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* Modal Double Faces cards - fixed that a second side can't be played from non hand zones in some cases (#7200);
Play lands from graveyard effect - reworked as AsThoughEffect;
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24e2728fca
commit
c1e7a08c68
9 changed files with 210 additions and 62 deletions
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@ -515,7 +515,15 @@ public class ContinuousEffects implements Serializable {
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UUID idToCheck;
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if (affectedAbility != null && affectedAbility.getSourceObject(game) instanceof SplitCardHalf) {
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idToCheck = ((SplitCardHalf) affectedAbility.getSourceObject(game)).getParentCard().getId();
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} else if (affectedAbility != null && affectedAbility.getSourceObject(game) instanceof ModalDoubleFacesCardHalf) {
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} else if (affectedAbility != null && affectedAbility.getSourceObject(game) instanceof ModalDoubleFacesCardHalf
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&& !type.needPlayCardAbility()) {
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// each mdf side uses own characteristics to check for playing, all other cases must use main card
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// rules:
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// "If an effect allows you to play a land or cast a spell from among a group of cards,
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// you may play or cast a modal double-faced card with any face that fits the criteria
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// of that effect. For example, if Sejiri Shelter / Sejiri Glacier is in your graveyard
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// and an effect allows you to play lands from your graveyard, you could play Sejiri Glacier.
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// That effect doesn't allow you to cast Sejiri Shelter."
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idToCheck = ((ModalDoubleFacesCardHalf) affectedAbility.getSourceObject(game)).getParentCard().getId();
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} else if (affectedAbility != null && affectedAbility.getSourceObject(game) instanceof AdventureCardSpell
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&& !type.needPlayCardAbility()) {
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@ -525,7 +533,9 @@ public class ContinuousEffects implements Serializable {
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Card card = game.getCard(objectId);
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if (card instanceof SplitCardHalf) {
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idToCheck = ((SplitCardHalf) card).getParentCard().getId();
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} else if (card instanceof ModalDoubleFacesCardHalf) {
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} else if (card instanceof ModalDoubleFacesCardHalf
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&& !type.needPlayCardAbility()) {
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// each mdf side uses own characteristics to check for playing, all other cases must use main card
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idToCheck = ((ModalDoubleFacesCardHalf) card).getParentCard().getId();
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} else if (card instanceof AdventureCardSpell
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&& !type.needPlayCardAbility()) {
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@ -0,0 +1,78 @@
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package mage.abilities.effects.common.ruleModifying;
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import mage.abilities.Ability;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.cards.Card;
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import mage.constants.AsThoughEffectType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterLandCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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* @author JayDi85
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*/
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public class PlayLandsFromGraveyardControllerEffect extends AsThoughEffectImpl {
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private final FilterCard filter;
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public PlayLandsFromGraveyardControllerEffect() {
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this(new FilterLandCard("lands"));
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}
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public PlayLandsFromGraveyardControllerEffect(FilterCard filter) {
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super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.WhileOnBattlefield, Outcome.Benefit);
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this.filter = filter;
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staticText = "You may play " + filter.getMessage() + " from your graveyard";
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}
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public PlayLandsFromGraveyardControllerEffect(final PlayLandsFromGraveyardControllerEffect effect) {
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super(effect);
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this.filter = effect.filter;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public PlayLandsFromGraveyardControllerEffect copy() {
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return new PlayLandsFromGraveyardControllerEffect(this);
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}
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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return applies(objectId, null, source, game, affectedControllerId);
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}
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@Override
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public boolean applies(UUID objectId, Ability affectedAbility, Ability source, Game game, UUID playerId) {
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Card cardToCheck = game.getCard(objectId);
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objectId = CardUtil.getMainCardId(game, objectId); // for split cards
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if (cardToCheck == null) {
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return false;
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}
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Player player = game.getPlayer(cardToCheck.getOwnerId());
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if (player == null) {
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return false;
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}
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UUID needCardId = objectId;
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if (player.getGraveyard().getCards(game).stream().noneMatch(c -> c.getId().equals(needCardId))) {
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return false;
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}
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return playerId.equals(source.getControllerId())
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&& cardToCheck.isOwnedBy(source.getControllerId())
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&& (!cardToCheck.getManaCost().isEmpty() || cardToCheck.isLand())
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&& filter.match(cardToCheck, game);
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}
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}
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@ -1,46 +0,0 @@
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package mage.abilities.effects.common.ruleModifying;
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import mage.abilities.Ability;
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import mage.abilities.common.PlayLandFromGraveyardAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.cards.Card;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.game.Game;
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import mage.players.Player;
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public class PlayLandsFromGraveyardEffect extends ContinuousEffectImpl {
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public PlayLandsFromGraveyardEffect() {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.staticText = "You may play lands from your graveyard";
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}
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public PlayLandsFromGraveyardEffect(final PlayLandsFromGraveyardEffect effect) {
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super(effect);
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}
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@Override
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public PlayLandsFromGraveyardEffect copy() {
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return new PlayLandsFromGraveyardEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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for (Card card : player.getGraveyard().getCards(game)) {
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if (card != null && card.isLand()) {
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PlayLandFromGraveyardAbility ability = new PlayLandFromGraveyardAbility(card.getName());
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ability.setSourceId(card.getId());
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ability.setControllerId(card.getOwnerId());
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game.getState().addOtherAbility(card, ability);
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}
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}
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return true;
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}
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return false;
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}
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}
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