diff --git a/Mage.Sets/src/mage/sets/odyssey/AnimalBoneyard.java b/Mage.Sets/src/mage/sets/odyssey/AnimalBoneyard.java index 24f5e1b0cb8..1d5d1346d3d 100644 --- a/Mage.Sets/src/mage/sets/odyssey/AnimalBoneyard.java +++ b/Mage.Sets/src/mage/sets/odyssey/AnimalBoneyard.java @@ -70,7 +70,7 @@ public class AnimalBoneyard extends CardImpl { Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); // Enchanted land has "{tap}, Sacrifice a creature: You gain life equal to that creature's toughness." - Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, null, new TapSourceCost()); + Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AnimalBoneyardEffect(), new TapSourceCost()); gainedAbility.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent())); Effect effect = new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA, Duration.WhileOnBattlefield, "Enchanted land has \"{tap}, Sacrifice a creature: You gain life equal to that creature's toughness.\"");