Fixed a bug in LockedInCondition that caused bugs in cards that used it (e.g. Goblin Bushwhacker).

This commit is contained in:
LevelX2 2013-08-11 16:03:58 +02:00
parent 1b8077841e
commit c9d18f0410
4 changed files with 6 additions and 3 deletions

View file

@ -16,6 +16,8 @@ public class GoblinBushwhackerTest extends CardTestPlayerBase {
// Goblin Bushwhacker - Creature Goblin Warrior 1/1, R - Kicker {R} (You may pay an additional {R} as you cast this spell.)
// When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
addCard(Zone.HAND, playerA, "Goblin Bushwhacker");
// Creature Human Soldier 2/1
addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Goblin Bushwhacker");