diff --git a/Mage.Sets/src/mage/sets/magic2012/Scrambleverse.java b/Mage.Sets/src/mage/sets/magic2012/Scrambleverse.java new file mode 100644 index 00000000000..5986076cdc0 --- /dev/null +++ b/Mage.Sets/src/mage/sets/magic2012/Scrambleverse.java @@ -0,0 +1,144 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.magic2012; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; +import java.util.UUID; + +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.abilities.Ability; +import mage.abilities.Mode; +import mage.abilities.effects.ContinuousEffect; +import mage.abilities.effects.ContinuousEffectImpl; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.continious.GainControlTargetEffect; +import mage.cards.CardImpl; +import mage.filter.common.FilterNonlandPermanent; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.players.PlayerList; +import mage.players.Players; +import mage.target.targetpointer.FixedTarget; + +/** + * + * @author nantuko + */ +public class Scrambleverse extends CardImpl { + + public Scrambleverse(UUID ownerId) { + super(ownerId, 153, "Scrambleverse", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{6}{R}{R}"); + this.expansionSetCode = "M12"; + + this.color.setRed(true); + + // For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents. + this.getSpellAbility().addEffect(new ScrambleverseEffect()); + } + + public Scrambleverse(final Scrambleverse card) { + super(card); + } + + @Override + public Scrambleverse copy() { + return new Scrambleverse(this); + } +} + +class ScrambleverseEffect extends OneShotEffect { + + public ScrambleverseEffect() { + super(Constants.Outcome.Damage); + staticText = "For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents"; + } + + public ScrambleverseEffect(ScrambleverseEffect effect) { + super(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + Random random = new Random(); + PlayerList players = game.getPlayerList(); + int count = players.size(); + if (count > 1) { + FilterNonlandPermanent nonLand = new FilterNonlandPermanent(); + for (Permanent permanent : game.getBattlefield().getAllActivePermanents(nonLand)) { + ContinuousEffect effect = new ScrambleverseControlEffect(players.get(random.nextInt(count))); + effect.setTargetPointer(new FixedTarget(permanent.getId())); + game.addEffect(effect, source); + } + } + return true; + } + + @Override + public ScrambleverseEffect copy() { + return new ScrambleverseEffect(this); + } +} + +class ScrambleverseControlEffect extends ContinuousEffectImpl { + + private UUID controllerId; + + public ScrambleverseControlEffect(UUID controllerId) { + super(Constants.Duration.EndOfGame, Constants.Layer.ControlChangingEffects_2, Constants.SubLayer.NA, Constants.Outcome.GainControl); + this.controllerId = controllerId; + } + + public ScrambleverseControlEffect(final ScrambleverseControlEffect effect) { + super(effect); + this.controllerId = effect.controllerId; + } + + @Override + public ScrambleverseControlEffect copy() { + return new ScrambleverseControlEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Permanent permanent = game.getPermanent(targetPointer.getFirst(source)); + if (permanent != null && controllerId != null) { + return permanent.changeControllerId(controllerId, game); + } + return false; + } + + @Override + public String getText(Mode mode) { + return "Gain control of {this}"; + } +}