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* True-Name Nemesis - Fixed that it was not possible to choose an opponent player that had hexproof.
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@ -106,7 +106,7 @@ class TrueNameNemesisChoosePlayerEffect extends OneShotEffect {
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Player player = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (player != null && permanent != null) {
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TargetPlayer target = new TargetPlayer();
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TargetPlayer target = new TargetPlayer(1,1,true);
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if (player.choose(this.outcome, target, source.getSourceId(), game)) {
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Player chosenPlayer = game.getPlayer(target.getFirstTarget());
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if (chosenPlayer != null) {
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