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[FIC] Implement Tataru Taru
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98
Mage.Sets/src/mage/cards/t/TataruTaru.java
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98
Mage.Sets/src/mage/cards/t/TataruTaru.java
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DrawCardOpponentTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.game.Game;
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import mage.game.permanent.token.TreasureToken;
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import mage.target.common.TargetOpponent;
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import mage.util.CardUtil;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class TataruTaru extends CardImpl {
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public TataruTaru(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.DWARF);
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this.subtype.add(SubType.ADVISOR);
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this.power = new MageInt(0);
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this.toughness = new MageInt(3);
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// When Tataru Taru enters, you draw a card and target opponent may draw a card.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1));
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ability.addEffect(new TataruTaruEffect());
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ability.addTarget(new TargetOpponent());
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this.addAbility(ability);
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// Scions' Secretary -- Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
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this.addAbility(new DrawCardOpponentTriggeredAbility(
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new CreateTokenEffect(new TreasureToken(), 1, true), false, false
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).setTriggersLimitEachTurn(1).withInterveningIf(TataruTaruCondition.instance).withFlavorWord("Scions' Secretary"));
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}
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private TataruTaru(final TataruTaru card) {
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super(card);
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}
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@Override
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public TataruTaru copy() {
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return new TataruTaru(this);
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}
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}
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enum TataruTaruCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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return !CardUtil
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.getEffectValueFromAbility(source, "playerDrew", UUID.class)
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.map(game::isActivePlayer)
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.orElse(true);
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}
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}
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class TataruTaruEffect extends OneShotEffect {
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TataruTaruEffect() {
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super(Outcome.Benefit);
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staticText = "and target opponent may draw a card";
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}
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private TataruTaruEffect(final TataruTaruEffect effect) {
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super(effect);
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}
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@Override
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public TataruTaruEffect copy() {
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return new TataruTaruEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return Optional
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.ofNullable(getTargetPointer().getFirst(game, source))
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.map(game::getPlayer)
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.filter(player -> player.chooseUse(Outcome.DrawCard, "Draw a card?", source, game))
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.map(player -> player.drawCards(1, source, game))
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.orElse(0) > 0;
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}
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}
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@ -289,6 +289,8 @@ public final class FinalFantasyCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Talisman of Indulgence", 366, Rarity.UNCOMMON, mage.cards.t.TalismanOfIndulgence.class));
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cards.add(new SetCardInfo("Talisman of Progress", 367, Rarity.UNCOMMON, mage.cards.t.TalismanOfProgress.class));
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cards.add(new SetCardInfo("Tangled Islet", 434, Rarity.COMMON, mage.cards.t.TangledIslet.class));
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cards.add(new SetCardInfo("Tataru Taru", 138, Rarity.RARE, mage.cards.t.TataruTaru.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Tataru Taru", 30, Rarity.RARE, mage.cards.t.TataruTaru.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Temple of Enlightenment", 435, Rarity.RARE, mage.cards.t.TempleOfEnlightenment.class));
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cards.add(new SetCardInfo("Temple of Mystery", 436, Rarity.RARE, mage.cards.t.TempleOfMystery.class));
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cards.add(new SetCardInfo("Temple of Plenty", 437, Rarity.RARE, mage.cards.t.TempleOfPlenty.class));
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@ -44,6 +44,7 @@ public class DrawCardOpponentTriggeredAbility extends TriggeredAbilityImpl {
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if (!game.getPlayer(this.getControllerId()).hasOpponent(event.getPlayerId(), game)) {
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return false;
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}
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this.getEffects().setValue("playerDrew", event.getPlayerId());
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if (setTargetPointer) {
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this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId()));
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}
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