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Fixed bug of Afflicted Deserter having ability night side Werewolf Ransacker.
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2 changed files with 92 additions and 82 deletions
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@ -71,9 +71,6 @@ public class AfflictedDeserter extends CardImpl<AfflictedDeserter> {
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this.power = new MageInt(3);
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(2);
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// Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.
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this.addAbility(new WerewolfRansackerAbility());
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// At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
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// At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
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this.addAbility(new TransformAbility());
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this.addAbility(new TransformAbility());
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TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(true), Constants.TargetController.ANY, false);
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TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(true), Constants.TargetController.ANY, false);
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@ -90,83 +87,4 @@ public class AfflictedDeserter extends CardImpl<AfflictedDeserter> {
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}
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}
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}
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}
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class WerewolfRansackerAbility extends TriggeredAbilityImpl<WerewolfRansackerAbility> {
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private static final FilterPermanent filter = new FilterPermanent("artifact");
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static {
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filter.add(new CardTypePredicate(CardType.ARTIFACT));
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}
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public WerewolfRansackerAbility() {
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super(Constants.Zone.BATTLEFIELD, new WerewolfRansackerEffect(), true);
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Target target = new TargetPermanent(filter);
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target.setRequired(true);
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this.addTarget(target);
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}
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public WerewolfRansackerAbility(final WerewolfRansackerAbility ability) {
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super(ability);
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}
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@Override
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public WerewolfRansackerAbility copy() {
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return new WerewolfRansackerAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.TRANSFORMED) {
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if (event.getTargetId().equals(sourceId)) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null && permanent.isTransformed())
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.";
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}
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}
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class WerewolfRansackerEffect extends OneShotEffect<WerewolfRansackerEffect> {
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public WerewolfRansackerEffect() {
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super(Constants.Outcome.DestroyPermanent);
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}
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public WerewolfRansackerEffect(final WerewolfRansackerEffect effect) {
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super(effect);
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}
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@Override
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public WerewolfRansackerEffect copy() {
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return new WerewolfRansackerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int affectedTargets = 0;
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if (targetPointer.getTargets(game, source).size() > 0) {
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for (UUID permanentId : targetPointer.getTargets(game, source)) {
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Permanent permanent = game.getPermanent(permanentId);
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if (permanent != null) {
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if (permanent.destroy(source.getId(), game, false)) {
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affectedTargets++;
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if (game.getState().getZone(permanent.getId()) == Zone.GRAVEYARD) {
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Player player = game.getPlayer(permanent.getControllerId());
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if (player != null)
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player.damage(3, source.getSourceId(), game, false, true);
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}
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}
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}
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}
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}
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return affectedTargets > 0;
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}
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}
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@ -32,13 +32,24 @@ import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.condition.common.TwoOrMoreSpellsWereCastLastTurnCondition;
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import mage.abilities.condition.common.TwoOrMoreSpellsWereCastLastTurnCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.TransformSourceEffect;
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import mage.abilities.effects.common.TransformSourceEffect;
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import mage.abilities.keyword.TransformAbility;
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import mage.abilities.keyword.TransformAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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/**
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/**
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*
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*
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@ -59,6 +70,7 @@ public class WerewolfRansacker extends CardImpl<WerewolfRansacker> {
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this.toughness = new MageInt(4);
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this.toughness = new MageInt(4);
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// Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.
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// Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.
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this.addAbility(new WerewolfRansackerAbility());
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// At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.
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// At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.
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TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(false), Constants.TargetController.ANY, false);
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TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(false), Constants.TargetController.ANY, false);
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@ -75,3 +87,83 @@ public class WerewolfRansacker extends CardImpl<WerewolfRansacker> {
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}
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}
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}
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}
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class WerewolfRansackerAbility extends TriggeredAbilityImpl<WerewolfRansackerAbility> {
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private static final FilterPermanent filter = new FilterPermanent("artifact");
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static {
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filter.add(new CardTypePredicate(CardType.ARTIFACT));
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}
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public WerewolfRansackerAbility() {
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super(Constants.Zone.BATTLEFIELD, new WerewolfRansackerEffect(), true);
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Target target = new TargetPermanent(filter);
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target.setRequired(true);
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this.addTarget(target);
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}
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public WerewolfRansackerAbility(final WerewolfRansackerAbility ability) {
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super(ability);
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}
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@Override
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public WerewolfRansackerAbility copy() {
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return new WerewolfRansackerAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.TRANSFORMED) {
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if (event.getTargetId().equals(sourceId)) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null && permanent.isTransformed())
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.";
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}
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}
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class WerewolfRansackerEffect extends OneShotEffect<WerewolfRansackerEffect> {
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public WerewolfRansackerEffect() {
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super(Constants.Outcome.DestroyPermanent);
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}
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public WerewolfRansackerEffect(final WerewolfRansackerEffect effect) {
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super(effect);
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}
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@Override
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public WerewolfRansackerEffect copy() {
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return new WerewolfRansackerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int affectedTargets = 0;
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if (targetPointer.getTargets(game, source).size() > 0) {
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for (UUID permanentId : targetPointer.getTargets(game, source)) {
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Permanent permanent = game.getPermanent(permanentId);
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if (permanent != null) {
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if (permanent.destroy(source.getId(), game, false)) {
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affectedTargets++;
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if (game.getState().getZone(permanent.getId()) == Constants.Zone.GRAVEYARD) {
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Player player = game.getPlayer(permanent.getControllerId());
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if (player != null)
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player.damage(3, source.getSourceId(), game, false, true);
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}
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}
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}
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}
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}
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return affectedTargets > 0;
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}
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}
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