mirror of
https://github.com/magefree/mage.git
synced 2026-01-10 21:02:08 -08:00
Remove custom multitarget handling from ExileTargetEffect (use EachTargetPointer instead)
This commit is contained in:
parent
fbccdd3088
commit
c6e1ce6697
5 changed files with 40 additions and 116 deletions
|
|
@ -29,18 +29,12 @@ public class ExileTargetEffect extends OneShotEffect {
|
|||
private final Zone onlyFromZone;
|
||||
private String exileZone = null;
|
||||
private UUID exileId = null;
|
||||
protected boolean multitargetHandling;
|
||||
private boolean toSourceExileZone = false; // exile the targets to a source object specific exile zone (takes care of zone change counter)
|
||||
private boolean withName = true;
|
||||
|
||||
public ExileTargetEffect(String effectText) {
|
||||
this(effectText, false);
|
||||
}
|
||||
|
||||
public ExileTargetEffect(String effectText, boolean multitargetHandling) {
|
||||
this();
|
||||
this.staticText = effectText;
|
||||
this.multitargetHandling = multitargetHandling;
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -56,15 +50,10 @@ public class ExileTargetEffect extends OneShotEffect {
|
|||
}
|
||||
|
||||
public ExileTargetEffect(UUID exileId, String exileZone, Zone onlyFromZone) {
|
||||
this(exileId, exileZone, onlyFromZone, false);
|
||||
}
|
||||
|
||||
public ExileTargetEffect(UUID exileId, String exileZone, Zone onlyFromZone, boolean multitargetHandling) {
|
||||
super(Outcome.Exile);
|
||||
this.exileZone = exileZone;
|
||||
this.exileId = exileId;
|
||||
this.onlyFromZone = onlyFromZone;
|
||||
this.multitargetHandling = multitargetHandling;
|
||||
}
|
||||
|
||||
public ExileTargetEffect(final ExileTargetEffect effect) {
|
||||
|
|
@ -72,7 +61,6 @@ public class ExileTargetEffect extends OneShotEffect {
|
|||
this.exileZone = effect.exileZone;
|
||||
this.exileId = effect.exileId;
|
||||
this.onlyFromZone = effect.onlyFromZone;
|
||||
this.multitargetHandling = effect.multitargetHandling;
|
||||
this.toSourceExileZone = effect.toSourceExileZone;
|
||||
this.withName = effect.withName;
|
||||
}
|
||||
|
|
@ -96,65 +84,29 @@ public class ExileTargetEffect extends OneShotEffect {
|
|||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
Set<Card> toExile = new LinkedHashSet<>();
|
||||
if (multitargetHandling
|
||||
&& targetPointer instanceof FirstTargetPointer
|
||||
&& (source.getTargets().size() > 1
|
||||
|| (source.getTargets().size() > 0
|
||||
&& source.getTargets().get(0).getTargets().size() > 1))) {
|
||||
for (Target target : source.getTargets()) {
|
||||
for (UUID targetId : target.getTargets()) {
|
||||
Permanent permanent = game.getPermanent(targetId);
|
||||
if (permanent != null
|
||||
&& permanent.isPhasedIn()) {
|
||||
Zone currentZone = game.getState().getZone(permanent.getId());
|
||||
if (currentZone != Zone.EXILED
|
||||
&& (onlyFromZone == null
|
||||
|| onlyFromZone == Zone.BATTLEFIELD)) {
|
||||
toExile.add(permanent);
|
||||
}
|
||||
} else {
|
||||
Card card = game.getCard(targetId);
|
||||
if (card != null) {
|
||||
Zone currentZone = game.getState().getZone(card.getId());
|
||||
if (currentZone != Zone.EXILED
|
||||
&& (onlyFromZone == null
|
||||
|| onlyFromZone == currentZone)) {
|
||||
toExile.add(card);
|
||||
}
|
||||
} else {
|
||||
StackObject stackObject = game.getStack().getStackObject(targetId);
|
||||
if (stackObject instanceof Spell) {
|
||||
toExile.add((Spell) stackObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (UUID targetId : getTargetPointer().getTargets(game, source)) {
|
||||
Permanent permanent = game.getPermanent(targetId);
|
||||
if (permanent != null
|
||||
&& permanent.isPhasedIn()) {
|
||||
Zone currentZone = game.getState().getZone(permanent.getId());
|
||||
if (currentZone != Zone.EXILED
|
||||
&& (onlyFromZone == null
|
||||
|| onlyFromZone == Zone.BATTLEFIELD)) {
|
||||
toExile.add(permanent);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (UUID targetId : getTargetPointer().getTargets(game, source)) {
|
||||
Permanent permanent = game.getPermanent(targetId);
|
||||
if (permanent != null
|
||||
&& permanent.isPhasedIn()) {
|
||||
Zone currentZone = game.getState().getZone(permanent.getId());
|
||||
} else {
|
||||
Card card = game.getCard(targetId);
|
||||
if (card != null) {
|
||||
Zone currentZone = game.getState().getZone(card.getId());
|
||||
if (currentZone != Zone.EXILED
|
||||
&& (onlyFromZone == null
|
||||
|| onlyFromZone == Zone.BATTLEFIELD)) {
|
||||
toExile.add(permanent);
|
||||
|| onlyFromZone == currentZone)) {
|
||||
toExile.add(card);
|
||||
}
|
||||
} else {
|
||||
Card card = game.getCard(targetId);
|
||||
if (card != null) {
|
||||
Zone currentZone = game.getState().getZone(card.getId());
|
||||
if (currentZone != Zone.EXILED
|
||||
&& (onlyFromZone == null
|
||||
|| onlyFromZone == currentZone)) {
|
||||
toExile.add(card);
|
||||
}
|
||||
} else {
|
||||
StackObject stackObject = game.getStack().getStackObject(targetId);
|
||||
if (stackObject instanceof Spell) {
|
||||
toExile.add((Spell) stackObject);
|
||||
}
|
||||
StackObject stackObject = game.getStack().getStackObject(targetId);
|
||||
if (stackObject instanceof Spell) {
|
||||
toExile.add((Spell) stackObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue