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[C14] Added 6 blue cards.
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parent
07b509684a
commit
c673fbfae1
18 changed files with 1006 additions and 8 deletions
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@ -120,4 +120,12 @@ public class MageObjectReference implements Comparable<MageObjectReference> {
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return mageObject.getId().equals(sourceId);
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}
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public Permanent getPermanent(Game game) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null && permanent.getZoneChangeCounter() == zoneChangeCounter) {
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return permanent;
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}
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return null;
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}
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}
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@ -56,8 +56,7 @@ public class BlocksIfAbleTargetEffect extends RequirementEffect {
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@Override
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public boolean applies(Permanent permanent, Ability source, Game game) {
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Permanent creature = game.getPermanent(source.getFirstTarget());
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return creature != null && creature.getId().equals(permanent.getId());
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return getTargetPointer().getTargets(game, source).contains(permanent.getId());
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}
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@Override
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@ -0,0 +1,175 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common.continious;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import mage.MageObjectReference;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.TurnFaceUpAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.keyword.MorphAbility;
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import mage.cards.Card;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import static mage.constants.Layer.AbilityAddingRemovingEffects_6;
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import static mage.constants.Layer.ColorChangingEffects_5;
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import static mage.constants.Layer.PTChangingEffects_7;
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import static mage.constants.Layer.TypeChangingEffects_4;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author LevelX2
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*/
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public class BecomesFaceDownCreatureAllEffect extends ContinuousEffectImpl implements SourceEffect {
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protected Map<UUID,Ability> turnFaceUpAbilityMap = new HashMap<>();
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protected FilterPermanent filter;
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protected ArrayList<MageObjectReference> objectList = new ArrayList<>();
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public BecomesFaceDownCreatureAllEffect(FilterPermanent filter) {
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super(Duration.EndOfGame, Outcome.BecomeCreature);
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this.filter = filter;
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staticText = "turn all " + filter.getMessage() + " face down. (They're 2/2 creatures.)";
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}
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public BecomesFaceDownCreatureAllEffect(final BecomesFaceDownCreatureAllEffect effect) {
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super(effect);
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this.objectList.addAll(effect.objectList);
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for (Map.Entry<UUID,Ability> entry: effect.turnFaceUpAbilityMap.entrySet()) {
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this.turnFaceUpAbilityMap.put(entry.getKey(), entry.getValue());
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}
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this.filter = effect.filter.copy();
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}
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@Override
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public BecomesFaceDownCreatureAllEffect copy() {
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return new BecomesFaceDownCreatureAllEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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for (Permanent perm: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
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if (!perm.isFaceDown()) {
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objectList.add(new MageObjectReference(perm));
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perm.setFaceDown(true);
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// check for Morph
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Card card = game.getCard(perm.getId());
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if (card != null) {
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for (Ability ability: card.getAbilities()) {
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if (ability instanceof MorphAbility) {
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this.turnFaceUpAbilityMap.put(card.getId(), new TurnFaceUpAbility(((MorphAbility)ability).getMorphCosts()));
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}
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}
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}
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}
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}
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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boolean targetExists = false;
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for (MageObjectReference mor: objectList) {
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Permanent permanent = mor.getPermanent(game);
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if (permanent != null && permanent.isFaceDown()) {
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targetExists = true;
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switch (layer) {
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case TypeChangingEffects_4:
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permanent.setName("");
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permanent.getSupertype().clear();
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permanent.getCardType().clear();
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permanent.getCardType().add(CardType.CREATURE);
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permanent.getSubtype().clear();
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permanent.getManaCost().clear();
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break;
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case ColorChangingEffects_5:
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permanent.getColor().setColor(new ObjectColor());
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break;
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case AbilityAddingRemovingEffects_6:
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Card card = game.getCard(permanent.getId()); //
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List<Ability> abilities = new ArrayList<>();
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for (Ability ability : permanent.getAbilities()) {
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if (card != null && !card.getAbilities().contains(ability)) {
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// gained abilities from other sources won't be removed
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continue;
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}
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// TODO: Add flag "works also face down" to ability and use it to control ability removement instead of instanceof check
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if (ability.getWorksFaceDown()) {
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ability.setRuleVisible(false);
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continue;
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}
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if (!ability.getRuleVisible() && !ability.getEffects().isEmpty()) {
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if (ability.getEffects().get(0) instanceof BecomesFaceDownCreatureAllEffect) {
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continue;
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}
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}
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abilities.add(ability);
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}
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permanent.getAbilities().removeAll(abilities);
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if (turnFaceUpAbilityMap.containsKey(permanent.getId())) {
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permanent.addAbility(turnFaceUpAbilityMap.get(permanent.getId()), game);
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}
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break;
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case PTChangingEffects_7:
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if (sublayer == SubLayer.SetPT_7b) {
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permanent.getPower().setValue(2);
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permanent.getToughness().setValue(2);
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}
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}
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}
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}
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if (!targetExists) {
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discard();
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}
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return true;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.PTChangingEffects_7 || layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.ColorChangingEffects_5 || layer == Layer.TypeChangingEffects_4;
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}
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}
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@ -39,6 +39,8 @@ import mage.constants.SubLayer;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.util.CardUtil;
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/**
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*
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@ -100,7 +102,7 @@ public class GainControlTargetEffect extends ContinuousEffectImpl {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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boolean targetStillExists = false;
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for (UUID permanentId: this.getTargetPointer().getTargets(game, source)) {
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for (UUID permanentId: getTargetPointer().getTargets(game, source)) {
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Permanent permanent = game.getPermanent(permanentId);
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if (permanent != null) {
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targetStillExists = true;
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@ -113,7 +115,7 @@ public class GainControlTargetEffect extends ContinuousEffectImpl {
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}
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if (!targetStillExists) {
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// no valid target exists, effect can be discarded
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this.discard();
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discard();
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}
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return true;
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}
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@ -125,9 +127,17 @@ public class GainControlTargetEffect extends ContinuousEffectImpl {
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if (!staticText.isEmpty()) {
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return staticText;
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}
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Target target = mode.getTargets().get(0);
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StringBuilder sb = new StringBuilder("Gain control of ");
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if (!mode.getTargets().get(0).getTargetName().startsWith("another")) {
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sb.append("target ");
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if (target.getMaxNumberOfTargets() > 1){
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if (target.getNumberOfTargets() < target.getMaxNumberOfTargets()) {
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sb.append("up to ");
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}
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sb.append(CardUtil.numberToText(target.getMaxNumberOfTargets())).append(" target ");
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} else {
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if (!target.getTargetName().startsWith("another")) {
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sb.append("target ");
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}
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}
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sb.append(mode.getTargets().get(0).getTargetName());
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if (!duration.toString().isEmpty()) {
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@ -105,7 +105,7 @@ public class MorphAbility extends StaticAbility implements AlternativeSourceCost
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protected static final String REMINDER_TEXT = "<i>(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</i>";
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protected String ruleText;
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protected AlternativeCost2Impl alternateCosts = new AlternativeCost2Impl(ABILITY_KEYWORD, REMINDER_TEXT, new GenericManaCost(3));
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protected Costs<Cost> morphCosts;
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// needed to check activation status, if card changes zone after casting it
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private int zoneChangeCounter = 0;
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@ -115,6 +115,7 @@ public class MorphAbility extends StaticAbility implements AlternativeSourceCost
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public MorphAbility(Card card, Costs<Cost> morphCosts) {
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super(Zone.HAND, null);
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this.morphCosts = morphCosts;
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card.setMorphCard(true);
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this.setWorksFaceDown(true);
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name = ABILITY_KEYWORD;
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@ -141,6 +142,7 @@ public class MorphAbility extends StaticAbility implements AlternativeSourceCost
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this.zoneChangeCounter = ability.zoneChangeCounter;
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this.ruleText = ability.ruleText;
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this.alternateCosts = ability.alternateCosts.copy();
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this.morphCosts = ability.morphCosts; // can't be changed
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}
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private static Costs<Cost> createCosts(Cost cost) {
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@ -159,6 +161,10 @@ public class MorphAbility extends StaticAbility implements AlternativeSourceCost
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zoneChangeCounter = 0;
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}
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public Costs<Cost> getMorphCosts() {
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return morphCosts;
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}
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@Override
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public boolean isActivated(Ability ability, Game game) {
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Card card = game.getCard(sourceId);
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@ -267,7 +273,7 @@ public class MorphAbility extends StaticAbility implements AlternativeSourceCost
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/**
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* This effect lets the creature always be a 2/2 face-down creature, with no text,
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* no name, no subtypes, and no mana cost, if it's fac down on the battlefield.
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* no name, no subtypes, and no mana cost, if it's face down on the battlefield.
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* And it adds the MorphTurnFaceUpAbility ability.
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* TODO: Check if it's better to create this effect always as a creature on the battelfield turns face down or
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* a creature enters the battlefield face down. Then the effect could be removed as the permanent turns face up.
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