfLifeLostThisTurn.keySet()) {
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Player opponent = game.getPlayer(opponentId);
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if (opponent != null && opponent.hasOpponent(playerId, game)) {
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amount += this.amountOfLifeLostThisTurn.getOrDefault(opponentId, 0);
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}
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}
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return amount;
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}
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@Override
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public void reset() {
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super.reset();
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amountOfLifeLostThisTurn.clear();
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}
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}
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@ -1339,7 +1339,6 @@ public abstract class GameImpl implements Game {
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newWatchers.add(new MorbidWatcher());
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newWatchers.add(new MorbidWatcher());
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newWatchers.add(new CastSpellLastTurnWatcher());
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newWatchers.add(new CastSpellLastTurnWatcher());
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newWatchers.add(new PlayerLostLifeWatcher());
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newWatchers.add(new PlayerLostLifeWatcher());
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newWatchers.add(new PlayerLostLifeNonCombatWatcher());
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newWatchers.add(new BlockedAttackerWatcher());
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newWatchers.add(new BlockedAttackerWatcher());
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newWatchers.add(new DamageDoneWatcher());
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newWatchers.add(new DamageDoneWatcher());
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newWatchers.add(new PlanarRollWatcher());
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newWatchers.add(new PlanarRollWatcher());
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@ -1,71 +0,0 @@
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package mage.watchers.common;
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import mage.constants.WatcherScope;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.watchers.Watcher;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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/*
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* Counts amount of life lost from noncombat sources current or last turn by players.
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* This watcher is automatically started in gameImpl.init for each game
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*
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* @author NinthWorld
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*/
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public class PlayerLostLifeNonCombatWatcher extends Watcher {
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private final Map<UUID, Integer> amountOfLifeLostThisTurn = new HashMap<>();
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private final Map<UUID, Integer> amountOfLifeLostLastTurn = new HashMap<>();
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public PlayerLostLifeNonCombatWatcher() {
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super(WatcherScope.GAME);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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// non combat lose life
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if (event.getType() == GameEvent.EventType.LOST_LIFE && !event.getFlag()) {
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UUID playerId = event.getPlayerId();
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if (playerId != null) {
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Integer amount = amountOfLifeLostThisTurn.get(playerId);
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if (amount == null) {
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amount = event.getAmount();
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} else {
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amount = amount + event.getAmount();
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}
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amountOfLifeLostThisTurn.put(playerId, amount);
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}
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}
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}
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public int getLiveLost(UUID playerId) {
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return amountOfLifeLostThisTurn.getOrDefault(playerId, 0);
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}
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public int getAllOppLifeLost(UUID playerId, Game game) {
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int amount = 0;
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for (UUID opponentId : this.amountOfLifeLostThisTurn.keySet()) {
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Player opponent = game.getPlayer(opponentId);
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if (opponent != null && opponent.hasOpponent(playerId, game)) {
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amount += this.amountOfLifeLostThisTurn.getOrDefault(opponentId, 0);
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}
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}
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return amount;
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}
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public int getLiveLostLastTurn(UUID playerId) {
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return amountOfLifeLostLastTurn.getOrDefault(playerId, 0);
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}
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@Override
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public void reset() {
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super.reset();
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amountOfLifeLostLastTurn.clear();
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amountOfLifeLostLastTurn.putAll(amountOfLifeLostThisTurn);
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amountOfLifeLostThisTurn.clear();
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}
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}
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