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Refactor to use DependencyType.BecomesNonbasicLand to track effects which add land type.
This commit is contained in:
parent
b085446d04
commit
c7f92a093b
21 changed files with 60 additions and 26 deletions
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@ -64,6 +64,7 @@ class AshayaSoulOfTheWildEffect extends ContinuousEffectImpl {
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staticText = "Nontoken creatures you control are Forest lands in addition to their other types";
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this.dependendToTypes.add(DependencyType.BecomeCreature);
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this.dependencyTypes.add(DependencyType.BecomeForest);
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this.dependencyTypes.add(DependencyType.BecomeNonbasicLand);
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}
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private AshayaSoulOfTheWildEffect(final AshayaSoulOfTheWildEffect effect) {
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@ -63,6 +63,7 @@ class CelestialDawnToPlainsEffect extends ContinuousEffectImpl {
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CelestialDawnToPlainsEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment);
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this.staticText = "Lands you control are Plains";
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this.dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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}
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private CelestialDawnToPlainsEffect(final CelestialDawnToPlainsEffect effect) {
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@ -126,7 +127,7 @@ class CelestialDawnToWhiteEffect extends ContinuousEffectImpl {
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}
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}
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// Exile
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for (Card card : game.getExile().getAllCards(game)) {
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for (Card card : game.getExile().getAllCardsByRange(game, controller.getId())) {
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if (card.isOwnedBy(controller.getId())) {
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setColor(card.getColor(game), game);
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}
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@ -3,13 +3,14 @@ package mage.cards.c;
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import java.util.UUID;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.mana.AnyColorManaAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.DependencyType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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/**
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@ -21,7 +22,10 @@ public final class ChromaticLantern extends CardImpl {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}");
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// Lands you control have "{T}: Add one mana of any color."
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this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(new AnyColorManaAbility(), Duration.WhileOnBattlefield, StaticFilters.FILTER_LANDS, false)));
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ContinuousEffect effect = new GainAbilityControlledEffect(new AnyColorManaAbility(), Duration.WhileOnBattlefield, StaticFilters.FILTER_LANDS, false);
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effect.getDependencyTypes().add(DependencyType.BecomeNonbasicLand);
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this.addAbility(new SimpleStaticAbility(effect));
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// {T}: Add one mana of any color.
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this.addAbility(new AnyColorManaAbility());
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@ -5,6 +5,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.GainLifeEffect;
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@ -45,10 +46,12 @@ public final class DuneChanter extends CardImpl {
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this.addAbility(new SimpleStaticAbility(new DuneChanterContinuousEffect()));
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// Lands you control have "{T}: Add one mana of any color."
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this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(
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ContinuousEffect effect = new GainAbilityControlledEffect(
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new AnyColorManaAbility(), Duration.WhileOnBattlefield,
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StaticFilters.FILTER_LANDS, false
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)));
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);
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effect.getDependencyTypes().add(DependencyType.BecomeNonbasicLand);
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this.addAbility(new SimpleStaticAbility(effect));
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// {T}: Mill two cards. You gain 1 life for each land card milled this way.
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this.addAbility(new SimpleActivatedAbility(new DuneChanterEffect(), new TapSourceCost()));
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@ -76,6 +79,7 @@ class DuneChanterContinuousEffect extends ContinuousEffectImpl {
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public DuneChanterContinuousEffect() {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
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staticText = "Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types";
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dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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}
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private DuneChanterContinuousEffect(final DuneChanterContinuousEffect effect) {
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@ -45,6 +45,7 @@ class EncroachingMycosynthEffect extends ContinuousEffectImpl {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
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staticText = "Nonland permanents you control are artifacts in addition to their other types. " +
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"The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield";
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this.dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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this.dependencyTypes.add(DependencyType.ArtifactAddingRemoving); // March of the Machines
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}
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@ -54,6 +54,7 @@ class HarbingerOfTheSeasEffect extends ContinuousEffectImpl {
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HarbingerOfTheSeasEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment);
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this.staticText = "Nonbasic lands are Islands";
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dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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dependencyTypes.add(DependencyType.BecomeIsland);
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}
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@ -27,11 +27,8 @@ public final class KormusBell extends CardImpl {
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new CreatureToken(1, 1, "1/1 black creatures").withColor("B"),
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"lands", filter,
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Duration.WhileOnBattlefield, true);
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effect.addDependedToType(DependencyType.BecomeSwamp); // TODO: are these dependencies correct/complete?
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effect.addDependedToType(DependencyType.BecomeIsland);
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effect.addDependedToType(DependencyType.BecomeForest);
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effect.addDependedToType(DependencyType.BecomeMountain);
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effect.addDependedToType(DependencyType.BecomePlains);
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effect.addDependedToType(DependencyType.BecomeNonbasicLand);
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effect.addDependedToType(DependencyType.BecomeSwamp);
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this.addAbility(new SimpleStaticAbility(effect));
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}
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@ -3,7 +3,6 @@ package mage.cards.l;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.keyword.LeylineAbility;
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@ -47,6 +46,7 @@ class SetSupertypeAllEffect extends ContinuousEffectImpl {
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public SetSupertypeAllEffect() {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Detriment);
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this.staticText = "All nonland permanents are legendary";
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this.dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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}
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private SetSupertypeAllEffect(final SetSupertypeAllEffect effect) {
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@ -50,6 +50,7 @@ class LeylineOfTheGuildpactEffect extends ContinuousEffectImpl {
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LeylineOfTheGuildpactEffect() {
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super(Duration.WhileOnBattlefield, Layer.ColorChangingEffects_5, SubLayer.NA, Outcome.Benefit);
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staticText = "each nonland permanent you control is all colors";
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dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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}
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private LeylineOfTheGuildpactEffect(final LeylineOfTheGuildpactEffect effect) {
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@ -50,6 +50,7 @@ class LifeAndLimbEffect extends ContinuousEffectImpl {
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super(Duration.WhileOnBattlefield, Outcome.Neutral);
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staticText = "All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types";
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this.dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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this.dependendToTypes.add(DependencyType.BecomeForest);
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this.dependendToTypes.add(DependencyType.BecomeCreature);
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}
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@ -26,7 +26,9 @@ public final class LivingLands extends CardImpl {
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ContinuousEffect effect = new BecomesCreatureAllEffect(
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new CreatureToken(1, 1, "1/1 creatures"),
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"lands", filter, Duration.WhileOnBattlefield, false);
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effect.getDependencyTypes().add(DependencyType.BecomeForest); // TODO: are these dependencies correct/complete?
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effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand);
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effect.getDependedToTypes().add(DependencyType.BecomeForest);
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effect.getDependencyTypes().add(DependencyType.BecomeCreature);
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this.addAbility(new SimpleStaticAbility(effect));
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}
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@ -2,13 +2,11 @@ package mage.cards.l;
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import java.util.UUID;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.common.continuous.BecomesCreatureAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.filter.common.FilterLandPermanent;
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import mage.game.permanent.token.custom.CreatureToken;
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@ -25,9 +23,12 @@ public final class LivingPlane extends CardImpl {
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this.supertype.add(SuperType.WORLD);
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// All lands are 1/1 creatures that are still lands.
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this.addAbility(new SimpleStaticAbility(new BecomesCreatureAllEffect(
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ContinuousEffect effect = new BecomesCreatureAllEffect(
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new CreatureToken(1, 1, "1/1 creatures"),
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"lands", filter, Duration.WhileOnBattlefield, false)));
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"lands", filter, Duration.WhileOnBattlefield, false);
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effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand);
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effect.getDependencyTypes().add(DependencyType.BecomeCreature);
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this.addAbility(new SimpleStaticAbility(effect));
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}
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private LivingPlane(final LivingPlane card) {
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@ -54,6 +54,7 @@ class MagusOfTheMoonEffect extends ContinuousEffectImpl {
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MagusOfTheMoonEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment);
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this.staticText = "Nonbasic lands are Mountains";
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dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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dependencyTypes.add(DependencyType.BecomeMountain);
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}
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@ -39,6 +39,7 @@ class MeltingEffect extends ContinuousEffectImpl {
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MeltingEffect() {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Detriment);
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this.staticText = "All lands are no longer snow";
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this.dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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}
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private MeltingEffect(final MeltingEffect effect) {
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@ -2,12 +2,13 @@ package mage.cards.n;
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import java.util.UUID;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.common.continuous.BecomesCreatureAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.DependencyType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.filter.common.FilterLandPermanent;
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import mage.game.permanent.token.custom.CreatureToken;
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@ -24,9 +25,12 @@ public final class NaturesRevolt extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{G}{G}");
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// All lands are 2/2 creatures that are still lands.
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this.addAbility(new SimpleStaticAbility(new BecomesCreatureAllEffect(
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ContinuousEffect effect = new BecomesCreatureAllEffect(
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new CreatureToken(2, 2, "2/2 creatures"),
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"lands", filter, Duration.WhileOnBattlefield, false)));
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"lands", filter, Duration.WhileOnBattlefield, false);
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effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand);
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effect.getDependencyTypes().add(DependencyType.BecomeCreature);
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this.addAbility(new SimpleStaticAbility(effect));
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}
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private NaturesRevolt(final NaturesRevolt card) {
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@ -51,6 +51,12 @@ class RealmwrightEffect extends ContinuousEffectImpl {
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RealmwrightEffect() {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Neutral);
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staticText = "Lands you control are the chosen type in addition to their other types";
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dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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dependencyTypes.add(DependencyType.BecomeMountain);
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dependencyTypes.add(DependencyType.BecomeForest);
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dependencyTypes.add(DependencyType.BecomeSwamp);
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dependencyTypes.add(DependencyType.BecomeIsland);
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dependencyTypes.add(DependencyType.BecomePlains);
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}
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private RealmwrightEffect(final RealmwrightEffect effect) {
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@ -47,6 +47,7 @@ class RootpathPurifierEffect extends ContinuousEffectImpl {
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RootpathPurifierEffect() {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
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staticText = "lands you control and land cards in your library are basic";
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dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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}
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private RootpathPurifierEffect(final RootpathPurifierEffect effect) {
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@ -63,6 +63,8 @@ class TophTheFirstMetalbenderEffect extends ContinuousEffectImpl {
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TophTheFirstMetalbenderEffect() {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
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staticText = "nontoken artifacts you control are lands in addition to their other types";
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this.dependendToTypes.add(DependencyType.ArtifactAddingRemoving);
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this.dependencyTypes.add(DependencyType.BecomeNonbasicLand);
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}
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private TophTheFirstMetalbenderEffect(final TophTheFirstMetalbenderEffect effect) {
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@ -1,6 +1,7 @@
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package mage.cards.u;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.common.continuous.AddBasicLandTypeAllLandsEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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@ -18,7 +19,9 @@ public final class UrborgTombOfYawgmoth extends CardImpl {
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this.supertype.add(SuperType.LEGENDARY);
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// Each land is a Swamp in addition to its other land types.
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this.addAbility(new SimpleStaticAbility(new AddBasicLandTypeAllLandsEffect(SubType.SWAMP)));
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ContinuousEffect effect = new AddBasicLandTypeAllLandsEffect(SubType.SWAMP);
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effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand);
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this.addAbility(new SimpleStaticAbility(effect));
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}
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private UrborgTombOfYawgmoth(final UrborgTombOfYawgmoth card) {
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@ -1,10 +1,12 @@
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package mage.cards.y;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.common.continuous.AddBasicLandTypeAllLandsEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.DependencyType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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@ -21,7 +23,9 @@ public final class YavimayaCradleOfGrowth extends CardImpl {
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this.supertype.add(SuperType.LEGENDARY);
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// Each land is a Forest in addition to its other land types.
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this.addAbility(new SimpleStaticAbility(new AddBasicLandTypeAllLandsEffect(SubType.FOREST)));
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ContinuousEffect effect = new AddBasicLandTypeAllLandsEffect(SubType.FOREST);
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effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand);
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this.addAbility(new SimpleStaticAbility(effect));
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}
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private YavimayaCradleOfGrowth(final YavimayaCradleOfGrowth card) {
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@ -8,9 +8,6 @@ import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* @author TheElk801
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*/
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@ -27,6 +24,7 @@ public class BecomesAllBasicsControlledEffect extends ContinuousEffectImpl {
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public BecomesAllBasicsControlledEffect() {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Detriment);
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this.staticText = "Lands you control are every basic land type in addition to their other types";
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dependendToTypes.add(DependencyType.BecomeNonbasicLand);
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dependencyTypes.add(DependencyType.BecomeMountain);
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dependencyTypes.add(DependencyType.BecomeForest);
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dependencyTypes.add(DependencyType.BecomeSwamp);
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