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game: fixed "if mana was spent to cast" abilities after leaves (#11419)
* ManaWasSpentCondition should use MageObjectReferences
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44b8a0faf4
commit
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6 changed files with 63 additions and 22 deletions
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@ -6,6 +6,7 @@ import mage.abilities.condition.Condition;
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import mage.constants.AbilityType;
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import mage.constants.ColoredManaSymbol;
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import mage.game.Game;
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import mage.util.CardUtil;
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import mage.watchers.common.ManaSpentToCastWatcher;
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import java.util.Arrays;
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@ -53,7 +54,7 @@ public enum AdamantCondition implements Condition {
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if (watcher == null) {
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return false;
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}
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Mana payment = watcher.getLastManaPayment(source.getSourceId());
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Mana payment = watcher.getManaPayment(CardUtil.getSourceStackMomentReference(game, source));
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if (payment == null) {
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return false;
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}
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@ -6,6 +6,7 @@ import mage.abilities.condition.Condition;
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import mage.constants.AbilityType;
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import mage.constants.ColoredManaSymbol;
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import mage.game.Game;
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import mage.util.CardUtil;
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import mage.watchers.common.ManaSpentToCastWatcher;
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/**
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@ -33,7 +34,7 @@ public enum ManaWasSpentCondition implements Condition {
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}
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ManaSpentToCastWatcher watcher = game.getState().getWatcher(ManaSpentToCastWatcher.class);
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if (watcher != null) {
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Mana payment = watcher.getLastManaPayment(source.getSourceId());
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Mana payment = watcher.getManaPayment(CardUtil.getSourceStackMomentReference(game, source));
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if (payment != null) {
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return payment.getColor(coloredManaSymbol) > 0;
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}
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@ -7,6 +7,7 @@ import mage.abilities.effects.Effect;
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import mage.constants.AbilityType;
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import mage.constants.ColoredManaSymbol;
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import mage.game.Game;
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import mage.util.CardUtil;
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import mage.watchers.common.ManaSpentToCastWatcher;
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/**
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@ -32,7 +33,7 @@ public enum EachTwoManaSpentToCastValue implements DynamicValue {
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Mana payment = game
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.getState()
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.getWatcher(ManaSpentToCastWatcher.class)
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.getLastManaPayment(sourceAbility.getSourceId());
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.getManaPayment(CardUtil.getSourceStackMomentReference(game, sourceAbility));
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if (payment == null) {
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return 0;
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}
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@ -1,18 +1,16 @@
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package mage.watchers.common;
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import mage.MageObjectReference;
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import mage.Mana;
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import mage.abilities.Ability;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.stack.Spell;
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import mage.watchers.Watcher;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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/**
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* Watcher saves the mana that was spent to cast a spell
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@ -24,7 +22,7 @@ import java.util.UUID;
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*/
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public class ManaSpentToCastWatcher extends Watcher {
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private final Map<UUID, Mana> manaMap = new HashMap<>();
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private final Map<MageObjectReference, Mana> manaMap = new HashMap<>();
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public ManaSpentToCastWatcher() {
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super(WatcherScope.GAME);
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@ -33,22 +31,17 @@ public class ManaSpentToCastWatcher extends Watcher {
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@Override
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public void watch(GameEvent event, Game game) {
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// There was a check for the from zone being the hand, but that should not matter
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switch (event.getType()) {
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case SPELL_CAST:
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if (event.getType() == GameEvent.EventType.SPELL_CAST){
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Spell spell = (Spell) game.getObject(event.getTargetId());
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if (spell != null) {
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manaMap.put(spell.getSourceId(), spell.getSpellAbility().getManaCostsToPay().getUsedManaToPay());
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}
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return;
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case ZONE_CHANGE:
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if (((ZoneChangeEvent) event).getFromZone() == Zone.BATTLEFIELD) {
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manaMap.remove(event.getTargetId());
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manaMap.put(new MageObjectReference(spell.getSpellAbility()),
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spell.getSpellAbility().getManaCostsToPay().getUsedManaToPay());
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}
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}
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}
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public Mana getLastManaPayment(UUID sourceId) {
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return manaMap.getOrDefault(sourceId, null);
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public Mana getManaPayment(MageObjectReference source) {
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return manaMap.getOrDefault(source, null);
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}
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@Override
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