diff --git a/Mage.Sets/src/mage/cards/w/WarBarge.java b/Mage.Sets/src/mage/cards/w/WarBarge.java new file mode 100644 index 00000000000..175cfb18e4c --- /dev/null +++ b/Mage.Sets/src/mage/cards/w/WarBarge.java @@ -0,0 +1,114 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.w; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.DelayedTriggeredAbility; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.mana.GenericManaCost; +import mage.abilities.effects.Effect; +import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; +import mage.abilities.effects.common.DestroyTargetEffect; +import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; +import mage.abilities.keyword.IslandwalkAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.Zone; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.events.ZoneChangeEvent; +import mage.target.common.TargetCreaturePermanent; +import mage.target.targetpointer.FixedTarget; + +/** + * + * @author L_J + */ +public class WarBarge extends CardImpl { + + public WarBarge(UUID ownerId, CardSetInfo setInfo) { + super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{4}"); + + // {3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. + Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityTargetEffect(new IslandwalkAbility(false), Duration.EndOfTurn), new GenericManaCost(3)); + ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new WarBargeDelayedTriggeredAbility())); + ability.addTarget(new TargetCreaturePermanent()); + this.addAbility(ability); + } + + public WarBarge(final WarBarge card) { + super(card); + } + + @Override + public WarBarge copy() { + return new WarBarge(this); + } +} + +class WarBargeDelayedTriggeredAbility extends DelayedTriggeredAbility { + + WarBargeDelayedTriggeredAbility() { + super(new DestroyTargetEffect(true), Duration.EndOfTurn, false); + } + + WarBargeDelayedTriggeredAbility(final WarBargeDelayedTriggeredAbility ability) { + super(ability); + } + + @Override + public WarBargeDelayedTriggeredAbility copy() { + return new WarBargeDelayedTriggeredAbility(this); + } + + @Override + public boolean checkEventType(GameEvent event, Game game) { + return event.getType() == GameEvent.EventType.ZONE_CHANGE; + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + if (event.getTargetId().equals(this.getSourceId())) { + ZoneChangeEvent zEvent = (ZoneChangeEvent) event; + if (zEvent.getFromZone() == Zone.BATTLEFIELD) { + Effect effect = this.getEffects().get(0); + effect.setTargetPointer(new FixedTarget(this.getFirstTarget())); + return true; + } + } + return false; + } + + @Override + public String getRule() { + return "When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated."; + } +}