Fix for issue #493. Tests do all work, need some more checking if this really works.

This commit is contained in:
LevelX2 2014-08-10 11:28:02 +02:00
parent 80346d44da
commit c8fa685735
2 changed files with 2 additions and 2 deletions

View file

@ -39,7 +39,7 @@ public class BloodMoonTest extends CardTestPlayerBase {
addCard(Zone.BATTLEFIELD, playerA, "Blood Moon");
/**
* Grasslands
* Grasslands
* Land
* Grasslands enters the battlefield tapped.
* {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.