refactor: SimpleStaticAbility default zone (separate line)

This commit is contained in:
xenohedron 2024-11-16 22:19:12 -05:00
parent 39512d75ac
commit ca6d0302b7
105 changed files with 0 additions and 110 deletions

View file

@ -25,7 +25,6 @@ public final class ElephantResurgenceToken extends TokenImpl {
toughness = new MageInt(0);
this.addAbility(new SimpleStaticAbility(
Zone.BATTLEFIELD,
new SetBasePowerToughnessSourceEffect(new CardsInControllerGraveyardCount(new FilterCreatureCard()))
.setText("This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard.")
));

View file

@ -34,7 +34,6 @@ public final class SoundTheCallToken extends TokenImpl {
DynamicValue value = new CardsInAllGraveyardsCount(filter);
this.addAbility(new SimpleStaticAbility(
Zone.BATTLEFIELD,
new BoostSourceEffect(value, value, Duration.WhileOnBattlefield)
.setText("This creature gets +1/+1 for each card named Sound the Call in each graveyard.")
));