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fix Netherborn Phalanx to not stop after first opponent
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1 changed files with 1 additions and 1 deletions
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@ -72,10 +72,10 @@ class NetherbornPhalanxEffect extends OneShotEffect {
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Player opponent = game.getPlayer(playerId);
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Player opponent = game.getPlayer(playerId);
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if (opponent != null) {
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if (opponent != null) {
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opponent.loseLife(count, game, source, false);
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opponent.loseLife(count, game, source, false);
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return true;
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}
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}
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}
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}
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}
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}
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return true;
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}
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}
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return false;
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return false;
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}
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}
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