Rework how Training events are handled (#11748)

* Replace training GameEvent with custom TriggeredAbility
This commit is contained in:
Cameron Merkel 2024-02-05 21:10:30 -06:00 committed by GitHub
parent 079b78628a
commit c4e0d64428
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
3 changed files with 22 additions and 36 deletions

View file

@ -13,12 +13,15 @@ import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.StaticFilters;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.AnotherPredicate;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.stack.StackAbility;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.target.common.TargetCardInGraveyardBattlefieldOrStack;
import mage.util.CardUtil;
@ -86,11 +89,27 @@ class SaviorOfOllenbockTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.TRAINED_CREATURE;
return event.getType() == GameEvent.EventType.COUNTER_ADDED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
// 20240202 - 702.149c
// Some creatures with training have abilities that trigger when they train.
// "When this creature trains" means "When a resolving training ability puts a +1/+1 counter on this creature."
if (!event.getData().equals(CounterType.P1P1.getName())) {
return false;
}
StackObject stackObject = game.getStack().getStackObject(event.getSourceId());
if (!(stackObject instanceof StackAbility)) {
return false;
}
Ability ability = stackObject.getStackAbility();
if (!(ability instanceof TrainingAbility)) {
return false;
}
return event.getTargetId().equals(getSourceId());
}

View file

@ -2,10 +2,8 @@ package mage.abilities.keyword;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
@ -20,7 +18,7 @@ import java.util.Objects;
public class TrainingAbility extends TriggeredAbilityImpl {
public TrainingAbility() {
super(Zone.BATTLEFIELD, new TrainingAbilityEffect());
super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance()));
}
private TrainingAbility(final TrainingAbility ability) {
@ -60,33 +58,3 @@ public class TrainingAbility extends TriggeredAbilityImpl {
"with greater power, put a +1/+1 counter on this creature.)</i>";
}
}
class TrainingAbilityEffect extends OneShotEffect {
TrainingAbilityEffect() {
super(Outcome.Neutral);
}
private TrainingAbilityEffect(final TrainingAbilityEffect effect) {
super(effect);
}
@Override
public TrainingAbilityEffect copy() {
return new TrainingAbilityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = source.getSourcePermanentIfItStillExists(game);
if (permanent == null) {
return false;
}
permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
game.fireEvent(GameEvent.getEvent(
GameEvent.EventType.TRAINED_CREATURE,
source.getSourceId(), source, source.getControllerId()
));
return true;
}
}

View file

@ -470,7 +470,6 @@ public class GameEvent implements Serializable {
EVOLVED_CREATURE,
EMBALMED_CREATURE,
ETERNALIZED_CREATURE,
TRAINED_CREATURE,
ATTACH, ATTACHED,
UNATTACH, UNATTACHED,
/* ATTACH, ATTACHED,