Added possibility to check kind of cost to pay for conditional mana use.

This commit is contained in:
LevelX2 2016-01-10 12:01:58 +01:00
parent d63f6d7d27
commit c8f82b49ff
208 changed files with 770 additions and 571 deletions

View file

@ -35,6 +35,7 @@ import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.SourceHasCounterCondition;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.dynamicvalue.common.CountersCount;
@ -127,7 +128,7 @@ class TidalInfluenceCost extends CostImpl {
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
this.paid = true;
return paid;
}