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[BOK] Added 3 cards + Stranglehold. Fixed Painwracker Oni (to no intervening if clause).
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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*/
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package org.mage.test.cards.triggers;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class ObstinateBalothTest extends CardTestPlayerBase {
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/**
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* Obstinate Baloth {2}{G}{G}
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* Creature - Beast
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* When Obstinate Baloth enters the battlefield, you gain 4 life.
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* If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
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*
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*/
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@Test
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public void TestLifeGainIfForcedToDiscard() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
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// Target player discards a card.
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addCard(Zone.HAND, playerA, "Raven's Crime");
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addCard(Zone.HAND, playerB, "Obstinate Baloth");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Raven's Crime", playerB);
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setChoice(playerB, "Obstinate Baloth");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Raven's Crime", 1);
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assertPermanentCount(playerB, "Obstinate Baloth", 1);
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assertLife(playerA, 20);
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assertLife(playerB, 24); // + 4 from Obstinate Baloth entering the battlefield
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}
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}
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