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Fixed that triggered abilities from sacrificed permanents did also trigger if the permanent was face down before the sacrifice.
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4 changed files with 77 additions and 19 deletions
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@ -113,4 +113,3 @@ class SmotheringAbominationTriggeredAbility extends TriggeredAbilityImpl {
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return "Whenever you sacrifice a creature, " + super.getRule();
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}
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}
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@ -1,16 +1,16 @@
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/*
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* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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@ -20,7 +20,7 @@
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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@ -28,6 +28,7 @@
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package mage.sets.mirrodinbesieged;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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@ -47,6 +48,7 @@ import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.target.common.TargetCardInExile;
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import mage.target.targetpointer.FixedTarget;
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import mage.util.CardUtil;
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/**
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*
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@ -87,14 +89,16 @@ class KnowledgePoolEffect1 extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player sourcePlayer = game.getPlayer(source.getControllerId());
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for (UUID playerId: sourcePlayer.getInRange()) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (controller == null || sourceObject == null) {
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return false;
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}
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for (UUID playerId : controller.getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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int amount = Math.min(3, player.getLibrary().size());
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for (int i = 0; i < amount; i++) {
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player.getLibrary().removeFromTop(game).moveToExile(source.getSourceId(), "Knowledge Pool Exile", source.getSourceId(), game);
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}
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player.moveCardsToExile(player.getLibrary().getTopCards(game, 3), source, game, true,
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CardUtil.getObjectExileZoneId(game, sourceObject), sourceObject.getIdName() + " (" + sourceObject.getZoneChangeCounter(game) + ")");
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}
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}
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return true;
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@ -129,7 +133,7 @@ class KnowledgePoolAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getZone() == Zone.HAND) {
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if (event.getZone() == Zone.HAND) {
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Spell spell = game.getStack().getSpell(event.getTargetId());
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if (spell != null) {
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for (Effect effect : this.getEffects()) {
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@ -159,12 +163,15 @@ class KnowledgePoolEffect2 extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Spell spell = game.getStack().getSpell(targetPointer.getFirst(game, source));
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if (spell != null) {
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if (spell.moveToExile(source.getSourceId(), "Knowledge Pool Exile", source.getSourceId(), game)) {
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MageObject sourceObject = game.getObject(source.getSourceId());
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null && spell != null && sourceObject != null) {
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UUID exileZoneId = CardUtil.getObjectExileZoneId(game, sourceObject);
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if (controller.moveCardsToExile(spell, source, game, true, exileZoneId, sourceObject.getIdName())) {
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Player player = game.getPlayer(spell.getControllerId());
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if (player != null && player.chooseUse(Outcome.PlayForFree, "Cast another nonland card exiled with Knowledge Pool without paying that card's mana cost?", source, game)) {
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if (player != null && player.chooseUse(Outcome.PlayForFree, "Cast another nonland card exiled with " + sourceObject.getLogName() + " without paying that card's mana cost?", source, game)) {
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TargetCardInExile target = new TargetCardInExile(filter, source.getSourceId());
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while (player.choose(Outcome.PlayForFree, game.getExile().getExileZone(source.getSourceId()), target, game)) {
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while (player.choose(Outcome.PlayForFree, game.getExile().getExileZone(exileZoneId), target, game)) {
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Card card = game.getCard(target.getFirstTarget());
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if (card != null && !card.getId().equals(spell.getSourceId())) {
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game.getExile().removeCard(card, game);
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@ -184,4 +191,4 @@ class KnowledgePoolEffect2 extends OneShotEffect {
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return new KnowledgePoolEffect2(this);
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}
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}
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}
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@ -400,4 +400,56 @@ public class ManifestTest extends CardTestPlayerBase {
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assertPermanentCount(playerB, "", 2);
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}
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/**
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* I sacrificed a manifested face-down Smothering Abomination to Nantuko
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* Husk and it made me draw a card.
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*
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*/
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@Test
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public void testDiesTriggeredAbilitiesOfManifestedCreatures() {
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addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2);
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// Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
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addCard(Zone.BATTLEFIELD, playerB, "Nantuko Husk", 1);
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// {1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library.
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addCard(Zone.BATTLEFIELD, playerB, "Qarsi High Priest", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
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// Devoid
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// Flying
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// At the beginning of your upkeep, sacrifice a creature
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// Whenever you sacrifice a creature, draw a card.
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addCard(Zone.LIBRARY, playerB, "Mountain", 1);
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addCard(Zone.LIBRARY, playerB, "Smothering Abomination", 1);
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addCard(Zone.LIBRARY, playerB, "Mountain", 1);
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skipInitShuffling();
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activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerB, "{1}{B},{T}, Sacrifice another creature");
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setChoice(playerB, "Silvercoat Lion");
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activateAbility(2, PhaseStep.POSTCOMBAT_MAIN, playerB, "Sacrifice a creature");
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setChoice(playerB, "");
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setStopAt(2, PhaseStep.END_TURN);
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execute();
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// no life gain
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertPermanentCount(playerB, "Qarsi High Priest", 1);
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assertPermanentCount(playerB, "Nantuko Husk", 1);
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assertGraveyardCount(playerB, "Silvercoat Lion", 1);
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assertGraveyardCount(playerB, "Smothering Abomination", 1);
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assertPowerToughness(playerB, "Nantuko Husk", 4, 4);
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assertHandCount(playerB, "Mountain", 1);
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}
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}
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@ -95,7 +95,7 @@ public class TriggeredAbilities extends ConcurrentHashMap<String, TriggeredAbili
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if (object != null) {
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boolean controllerSet = false;
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if (!ability.getZone().equals(Zone.COMMAND) && event != null && event.getTargetId() != null && event.getTargetId().equals(ability.getSourceId())
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&& (event.getType().equals(EventType.ZONE_CHANGE) || event.getType().equals(EventType.DESTROYED_PERMANENT))) {
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&& (event.getType().equals(EventType.ZONE_CHANGE) || event.getType().equals(EventType.DESTROYED_PERMANENT) || event.getType().equals(EventType.SACRIFICED_PERMANENT))) {
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// need to check if object was face down for dies and destroy events because the ability triggers in the new zone, zone counter -1 is used
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Permanent permanent = (Permanent) game.getLastKnownInformation(ability.getSourceId(), Zone.BATTLEFIELD, ability.getSourceObjectZoneChangeCounter() - 1);
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if (permanent != null) {
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