* fix potential bug where the copy constructor of the continuous effect of ThrummingStone did not copy its object parameters

* unignore the thrumming stone test
This commit is contained in:
klayhamn 2015-07-28 17:38:50 +03:00
parent 005554fcfc
commit cac6a03e7f
2 changed files with 89 additions and 86 deletions

View file

@ -27,14 +27,18 @@
*/
package mage.sets.coldsnap;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.RippleAbility;
import mage.cards.CardImpl;
import mage.constants.*;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.filter.FilterSpell;
import mage.game.Game;
import mage.game.permanent.Permanent;
@ -42,79 +46,80 @@ import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author klayhamn
*/
public class ThrummingStone extends CardImpl {
//applies to all spells
private static final FilterSpell anySpellFilter = new FilterSpell("Spells you cast");
//applies to all spells
private static final FilterSpell anySpellFilter = new FilterSpell("Spells you cast");
public ThrummingStone(UUID ownerId) {
super(ownerId, 142, "Thrumming Stone", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{5}");
this.expansionSetCode = "CSP";
this.supertype.add("Legendary");
public ThrummingStone(UUID ownerId) {
super(ownerId, 142, "Thrumming Stone", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{5}");
this.expansionSetCode = "CSP";
this.supertype.add("Legendary");
// spells you cast have Ripple 4
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ThrummingStoneGainAbilitySpellsEffect(new RippleAbility(4), anySpellFilter)));
}
// spells you cast have Ripple 4
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ThrummingStoneGainAbilitySpellsEffect(new RippleAbility(4), anySpellFilter)));
}
public ThrummingStone(final ThrummingStone card) {
super(card);
}
public ThrummingStone(final ThrummingStone card) {
super(card);
}
@Override
public ThrummingStone copy() {
return new ThrummingStone(this);
}
@Override
public ThrummingStone copy() {
return new ThrummingStone(this);
}
}
class ThrummingStoneGainAbilitySpellsEffect extends ContinuousEffectImpl {
private final Ability ability;
private final FilterSpell filter;
private final Ability ability;
private final FilterSpell filter;
public ThrummingStoneGainAbilitySpellsEffect(Ability ability, FilterSpell filter) {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.ability = ability;
this.filter = filter;
staticText = filter.getMessage() + " have " + ability.getRule();
}
public ThrummingStoneGainAbilitySpellsEffect(Ability ability, FilterSpell filter) {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.ability = ability;
this.filter = filter;
staticText = filter.getMessage() + " have " + ability.getRule();
}
public ThrummingStoneGainAbilitySpellsEffect(final ThrummingStoneGainAbilitySpellsEffect effect) {
super(effect);
this.ability = effect.ability;
this.filter = effect.filter;
}
public ThrummingStoneGainAbilitySpellsEffect(final ThrummingStoneGainAbilitySpellsEffect effect) {
super(effect);
this.ability = effect.ability.copy();
this.filter = effect.filter.copy();
}
@Override
public ThrummingStoneGainAbilitySpellsEffect copy() {
return new ThrummingStoneGainAbilitySpellsEffect(this);
}
@Override
public ThrummingStoneGainAbilitySpellsEffect copy() {
return new ThrummingStoneGainAbilitySpellsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
for (StackObject stackObject : game.getStack()) {
// only spells cast, so no copies of spells
if ((stackObject instanceof Spell) && !stackObject.isCopy() && stackObject.getControllerId().equals(source.getControllerId())) {
Spell spell = (Spell) stackObject;
if (filter.match(spell, game)) {
if (!spell.getAbilities().contains(ability)) {
game.getState().addOtherAbility(spell.getCard(), ability);
}
}
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
for (StackObject stackObject : game.getStack()) {
// only spells cast, so no copies of spells
if ((stackObject instanceof Spell) && !stackObject.isCopy() && stackObject.getControllerId().equals(source.getControllerId())) {
Spell spell = (Spell) stackObject;
if (filter.match(spell, game)) {
if (!spell.getAbilities().contains(ability)) {
game.getState().addOtherAbility(spell.getCard(), ability);
}
return true;
}
}
return false;
}
return true;
}
return false;
}
}