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tests: added more strictly checks for choice commands order, fixed wrong commands in old tests (related to #12044);
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11 changed files with 219 additions and 100 deletions
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@ -78,8 +78,9 @@ public class RemoveCounterCost extends CostImpl {
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Outcome outcome;
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if (target instanceof TargetPermanent) {
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outcome = Outcome.UnboostCreature;
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} else if (target instanceof TargetCard) { // For Mari, the Killing Quill
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outcome = Outcome.AIDontUseIt;
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} else if (target instanceof TargetCard) {
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// Mari, the Killing Quill - AI can safely use it all the time
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outcome = Outcome.Neutral;
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} else {
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throw new IllegalArgumentException(
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@ -123,7 +124,7 @@ public class RemoveCounterCost extends CostImpl {
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}
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choice.setChoices(choices);
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choice.setMessage("Choose a counter to remove from " + targetObject.getLogName());
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if (!controller.choose(Outcome.UnboostCreature, choice, game)) {
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if (!controller.choose(outcome, choice, game)) {
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return false;
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}
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counterName = choice.getChoice();
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@ -135,7 +136,7 @@ public class RemoveCounterCost extends CostImpl {
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int numberOfCountersSelected = 1;
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if (countersLeft > 1 && countersOnPermanent > 1) {
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numberOfCountersSelected = controller.getAmount(1, Math.min(countersLeft, countersOnPermanent),
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"Remove how many counters from " + targetObject.getIdName(), game);
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"Choose how many counters (" + counterName + ") to remove from " + targetObject.getLogName() + " as payment", game);
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}
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targetObject.removeCounters(counterName, numberOfCountersSelected, source, game);
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countersRemoved += numberOfCountersSelected;
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