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Fixed that the Genju enchantments did not return to hand from graveyard.
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9 changed files with 157 additions and 82 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.triggers.dies;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class GenjuOfTheSpiresTest extends CardTestPlayerBase {
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/**
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* Genju of the Spires isn't working properly: enchanted mountain got
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* destroyed by a Strip Mine, the ability triggered, I chose Yes, but it
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* didn't come back to my hand. There was nothing in play that could have
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* affected it. We rolled back to confirm and it happened a second time. I
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* haven't checked every one of them, but I think there's a chance that the
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* other 5 Genjus could also have the same problem?
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*/
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@Test
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public void testGenjuReturnsToHand() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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// Enchant Mountain
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// {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.
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// When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.
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addCard(Zone.HAND, playerA, "Genju of the Spires", 1); // {R}
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// {T}: Add {C} to your mana pool.
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// {T}, Sacrifice Strip Mine: Destroy target land.
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addCard(Zone.BATTLEFIELD, playerB, "Strip Mine", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Genju of the Spires", "Mountain");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{T}, Sacrifice", "Mountain", "Genju of the Spires", StackClause.WHILE_NOT_ON_STACK);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertGraveyardCount(playerB, "Strip Mine", 1);
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assertGraveyardCount(playerA, "Genju of the Spires", 0);
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assertPermanentCount(playerA, "Genju of the Spires", 0);
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assertHandCount(playerA, "Genju of the Spires", 1);
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}
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}
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