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Fixed a bug in LockedInCondition that caused bugs in cards that used it (e.g. Goblin Bushwhacker).
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4 changed files with 6 additions and 3 deletions
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@ -16,6 +16,8 @@ public class GoblinBushwhackerTest extends CardTestPlayerBase {
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// Goblin Bushwhacker - Creature — Goblin Warrior 1/1, R - Kicker {R} (You may pay an additional {R} as you cast this spell.)
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// When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
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addCard(Zone.HAND, playerA, "Goblin Bushwhacker");
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// Creature — Human Soldier 2/1
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addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Goblin Bushwhacker");
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