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XMage 1.4.4v4
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513a574ae9
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7 changed files with 28 additions and 28 deletions
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@ -31,7 +31,6 @@ import java.util.UUID;
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import mage.abilities.dynamicvalue.common.ColorsOfManaSpentToCastCount;
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import mage.abilities.dynamicvalue.common.SignInversionDynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.continuous.BoostAllEffect;
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import mage.cards.CardImpl;
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@ -61,9 +60,9 @@ public class RoilmagesTrick extends CardImpl {
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// <i>Converge</i> — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick.
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this.getSpellAbility().setAbilityWord(AbilityWord.CONVERGE);
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Effect effect = new BoostAllEffect(new SignInversionDynamicValue(ColorsOfManaSpentToCastCount.getInstance()), new StaticValue(-0), Duration.EndOfTurn, filter, false);
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effect.setText("Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast {this}.<br>");
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this.getSpellAbility().addEffect(effect);
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this.getSpellAbility().addEffect(new BoostAllEffect(
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new SignInversionDynamicValue(ColorsOfManaSpentToCastCount.getInstance()), new StaticValue(-0), Duration.EndOfTurn, filter, false,
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"Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast {this}.<br>", true));
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// Draw a card.
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this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(1));
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@ -64,8 +64,8 @@ import mage.target.common.TargetControlledPermanent;
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* @author fireshoes
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*/
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public class VeteranWarleader extends CardImpl {
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private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another untapped Ally");
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private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another untapped Ally you control");
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static {
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filter.add(new AnotherPredicate());
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@ -84,9 +84,9 @@ public class VeteranWarleader extends CardImpl {
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// Veteran Warleader's power and toughness are each equal to the number of creatures you control.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(
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new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent()), Duration.EndOfGame)));
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// Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD,
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD,
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new VeteranWarleaderEffect(), new TapTargetCost(new TargetControlledPermanent(1, 1, filter, true))));
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}
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@ -101,6 +101,7 @@ public class VeteranWarleader extends CardImpl {
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}
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class VeteranWarleaderEffect extends OneShotEffect {
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VeteranWarleaderEffect() {
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super(Outcome.AddAbility);
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staticText = "{this} gains your choice of first strike, vigilance, or trample until end of turn";
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