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* Proliferate - Fixed that in some cases permanents that had counters before could be choosen tp proliferate.
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2 changed files with 50 additions and 2 deletions
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@ -69,4 +69,48 @@ public class ProliferateTest extends CardTestPlayerBase{
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assertCounterCount("Chandra, Pyromaster", CounterType.LOYALTY, 5); // 4 + 1 from proliferate
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}
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/**
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* Counters aren't cancelling each other out. Reproducible with any creature (graft and bloodthirst in my case)
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* with a single +1/+1 counter on it, with a single -1/-1 placed on it (Grim Affliction, Instill Infection, etc).
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* The counters should cancel each other out, leaving neither on the creature, which they don't (though visually
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* there aren't any counters sitting on the card). Triggering proliferate at any point now (Thrumming Bird,
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* Steady Progress, etc) will give you the option to add another of either counter, where you shouldn't have any as an option.
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*/
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@Test
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public void testValidTargets() {
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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// Put a +1/+1 counter on target creature.
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addCard(Zone.HAND, playerA, "Battlegrowth"); // {G}
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// Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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// Draw a card.
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addCard(Zone.HAND, playerA, "Steady Progress"); // {U}{2}
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addCard(Zone.BATTLEFIELD, playerB, "Sporeback Troll"); // has two +1/+1 counter
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addCard(Zone.BATTLEFIELD, playerB, "Swamp", 3);
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// Put a -1/-1 counter on target creature, then proliferate.
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addCard(Zone.HAND, playerB, "Grim Affliction"); // {B}{2}
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Battlegrowth", "Silvercoat Lion");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Grim Affliction", "Silvercoat Lion");
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// proliferate Sporeback Troll
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Steady Progress");
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// Silvercoat Lion may not be a valid target now
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setStopAt(2, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Battlegrowth", 1);
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assertGraveyardCount(playerA, "Steady Progress", 1);
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assertGraveyardCount(playerB, "Grim Affliction", 1);
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assertCounterCount("Silvercoat Lion", CounterType.P1P1, 0); // no valid target because no counter
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assertCounterCount("Sporeback Troll", CounterType.P1P1, 3); // 2 + 1 from proliferate
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}
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}
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@ -57,7 +57,7 @@ public class Counters extends HashMap<String, Counter> implements Serializable {
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this.put(name, new Counter(name));
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}
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this.get(name).add();
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}
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}
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public void addCounter(String name, int amount) {
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if (!this.containsKey(name)) {
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@ -76,7 +76,11 @@ public class Counters extends HashMap<String, Counter> implements Serializable {
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public void removeCounter(String name) {
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if (this.containsKey(name)) {
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this.get(name).remove();
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Counter counter = this.get(name);
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counter.remove();
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if (counter.getCount() == 0) {
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this.remove(name);
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}
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}
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}
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