remove another game default watcher with one usage

This commit is contained in:
xenohedron 2023-11-29 20:40:57 -05:00
parent f801c9851e
commit cd439ab8c8
3 changed files with 53 additions and 77 deletions

View file

@ -24,11 +24,15 @@ import mage.filter.StaticFilters;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ManaValuePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetadjustment.TargetAdjuster;
import mage.watchers.common.PlayerLostLifeNonCombatWatcher;
import mage.watchers.Watcher;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
/**
@ -91,7 +95,8 @@ enum SupremeLeaderSnokeAdjuster implements TargetAdjuster {
}
}
class OpponentNoncombatLostLifeCount implements DynamicValue {
enum OpponentNoncombatLostLifeCount implements DynamicValue {
instance;
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
@ -104,7 +109,7 @@ class OpponentNoncombatLostLifeCount implements DynamicValue {
@Override
public OpponentNoncombatLostLifeCount copy() {
return new OpponentNoncombatLostLifeCount();
return this;
}
@Override
@ -132,7 +137,7 @@ class SupremeLeaderSnokeCounterEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
int amount = new OpponentNoncombatLostLifeCount().calculate(game, source, this);
int amount = OpponentNoncombatLostLifeCount.instance.calculate(game, source, this);
if (amount > 0) {
Counter counterToAdd = counter.copy();
counterToAdd.add(amount - counter.getCount());
@ -146,4 +151,47 @@ class SupremeLeaderSnokeCounterEffect extends OneShotEffect {
public SupremeLeaderSnokeCounterEffect copy() {
return new SupremeLeaderSnokeCounterEffect(this);
}
}
}
class PlayerLostLifeNonCombatWatcher extends Watcher {
private final Map<UUID, Integer> amountOfLifeLostThisTurn = new HashMap<>();
PlayerLostLifeNonCombatWatcher() {
super(WatcherScope.GAME);
}
@Override
public void watch(GameEvent event, Game game) {
// non combat lose life
if (event.getType() == GameEvent.EventType.LOST_LIFE && !event.getFlag()) {
UUID playerId = event.getPlayerId();
if (playerId != null) {
Integer amount = amountOfLifeLostThisTurn.get(playerId);
if (amount == null) {
amount = event.getAmount();
} else {
amount = amount + event.getAmount();
}
amountOfLifeLostThisTurn.put(playerId, amount);
}
}
}
public int getAllOppLifeLost(UUID playerId, Game game) {
int amount = 0;
for (UUID opponentId : this.amountOfLifeLostThisTurn.keySet()) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null && opponent.hasOpponent(playerId, game)) {
amount += this.amountOfLifeLostThisTurn.getOrDefault(opponentId, 0);
}
}
return amount;
}
@Override
public void reset() {
super.reset();
amountOfLifeLostThisTurn.clear();
}
}

View file

@ -1339,7 +1339,6 @@ public abstract class GameImpl implements Game {
newWatchers.add(new MorbidWatcher());
newWatchers.add(new CastSpellLastTurnWatcher());
newWatchers.add(new PlayerLostLifeWatcher());
newWatchers.add(new PlayerLostLifeNonCombatWatcher());
newWatchers.add(new BlockedAttackerWatcher());
newWatchers.add(new DamageDoneWatcher());
newWatchers.add(new PlanarRollWatcher());

View file

@ -1,71 +0,0 @@
package mage.watchers.common;
import mage.constants.WatcherScope;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.watchers.Watcher;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
/*
* Counts amount of life lost from noncombat sources current or last turn by players.
* This watcher is automatically started in gameImpl.init for each game
*
* @author NinthWorld
*/
public class PlayerLostLifeNonCombatWatcher extends Watcher {
private final Map<UUID, Integer> amountOfLifeLostThisTurn = new HashMap<>();
private final Map<UUID, Integer> amountOfLifeLostLastTurn = new HashMap<>();
public PlayerLostLifeNonCombatWatcher() {
super(WatcherScope.GAME);
}
@Override
public void watch(GameEvent event, Game game) {
// non combat lose life
if (event.getType() == GameEvent.EventType.LOST_LIFE && !event.getFlag()) {
UUID playerId = event.getPlayerId();
if (playerId != null) {
Integer amount = amountOfLifeLostThisTurn.get(playerId);
if (amount == null) {
amount = event.getAmount();
} else {
amount = amount + event.getAmount();
}
amountOfLifeLostThisTurn.put(playerId, amount);
}
}
}
public int getLiveLost(UUID playerId) {
return amountOfLifeLostThisTurn.getOrDefault(playerId, 0);
}
public int getAllOppLifeLost(UUID playerId, Game game) {
int amount = 0;
for (UUID opponentId : this.amountOfLifeLostThisTurn.keySet()) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null && opponent.hasOpponent(playerId, game)) {
amount += this.amountOfLifeLostThisTurn.getOrDefault(opponentId, 0);
}
}
return amount;
}
public int getLiveLostLastTurn(UUID playerId) {
return amountOfLifeLostLastTurn.getOrDefault(playerId, 0);
}
@Override
public void reset() {
super.reset();
amountOfLifeLostLastTurn.clear();
amountOfLifeLostLastTurn.putAll(amountOfLifeLostThisTurn);
amountOfLifeLostThisTurn.clear();
}
}