Reworked selected modes handling. That fixed the Subtle Strike targeting problem.

This commit is contained in:
LevelX2 2016-09-24 01:12:01 +02:00
parent 0b118d074e
commit c9bb0be016
33 changed files with 163 additions and 131 deletions

View file

@ -306,7 +306,8 @@ public abstract class AbilityImpl implements Ability {
&& game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.CAST_SPELL_LATE, getId(), getSourceId(), getControllerId()), this)) {
return false;
}
for (Mode mode : this.getModes().getSelectedModes()) {
for (UUID modeId : this.getModes().getSelectedModes()) {
Mode mode = this.getModes().get(modeId);
this.getModes().setActiveMode(mode);
//20121001 - 601.2c
// 601.2c The player announces his or her choice of an appropriate player, object, or zone for
@ -1060,7 +1061,8 @@ public abstract class AbilityImpl implements Ability {
}
} else if (object instanceof Spell && ((Spell) object).getSpellAbility().getModes().size() > 1) {
Modes spellModes = ((Spell) object).getSpellAbility().getModes();
for (Mode selectedMode : spellModes.getSelectedModes()) {
for (UUID selectedModeId : spellModes.getSelectedModes()) {
Mode selectedMode = spellModes.get(selectedModeId);
int item = 0;
for (Mode mode : spellModes.values()) {
item++;

View file

@ -49,7 +49,7 @@ import mage.target.common.TargetOpponent;
public class Modes extends LinkedHashMap<UUID, Mode> {
private Mode currentMode; // the current mode of the selected modes
private final ArrayList<Mode> selectedModes = new ArrayList<>();
private final ArrayList<UUID> selectedModes = new ArrayList<>();
private int minModes;
private int maxModes;
private TargetController modeChooser;
@ -61,7 +61,7 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
this.put(currentMode.getId(), currentMode);
this.minModes = 1;
this.maxModes = 1;
this.selectedModes.add(currentMode);
this.selectedModes.add(currentMode.getId());
this.modeChooser = TargetController.YOU;
this.eachModeOnlyOnce = false;
this.eachModeMoreThanOnce = false;
@ -74,21 +74,8 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
this.minModes = modes.minModes;
this.maxModes = modes.maxModes;
if (modes.size() == 1) {
this.currentMode = values().iterator().next();
this.selectedModes.add(currentMode);
} else {
// probably there is still a problem with copying modes with the same mode selected multiple times.
for (Mode selectedMode : modes.getSelectedModes()) {
Mode copiedMode = selectedMode.copy();
this.selectedModes.add(copiedMode);
if (modes.getSelectedModes().size() == 1) {
this.currentMode = copiedMode;
} else if (selectedMode.equals(modes.getMode())) {
this.currentMode = copiedMode;
}
}
}
this.currentMode = values().iterator().next();
selectedModes.addAll(modes.getSelectedModes());
this.modeChooser = modes.modeChooser;
this.eachModeOnlyOnce = modes.eachModeOnlyOnce;
this.eachModeMoreThanOnce = modes.eachModeMoreThanOnce;
@ -113,7 +100,7 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
return null;
}
public ArrayList<Mode> getSelectedModes() {
public ArrayList<UUID> getSelectedModes() {
return selectedModes;
}
@ -142,7 +129,7 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
}
public void setActiveMode(Mode mode) {
if (selectedModes.contains(mode)) {
if (selectedModes.contains(mode.getId())) {
this.currentMode = mode;
}
}
@ -172,7 +159,7 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
for (Mode mode : this.values()) {
if ((!isEachModeOnlyOnce() || onceSelectedModes == null || !onceSelectedModes.contains(mode.getId()))
&& mode.getTargets().canChoose(source.getSourceId(), source.getControllerId(), game)) {
this.selectedModes.add(mode.copy());
this.selectedModes.add(mode.getId());
}
}
if (isEachModeOnlyOnce()) {
@ -209,7 +196,7 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
}
return this.selectedModes.size() >= this.getMinModes();
}
this.selectedModes.add(choice.copy());
this.selectedModes.add(choice.getId());
if (currentMode == null) {
currentMode = choice;
}
@ -222,7 +209,7 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
if (currentMode == null) {
this.selectedModes.clear();
Mode copiedMode = this.values().iterator().next().copy();
this.selectedModes.add(copiedMode);
this.selectedModes.add(copiedMode.getId());
this.setActiveMode(copiedMode);
}
if (isEachModeOnlyOnce()) {
@ -238,9 +225,9 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
* @param source
* @param game
*/
private void setAlreadySelectedModes(ArrayList<Mode> selectedModes, Ability source, Game game) {
for (Mode mode : selectedModes) {
String key = getKey(source, game, mode.getId());
private void setAlreadySelectedModes(ArrayList<UUID> selectedModes, Ability source, Game game) {
for (UUID modeId : selectedModes) {
String key = getKey(source, game, modeId);
game.getState().setValue(key, true);
}
}

View file

@ -51,7 +51,8 @@ public class ChangeATargetOfTargetSpellAbilityToSourceEffect extends OneShotEffe
} else {
return false;
}
for (Mode mode : sourceAbility.getModes().getSelectedModes()) {
for (UUID modeId : sourceAbility.getModes().getSelectedModes()) {
Mode mode = sourceAbility.getModes().get(modeId);
targets.addAll(mode.getTargets());
}
@ -102,12 +103,10 @@ public class ChangeATargetOfTargetSpellAbilityToSourceEffect extends OneShotEffe
}
if (oldTargetName != null) {
game.informPlayers(sourceObject.getLogName() + ": Changed target of " + stackObject.getLogName() + " from " + oldTargetName + " to " + sourceObject.getLogName());
} else if (twoTimesTarget) {
game.informPlayers(sourceObject.getLogName() + ": Target not changed to " + sourceObject.getLogName() + " because its not valid to target it twice for " + stackObject.getLogName());
} else {
if (twoTimesTarget) {
game.informPlayers(sourceObject.getLogName() + ": Target not changed to " + sourceObject.getLogName() + " because its not valid to target it twice for " + stackObject.getLogName());
} else {
game.informPlayers(sourceObject.getLogName() + ": Target not changed to " + sourceObject.getLogName() + " because its no valid target for " + stackObject.getLogName());
}
game.informPlayers(sourceObject.getLogName() + ": Target not changed to " + sourceObject.getLogName() + " because its no valid target for " + stackObject.getLogName());
}
return true;
}

View file

@ -1,4 +1,4 @@
/*
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
@ -82,7 +82,8 @@ public class HeroicAbility extends TriggeredAbilityImpl {
private boolean checkSpell(Spell spell, Game game) {
if (spell != null) {
SpellAbility sa = spell.getSpellAbility();
for (Mode mode : sa.getModes().getSelectedModes()) {
for (UUID modeId : sa.getModes().getSelectedModes()) {
Mode mode = sa.getModes().get(modeId);
for (Target target : mode.getTargets()) {
if (!target.isNotTarget() && target.getTargets().contains(this.getSourceId())) {
return true;

View file

@ -27,6 +27,7 @@
*/
package mage.filter.predicate.mageobject;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Mode;
import mage.filter.predicate.Predicate;
@ -51,7 +52,8 @@ public class NumberOfTargetsPredicate implements Predicate<MageObject> {
StackObject stackObject = game.getState().getStack().getStackObject(input.getId());
if (stackObject != null) {
int numberOfTargets = 0;
for (Mode mode : stackObject.getStackAbility().getModes().getSelectedModes()) {
for (UUID modeId : stackObject.getStackAbility().getModes().getSelectedModes()) {
Mode mode = stackObject.getStackAbility().getModes().get(modeId);
for (Target target : mode.getTargets()) {
numberOfTargets += target.getTargets().size();
}

View file

@ -54,7 +54,8 @@ public class TargetsPermanentPredicate implements ObjectSourcePlayerPredicate<Ob
public boolean apply(ObjectSourcePlayer<MageObject> input, Game game) {
StackObject object = game.getStack().getStackObject(input.getObject().getId());
if (object != null) {
for (Mode mode : object.getStackAbility().getModes().getSelectedModes()) {
for (UUID modeId : object.getStackAbility().getModes().getSelectedModes()) {
Mode mode = object.getStackAbility().getModes().get(modeId);
for (Target target : mode.getTargets()) {
for (UUID targetId : target.getTargets()) {
Permanent permanent = game.getPermanentOrLKIBattlefield(targetId);

View file

@ -314,7 +314,8 @@ public class GameState implements Serializable, Copyable<GameState> {
for (StackObject spell : stack) {
sb.append(spell.getControllerId()).append(spell.getName());
sb.append(spell.getStackAbility().toString());
for (Mode mode : spell.getStackAbility().getModes().getSelectedModes()) {
for (UUID modeId : spell.getStackAbility().getModes().getSelectedModes()) {
Mode mode = spell.getStackAbility().getModes().get(modeId);
if (!mode.getTargets().isEmpty()) {
sb.append("targets");
for (Target target : mode.getTargets()) {
@ -366,7 +367,8 @@ public class GameState implements Serializable, Copyable<GameState> {
for (StackObject spell : stack) {
sb.append(spell.getControllerId()).append(spell.getName());
sb.append(spell.getStackAbility().toString());
for (Mode mode : spell.getStackAbility().getModes().getSelectedModes()) {
for (UUID modeId : spell.getStackAbility().getModes().getSelectedModes()) {
Mode mode = spell.getStackAbility().getModes().get(modeId);
if (!mode.getTargets().isEmpty()) {
sb.append("targets");
for (Target target : mode.getTargets()) {
@ -784,7 +786,8 @@ public class GameState implements Serializable, Copyable<GameState> {
public void addAbility(Ability ability, MageObject attachedTo) {
if (ability instanceof StaticAbility) {
for (Mode mode : ability.getModes().getSelectedModes()) {
for (UUID modeId : ability.getModes().getSelectedModes()) {
Mode mode = ability.getModes().get(modeId);
for (Effect effect : mode.getEffects()) {
if (effect instanceof ContinuousEffect) {
addEffect((ContinuousEffect) effect, ability);
@ -806,7 +809,8 @@ public class GameState implements Serializable, Copyable<GameState> {
*/
public void addAbility(Ability ability, UUID sourceId, Card attachedTo) {
if (ability instanceof StaticAbility) {
for (Mode mode : ability.getModes().getSelectedModes()) {
for (UUID modeId : ability.getModes().getSelectedModes()) {
Mode mode = ability.getModes().get(modeId);
for (Effect effect : mode.getEffects()) {
if (effect instanceof ContinuousEffect) {
addEffect((ContinuousEffect) effect, sourceId, ability);

View file

@ -210,7 +210,8 @@ public class Spell extends StackObjImpl implements Card {
if (notTargeted || legalParts) {
for (SpellAbility spellAbility : this.spellAbilities) {
if (spellAbilityHasLegalParts(spellAbility, game)) {
for (Mode mode : spellAbility.getModes().getSelectedModes()) {
for (UUID modeId : spellAbility.getModes().getSelectedModes()) {
Mode mode = spellAbility.getModes().get(modeId);
spellAbility.getModes().setActiveMode(mode);
if (mode.getTargets().stillLegal(spellAbility, game)) {
if (!spellAbility.getSpellAbilityType().equals(SpellAbilityType.SPLICE)) {
@ -283,7 +284,8 @@ public class Spell extends StackObjImpl implements Card {
private boolean hasTargets(SpellAbility spellAbility, Game game) {
if (spellAbility.getModes().getSelectedModes().size() > 1) {
for (Mode mode : spellAbility.getModes().getSelectedModes()) {
for (UUID modeId : spellAbility.getModes().getSelectedModes()) {
Mode mode = spellAbility.getModes().get(modeId);
if (!mode.getTargets().isEmpty()) {
return true;
}
@ -299,7 +301,8 @@ public class Spell extends StackObjImpl implements Card {
if (spellAbility.getModes().getSelectedModes().size() > 1) {
boolean targetedMode = false;
boolean legalTargetedMode = false;
for (Mode mode : spellAbility.getModes().getSelectedModes()) {
for (UUID modeId : spellAbility.getModes().getSelectedModes()) {
Mode mode = spellAbility.getModes().get(modeId);
if (mode.getTargets().size() > 0) {
targetedMode = true;
if (mode.getTargets().stillLegal(spellAbility, game)) {

View file

@ -117,7 +117,8 @@ public abstract class StackObjImpl implements StackObject {
}
for (Ability ability : objectAbilities) {
// Some spells can have more than one mode
for (Mode mode : ability.getModes().getSelectedModes()) {
for (UUID modeId : ability.getModes().getSelectedModes()) {
Mode mode = ability.getModes().get(modeId);
ability.getModes().setActiveMode(mode);
oldTargetDescription.append(ability.getTargetDescription(mode.getTargets(), game));
for (Target target : mode.getTargets()) {
@ -210,8 +211,7 @@ public abstract class StackObjImpl implements StackObject {
again = true;
}
} else // if possible add the alternate Target - it may not be included in the old definition nor in the already selected targets of the new definition
{
if (newTarget.getTargets().contains(tempTarget.getFirstTarget()) || target.getTargets().contains(tempTarget.getFirstTarget())) {
if (newTarget.getTargets().contains(tempTarget.getFirstTarget()) || target.getTargets().contains(tempTarget.getFirstTarget())) {
if (targetController.isHuman()) {
if (targetController.chooseUse(Outcome.Benefit, "This target was already selected from origin spell. Reset to original target?", ability, game)) {
// use previous target no target was selected
@ -240,7 +240,6 @@ public abstract class StackObjImpl implements StackObject {
// valid target was selected, add it to the new target definition
newTarget.addTarget(tempTarget.getFirstTarget(), target.getTargetAmount(targetId), ability, game, false);
}
}
} while (again && targetController.canRespond());
}
} // keep the target

View file

@ -2870,7 +2870,7 @@ public abstract class PlayerImpl implements Player, Serializable {
for (Mode mode : option.getModes().values()) {
Ability newOption = option.copy();
newOption.getModes().getSelectedModes().clear();
newOption.getModes().getSelectedModes().add(mode);
newOption.getModes().getSelectedModes().add(mode.getId());
newOption.getModes().setActiveMode(mode);
if (newOption.getTargets().getUnchosen().size() > 0) {
if (newOption.getManaCosts().getVariableCosts().size() > 0) {

View file

@ -25,10 +25,13 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.target.common;
import java.util.UUID;
import mage.abilities.Ability;
import mage.filter.common.FilterCreatureOrPlaneswalkerPermanent;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPermanent;
/**
@ -38,7 +41,7 @@ import mage.target.TargetPermanent;
public class TargetCreatureOrPlaneswalker extends TargetPermanent {
public TargetCreatureOrPlaneswalker() {
this(1, 1 ,new FilterCreatureOrPlaneswalkerPermanent(), false);
this(1, 1, new FilterCreatureOrPlaneswalkerPermanent(), false);
}
public TargetCreatureOrPlaneswalker(int minNumTargets, int maxNumTargets, FilterCreatureOrPlaneswalkerPermanent filter, boolean notTarget) {
@ -55,4 +58,16 @@ public class TargetCreatureOrPlaneswalker extends TargetPermanent {
return new TargetCreatureOrPlaneswalker(this);
}
@Override
public boolean isLegal(Ability source, Game game) {
for (UUID playerId : targets.keySet()) {
Player targetPlayer = game.getPlayer(playerId);
if (targetPlayer != null) {
// there seems to be no possibility to add more predicates for theplayer so return here true
return true;
}
}
return super.isLegal(source, game); //To change body of generated methods, choose Tools | Templates.
}
}

View file

@ -70,7 +70,7 @@ public class TargetAddress {
protected Iterator<SpellAbility> spellAbilityIterator;
protected Integer lastSpellAbilityIndex = null;
protected Iterator<Mode> modeIterator = null;
protected Iterator<UUID> modeIterator = null;
protected Modes modes = null;
protected UUID lastMode = null;
protected Iterator<Target> targetIterator = null;
@ -127,7 +127,7 @@ public class TargetAddress {
}
if (modeIterator != null && modeIterator.hasNext()) {
lastMode = modeIterator.next().getId();
lastMode = modeIterator.next();
targetIterator = modes.get(lastMode).getTargets().iterator();
} else {
lastMode = null;