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[AFR] fixed Bruenor Battlehammer - correct tests, getPlayable support, additional info in choose pay dialog;
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2 changed files with 25 additions and 9 deletions
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@ -24,10 +24,13 @@ public class BruenorBattlehammerTest extends CardTestPlayerBase {
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addCard(Zone.BATTLEFIELD, playerA, bonesplitter);
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addCard(Zone.BATTLEFIELD, playerA, morningstar);
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setChoice(playerA, true);
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// activate {2} for free
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip {2}", lion);
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setChoice(playerA, true); // use for free
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// activate {1} for mana
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip {1}", lion);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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@ -49,6 +52,7 @@ public class BruenorBattlehammerTest extends CardTestPlayerBase {
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setChoice(playerA, true);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip", lion);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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