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[CLB] Implemented Blood Money
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71
Mage.Sets/src/mage/cards/b/BloodMoney.java
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71
Mage.Sets/src/mage/cards/b/BloodMoney.java
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package mage.cards.b;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentToken;
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import mage.game.permanent.token.TreasureToken;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class BloodMoney extends CardImpl {
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public BloodMoney(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{5}{B}{B}");
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// Destroy all creatures. For each nontoken creature destroyed this way, create a tapped Treasure token.
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this.getSpellAbility().addEffect(new BloodMoneyEffect());
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}
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private BloodMoney(final BloodMoney card) {
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super(card);
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}
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@Override
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public BloodMoney copy() {
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return new BloodMoney(this);
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}
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}
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class BloodMoneyEffect extends OneShotEffect {
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BloodMoneyEffect() {
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super(Outcome.Benefit);
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staticText = "destroy all creatures. For each nontoken creature destroyed this way, create a tapped Treasure token";
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}
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private BloodMoneyEffect(final BloodMoneyEffect effect) {
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super(effect);
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}
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@Override
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public BloodMoneyEffect copy() {
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return new BloodMoneyEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int count = 0;
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for (Permanent permanent : game.getBattlefield().getActivePermanents(
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StaticFilters.FILTER_PERMANENT_CREATURE,
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source.getControllerId(), source, game
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)) {
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if (permanent.destroy(source, game) && !(permanent instanceof PermanentToken)) {
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count++;
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}
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}
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if (count > 0) {
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new TreasureToken().putOntoBattlefield(count, game, source, source.getControllerId(), true, false);
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}
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return true;
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}
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}
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@ -58,6 +58,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Black Dragon Gate", 347, Rarity.COMMON, mage.cards.b.BlackDragonGate.class));
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cards.add(new SetCardInfo("Black Dragon Gate", 347, Rarity.COMMON, mage.cards.b.BlackDragonGate.class));
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cards.add(new SetCardInfo("Blade of Selves", 301, Rarity.RARE, mage.cards.b.BladeOfSelves.class));
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cards.add(new SetCardInfo("Blade of Selves", 301, Rarity.RARE, mage.cards.b.BladeOfSelves.class));
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cards.add(new SetCardInfo("Blessed Hippogriff", 11, Rarity.COMMON, mage.cards.b.BlessedHippogriff.class));
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cards.add(new SetCardInfo("Blessed Hippogriff", 11, Rarity.COMMON, mage.cards.b.BlessedHippogriff.class));
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cards.add(new SetCardInfo("Blood Money", 116, Rarity.MYTHIC, mage.cards.b.BloodMoney.class));
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cards.add(new SetCardInfo("Bloodboil Sorcerer", 164, Rarity.UNCOMMON, mage.cards.b.BloodboilSorcerer.class));
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cards.add(new SetCardInfo("Bloodboil Sorcerer", 164, Rarity.UNCOMMON, mage.cards.b.BloodboilSorcerer.class));
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cards.add(new SetCardInfo("Blur", 58, Rarity.COMMON, mage.cards.b.Blur.class));
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cards.add(new SetCardInfo("Blur", 58, Rarity.COMMON, mage.cards.b.Blur.class));
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cards.add(new SetCardInfo("Bonecaller Cleric", 117, Rarity.UNCOMMON, mage.cards.b.BonecallerCleric.class));
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cards.add(new SetCardInfo("Bonecaller Cleric", 117, Rarity.UNCOMMON, mage.cards.b.BonecallerCleric.class));
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