[AFC] Implemented Grim Hireling

This commit is contained in:
Evan Kranzler 2021-07-18 11:41:00 -04:00
parent 8981bb8ad0
commit c0b4790c4d
2 changed files with 86 additions and 0 deletions

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@ -0,0 +1,85 @@
package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.ActivateAsSorceryActivatedAbility;
import mage.abilities.common.ControlledCreaturesDealCombatDamagePlayerTriggeredAbility;
import mage.abilities.costs.common.SacrificeXTargetCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.common.GetXValue;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.token.TreasureToken;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class GrimHireling extends CardImpl {
private static final FilterControlledPermanent filter
= new FilterControlledPermanent(SubType.TREASURE, "Treasures");
public GrimHireling(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
this.subtype.add(SubType.TIEFLING);
this.subtype.add(SubType.ROGUE);
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.
this.addAbility(new ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(
new CreateTokenEffect(new TreasureToken(), 2)
));
// {B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
Ability ability = new ActivateAsSorceryActivatedAbility(new GrimHirelingEffect(), new ManaCostsImpl<>("{B}"));
ability.addCost(new SacrificeXTargetCost(filter));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
private GrimHireling(final GrimHireling card) {
super(card);
}
@Override
public GrimHireling copy() {
return new GrimHireling(this);
}
}
class GrimHirelingEffect extends OneShotEffect {
GrimHirelingEffect() {
super(Outcome.Benefit);
staticText = "target creature gets -X/-X until end of turn";
}
private GrimHirelingEffect(final GrimHirelingEffect effect) {
super(effect);
}
@Override
public GrimHirelingEffect copy() {
return new GrimHirelingEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int xValue = GetXValue.instance.calculate(game, source, this);
game.addEffect(new BoostTargetEffect(-xValue, -xValue), source);
return true;
}
}

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@ -111,6 +111,7 @@ public final class ForgottenRealmsCommander extends ExpansionSet {
cards.add(new SetCardInfo("Grasslands", 242, Rarity.UNCOMMON, mage.cards.g.Grasslands.class));
cards.add(new SetCardInfo("Gratuitous Violence", 127, Rarity.RARE, mage.cards.g.GratuitousViolence.class));
cards.add(new SetCardInfo("Greater Good", 160, Rarity.RARE, mage.cards.g.GreaterGood.class));
cards.add(new SetCardInfo("Grim Hireling", 25, Rarity.RARE, mage.cards.g.GrimHireling.class));
cards.add(new SetCardInfo("Gruul Signet", 207, Rarity.UNCOMMON, mage.cards.g.GruulSignet.class));
cards.add(new SetCardInfo("Gruul Turf", 243, Rarity.UNCOMMON, mage.cards.g.GruulTurf.class));
cards.add(new SetCardInfo("Gryff's Boon", 67, Rarity.UNCOMMON, mage.cards.g.GryffsBoon.class));