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* Fixed that effects created from attachments to the attached object by activated or triggered abilities did not exists independent from the attachment (fixes #1206).
This commit is contained in:
parent
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commit
c6e08a8872
7 changed files with 275 additions and 107 deletions
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@ -1,31 +1,30 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects;
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import java.util.ArrayList;
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@ -69,7 +68,7 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
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protected boolean affectedObjectsSet = false;
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protected List<MageObjectReference> affectedObjectList = new ArrayList<>();
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protected boolean temporary = false;
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// until your next turn
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protected int startingTurn;
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protected UUID startingControllerId;
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@ -96,7 +95,7 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
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this.used = effect.used;
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this.discarded = effect.discarded;
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this.affectedObjectsSet = effect.affectedObjectsSet;
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this.affectedObjectList.addAll(effect.affectedObjectList);
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this.affectedObjectList.addAll(effect.affectedObjectList);
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this.temporary = effect.temporary;
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this.startingTurn = effect.startingTurn;
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this.startingControllerId = effect.startingControllerId;
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@ -148,8 +147,8 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
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}
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/**
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* Sets the discarded state of the effect. So it
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* will be removed on next check.
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* Sets the discarded state of the effect. So it will be removed on next
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* check.
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*/
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@Override
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public void discard() {
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@ -160,7 +159,7 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
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public void init(Ability source, Game game) {
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targetPointer.init(game, source);
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//20100716 - 611.2c
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if (AbilityType.ACTIVATED.equals(source.getAbilityType())
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if (AbilityType.ACTIVATED.equals(source.getAbilityType())
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|| AbilityType.SPELL.equals(source.getAbilityType())
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|| AbilityType.TRIGGERED.equals(source.getAbilityType())) {
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if (layer != null) {
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@ -174,11 +173,10 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
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case PTChangingEffects_7:
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this.affectedObjectsSet = true;
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}
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}
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else {
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if (hasLayer(Layer.CopyEffects_1) || hasLayer(Layer.ControlChangingEffects_2) || hasLayer(Layer.TextChangingEffects_3) ||
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hasLayer(Layer.TypeChangingEffects_4) || hasLayer(Layer.ColorChangingEffects_5) || hasLayer(Layer.AbilityAddingRemovingEffects_6) ||
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hasLayer(Layer.PTChangingEffects_7)) {
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} else {
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if (hasLayer(Layer.CopyEffects_1) || hasLayer(Layer.ControlChangingEffects_2) || hasLayer(Layer.TextChangingEffects_3)
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|| hasLayer(Layer.TypeChangingEffects_4) || hasLayer(Layer.ColorChangingEffects_5) || hasLayer(Layer.AbilityAddingRemovingEffects_6)
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|| hasLayer(Layer.PTChangingEffects_7)) {
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this.affectedObjectsSet = true;
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}
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}
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@ -226,7 +224,7 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
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return true;
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}
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if (toughness instanceof DomainValue) {
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return ((DomainValue)toughness).getAmount() < 0;
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return ((DomainValue) toughness).getAmount() < 0;
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}
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return false;
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}
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@ -237,8 +235,10 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
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}
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/**
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* Returns the status if the effect is temporary added to the ContinuousEffects
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* @return
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* Returns the status if the effect is temporary added to the
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* ContinuousEffects
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*
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* @return
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*/
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@Override
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public boolean isTemporary() {
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@ -27,12 +27,13 @@
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*/
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package mage.abilities.effects.common.combat;
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import mage.constants.AttachmentType;
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import mage.constants.Duration;
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import mage.abilities.Ability;
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import mage.abilities.effects.RestrictionEffect;
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import mage.constants.AttachmentType;
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import mage.constants.Duration;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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@ -62,8 +63,22 @@ public class CantBlockAttachedEffect extends RestrictionEffect {
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super(effect);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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if (affectedObjectsSet) {
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Permanent equipment = game.getPermanent(source.getSourceId());
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if (equipment != null && equipment.getAttachedTo() != null) {
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this.setTargetPointer(new FixedTarget(equipment.getAttachedTo(), game.getState().getZoneChangeCounter(equipment.getAttachedTo())));
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}
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}
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}
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@Override
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public boolean applies(Permanent permanent, Ability source, Game game) {
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if (affectedObjectsSet) {
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return targetPointer.getFirst(game, source).equals(permanent.getId());
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}
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return permanent.getAttachments().contains(source.getSourceId());
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}
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@ -1,16 +1,16 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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@ -20,24 +20,24 @@
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common.continuous;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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@ -79,15 +79,37 @@ public class BoostEnchantedEffect extends ContinuousEffectImpl {
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent enchantment = game.getPermanent(source.getSourceId());
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if (enchantment != null && enchantment.getAttachedTo() != null) {
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Permanent creature = game.getPermanent(enchantment.getAttachedTo());
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if (creature != null) {
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creature.addPower(power.calculate(game, source, this));
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creature.addToughness(toughness.calculate(game, source, this));
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public void init(Ability source, Game game) {
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super.init(source, game);
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if (affectedObjectsSet) {
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// Added boosts of activated or triggered abilities exist independent from the source they are created by
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// so a continuous effect for the permanent itself with the attachment is created
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Permanent equipment = game.getPermanent(source.getSourceId());
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if (equipment != null && equipment.getAttachedTo() != null) {
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this.setTargetPointer(new FixedTarget(equipment.getAttachedTo(), game.getState().getZoneChangeCounter(equipment.getAttachedTo())));
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}
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = null;
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if (affectedObjectsSet) {
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permanent = game.getPermanent(targetPointer.getFirst(game, source));
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if (permanent == null) {
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discard();
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return true;
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}
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} else {
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Permanent equipment = game.getPermanent(source.getSourceId());
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if (equipment != null && equipment.getAttachedTo() != null) {
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permanent = game.getPermanent(equipment.getAttachedTo());
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}
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}
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if (permanent != null) {
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permanent.addPower(power.calculate(game, source, this));
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permanent.addToughness(toughness.calculate(game, source, this));
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}
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return true;
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}
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@ -95,16 +117,15 @@ public class BoostEnchantedEffect extends ContinuousEffectImpl {
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StringBuilder sb = new StringBuilder();
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sb.append("Enchanted creature gets ");
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String p = power.toString();
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if(!p.startsWith("-")) {
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if (!p.startsWith("-")) {
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sb.append("+");
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}
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sb.append(p).append("/");
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String t = toughness.toString();
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if(!t.startsWith("-")){
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if(p.startsWith("-")) {
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if (!t.startsWith("-")) {
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if (p.startsWith("-")) {
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sb.append("-");
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}
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else {
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} else {
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sb.append("+");
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}
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}
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@ -45,35 +45,36 @@ public class GainAbilityAttachedEffect extends ContinuousEffectImpl {
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protected Ability ability;
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protected AttachmentType attachmentType;
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protected boolean fixedTarget = false;
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protected boolean independentEffect;
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public GainAbilityAttachedEffect(Ability ability, AttachmentType attachmentType) {
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this(ability, attachmentType, Duration.WhileOnBattlefield);
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}
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public GainAbilityAttachedEffect(Ability ability, AttachmentType attachmentType, Duration duration) {
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this(ability, attachmentType, duration, null);
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}
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public GainAbilityAttachedEffect(Ability ability, AttachmentType attachmentType, Duration duration, String rule) {
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super(duration, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.ability = ability;
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this.attachmentType = attachmentType;
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this.duration = duration;
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if (duration == Duration.EndOfTurn) {
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fixedTarget = true;
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switch (duration) {
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case WhileOnBattlefield:
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case WhileInGraveyard:
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case WhileOnStack:
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independentEffect = false;
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break;
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default:
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// such effects exist independent from the enchantment that created the effect
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independentEffect = true;
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}
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this.staticText = rule;
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}
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public GainAbilityAttachedEffect(Ability ability, AttachmentType attachmentType, Duration duration) {
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super(duration, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.ability = ability;
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this.attachmentType = attachmentType;
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this.duration = duration;
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if (duration == Duration.EndOfTurn) {
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fixedTarget = true;
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if (rule == null) {
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setText();
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} else {
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this.staticText = rule;
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}
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setText();
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}
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public GainAbilityAttachedEffect(Ability ability, AttachmentType attachmentType) {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.ability = ability;
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this.attachmentType = attachmentType;
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setText();
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}
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public GainAbilityAttachedEffect(final GainAbilityAttachedEffect effect) {
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@ -81,7 +82,7 @@ public class GainAbilityAttachedEffect extends ContinuousEffectImpl {
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this.ability = effect.ability.copy();
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ability.newId(); // This is needed if the effect is copied e.g. by a clone so the ability can be added multiple times to permanents
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this.attachmentType = effect.attachmentType;
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this.fixedTarget = effect.fixedTarget;
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this.independentEffect = effect.independentEffect;
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}
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@Override
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@ -92,27 +93,31 @@ public class GainAbilityAttachedEffect extends ContinuousEffectImpl {
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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if (fixedTarget) {
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if (affectedObjectsSet) {
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Permanent equipment = game.getPermanent(source.getSourceId());
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if (equipment != null && equipment.getAttachedTo() != null) {
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this.setTargetPointer(new FixedTarget(equipment.getAttachedTo()));
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this.setTargetPointer(new FixedTarget(equipment.getAttachedTo(), game.getState().getZoneChangeCounter(equipment.getAttachedTo())));
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}
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent creature = null;
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if (fixedTarget) {
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creature = game.getPermanent(targetPointer.getFirst(game, source));
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Permanent permanent = null;
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if (affectedObjectsSet) {
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permanent = game.getPermanent(targetPointer.getFirst(game, source));
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if (permanent == null) {
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discard();
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return true;
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}
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} else {
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Permanent equipment = game.getPermanent(source.getSourceId());
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if (equipment != null && equipment.getAttachedTo() != null) {
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creature = game.getPermanent(equipment.getAttachedTo());
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permanent = game.getPermanent(equipment.getAttachedTo());
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}
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}
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if (creature != null) {
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creature.addAbility(ability, source.getSourceId(), game, false);
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if (permanent != null) {
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permanent.addAbility(ability, source.getSourceId(), game, false);
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}
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return true;
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}
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