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Changed replacement effects of OrbOfDreams and Corpsejack Menace to selfScope = false. Extended Orb of Dreams test.
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3 changed files with 15 additions and 7 deletions
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@ -30,6 +30,7 @@ package mage.sets.betrayersofkamigawa;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Duration;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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@ -65,7 +66,7 @@ public class OrbOfDreams extends CardImpl<OrbOfDreams> {
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private class OrbOfDreamsEffect extends ReplacementEffectImpl<OrbOfDreamsEffect> {
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OrbOfDreamsEffect() {
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super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.Tap);
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super(Duration.WhileOnBattlefield, Constants.Outcome.Tap, false);
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staticText = "Permanents enter the battlefield tapped";
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}
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@ -28,9 +28,11 @@
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package mage.sets.returntoravnica;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Duration;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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@ -66,7 +68,7 @@ public class CorpsejackMenace extends CardImpl<CorpsejackMenace> {
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this.toughness = new MageInt(4);
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// If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new CorpsejackMenaceReplacementEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CorpsejackMenaceReplacementEffect()));
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}
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@ -83,7 +85,7 @@ public class CorpsejackMenace extends CardImpl<CorpsejackMenace> {
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class CorpsejackMenaceReplacementEffect extends ReplacementEffectImpl<CorpsejackMenaceReplacementEffect> {
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CorpsejackMenaceReplacementEffect() {
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super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.BoostCreature);
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super(Duration.WhileOnBattlefield, Outcome.BoostCreature, false);
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staticText = "If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead";
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}
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@ -123,4 +125,4 @@ class CorpsejackMenaceReplacementEffect extends ReplacementEffectImpl<Corpsejack
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public CorpsejackMenaceReplacementEffect copy() {
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return new CorpsejackMenaceReplacementEffect(this);
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}
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}
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}
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