mirror of
https://github.com/magefree/mage.git
synced 2026-01-23 11:49:56 -08:00
refactor: SimpleStaticAbility default zone (separate line)
This commit is contained in:
parent
39512d75ac
commit
ca6d0302b7
105 changed files with 0 additions and 110 deletions
|
|
@ -25,7 +25,6 @@ public final class ElephantResurgenceToken extends TokenImpl {
|
|||
toughness = new MageInt(0);
|
||||
|
||||
this.addAbility(new SimpleStaticAbility(
|
||||
Zone.BATTLEFIELD,
|
||||
new SetBasePowerToughnessSourceEffect(new CardsInControllerGraveyardCount(new FilterCreatureCard()))
|
||||
.setText("This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard.")
|
||||
));
|
||||
|
|
|
|||
|
|
@ -34,7 +34,6 @@ public final class SoundTheCallToken extends TokenImpl {
|
|||
|
||||
DynamicValue value = new CardsInAllGraveyardsCount(filter);
|
||||
this.addAbility(new SimpleStaticAbility(
|
||||
Zone.BATTLEFIELD,
|
||||
new BoostSourceEffect(value, value, Duration.WhileOnBattlefield)
|
||||
.setText("This creature gets +1/+1 for each card named Sound the Call in each graveyard.")
|
||||
));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue