* Started to fix color setting for cards (e.g. Painter's Serverant) #408 (not completely finished yet).

This commit is contained in:
LevelX2 2015-06-10 01:24:38 +02:00
parent 119422750c
commit c27ef5ee97
169 changed files with 515 additions and 395 deletions

View file

@ -29,6 +29,7 @@ package org.mage.test.AI.basic;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Ignore;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBaseAI;
@ -51,4 +52,33 @@ public class CastCreaturesTest extends CardTestPlayerBaseAI {
assertPermanentCount(playerA, "Silvercoat Lion", 1);
}
@Test
public void testSimpleCast2() {
addCard(Zone.HAND, playerA, "Silvercoat Lion");
addCard(Zone.HAND, playerA, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Silvercoat Lion", 2);
}
@Test
@Ignore // AI should cast Myr Enforcer -> Check why it does not
public void testSimpleCast3() {
// Affinity for artifacts (This spell costs less to cast for each artifact you control.)
addCard(Zone.HAND, playerA, "Myr Enforcer");
// {T}: Add to your mana pool.
// {T}, {1}, Sacrifice Mind Stone: Draw a card.
addCard(Zone.BATTLEFIELD, playerA, "Mind Stone", 3);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Myr Enforcer", 1);
}
}

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@ -0,0 +1,157 @@
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package org.mage.test.cards.continuous;
import mage.cards.Card;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class PaintersServantTest extends CardTestPlayerBase {
/**
* Test that the added color is applied as Painter's Servant is on the battlefield
*/
@Test
public void testColorSet() {
// As Painter's Servant enters the battlefield, choose a color.
// All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
addCard(Zone.HAND, playerA, "Painter's Servant", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
addCard(Zone.HAND, playerA, "Lightning Bolt");
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion");
addCard(Zone.HAND, playerB, "Lightning Bolt");
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Painter's Servant");
setChoice(playerA, "Blue");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Painter's Servant", 1);
Permanent silvercoatLion = getPermanent("Silvercoat Lion", playerA);
Assert.assertEquals(true, silvercoatLion.getColor(currentGame).isWhite());
Assert.assertEquals(true, silvercoatLion.getColor(currentGame).isBlue());
silvercoatLion = getPermanent("Silvercoat Lion", playerB);
Assert.assertEquals(true, silvercoatLion.getColor(currentGame).isWhite());
Assert.assertEquals(true, silvercoatLion.getColor(currentGame).isBlue());
for(Card card: playerA.getHand().getCards(currentGame)) {
Assert.assertEquals(true, card.getColor(currentGame).isRed());
Assert.assertEquals(true, card.getColor(currentGame).isBlue());
}
for(Card card: playerB.getHand().getCards(currentGame)) {
Assert.assertEquals(true, card.getColor(currentGame).isRed());
Assert.assertEquals(true, card.getColor(currentGame).isBlue());
}
for(Card card: playerA.getGraveyard().getCards(currentGame)) {
Assert.assertEquals(true, card.getColor(currentGame).isWhite());
Assert.assertEquals(true, card.getColor(currentGame).isBlue());
}
for(Card card: playerB.getGraveyard().getCards(currentGame)) {
Assert.assertEquals(true, card.getColor(currentGame).isWhite());
Assert.assertEquals(true, card.getColor(currentGame).isBlue());
}
}
/**
* Test that the added color is no longer applied as Painter's Servant has left the battlefield
*/
@Test
public void testColorReset() {
// As Painter's Servant enters the battlefield, choose a color.
// All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
addCard(Zone.HAND, playerA, "Painter's Servant", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
addCard(Zone.HAND, playerA, "Lightning Bolt");
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion");
addCard(Zone.HAND, playerB, "Lightning Bolt",2);
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
addCard(Zone.GRAVEYARD, playerB, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Painter's Servant");
setChoice(playerA, "Blue");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Painter's Servant");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertGraveyardCount(playerA, "Painter's Servant", 1);
Permanent silvercoatLion = getPermanent("Silvercoat Lion", playerA);
Assert.assertEquals(true, silvercoatLion.getColor(currentGame).isWhite());
Assert.assertEquals(false, silvercoatLion.getColor(currentGame).isBlue());
silvercoatLion = getPermanent("Silvercoat Lion", playerB);
Assert.assertEquals(true, silvercoatLion.getColor(currentGame).isWhite());
Assert.assertEquals(false, silvercoatLion.getColor(currentGame).isBlue());
for(Card card: playerA.getHand().getCards(currentGame)) {
Assert.assertEquals(true, card.getColor(currentGame).isRed());
Assert.assertEquals(false, card.getColor(currentGame).isBlue());
}
for(Card card: playerB.getHand().getCards(currentGame)) {
Assert.assertEquals(true, card.getColor(currentGame).isRed());
Assert.assertEquals(false, card.getColor(currentGame).isBlue());
}
for(Card card: playerA.getGraveyard().getCards(currentGame)) {
if(card.getName().equals("Silvercoat Lion")) {
Assert.assertEquals(true, card.getColor(currentGame).isWhite());
Assert.assertEquals(false, card.getColor(currentGame).isBlue());
}
}
for(Card card: playerB.getGraveyard().getCards(currentGame)) {
if(card.getName().equals("Silvercoat Lion")) {
Assert.assertEquals(true, card.getColor(currentGame).isWhite());
Assert.assertEquals(false, card.getColor(currentGame).isBlue());
}
}
}
}