[DOM] Added Goblin Barrage.

This commit is contained in:
LevelX2 2018-04-17 21:27:46 +02:00
parent ad3bf578bb
commit bff7c56b49
4 changed files with 399 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.g;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.common.KickedCondition;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.keyword.KickerAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.target.common.TargetControlledPermanent;
import mage.target.common.TargetCreaturePermanent;
import mage.target.common.TargetPlayerOrPlaneswalker;
import mage.target.targetpointer.SecondTargetPointer;
/**
*
* @author LevelX2
*/
public class GoblinBarrage extends CardImpl {
public GoblinBarrage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{R}");
// KickerSacrifice an artifact or Goblin.
FilterControlledPermanent filter = new FilterControlledPermanent("an artifact or Goblin");
filter.add(Predicates.or(new CardTypePredicate(CardType.ARTIFACT), new SubtypePredicate(SubType.GOBLIN)));
this.addAbility(new KickerAbility(new SacrificeTargetCost(new TargetControlledPermanent(filter))));
// Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.
this.getSpellAbility().addEffect(new DamageTargetEffect(4).setUseOnlyTargetPointer(true));
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
ConditionalOneShotEffect effect = new ConditionalOneShotEffect(
(OneShotEffect) new DamageTargetEffect(4).setUseOnlyTargetPointer(true), KickedCondition.instance,
"If this spell was kicked, it also deals 4 damage to target player or planeswalker.");
effect.setTargetPointer(new SecondTargetPointer());
this.getSpellAbility().addEffect(effect);
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (KickedCondition.instance.apply(game, ability)) {
ability.addTarget(new TargetPlayerOrPlaneswalker());
}
}
public GoblinBarrage(final GoblinBarrage card) {
super(card);
}
@Override
public GoblinBarrage copy() {
return new GoblinBarrage(this);
}
}

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@ -130,6 +130,7 @@ public class Dominaria extends ExpansionSet {
cards.add(new SetCardInfo("Gideon's Reproach", 19, Rarity.COMMON, mage.cards.g.GideonsReproach.class));
cards.add(new SetCardInfo("Gift of Growth", 163, Rarity.COMMON, mage.cards.g.GiftofGrowth.class));
cards.add(new SetCardInfo("Gilded Lotus", 215, Rarity.RARE, mage.cards.g.GildedLotus.class));
cards.add(new SetCardInfo("Goblin Barrage", 128, Rarity.UNCOMMON, mage.cards.g.GoblinBarrage.class));
cards.add(new SetCardInfo("Goblin Chainwhirler", 129, Rarity.RARE, mage.cards.g.GoblinChainwhirler.class));
cards.add(new SetCardInfo("Goblin Warchief", 130, Rarity.UNCOMMON, mage.cards.g.GoblinWarchief.class));
cards.add(new SetCardInfo("Grow from the Ashes", 164, Rarity.COMMON, mage.cards.g.GrowFromTheAshes.class));

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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.filter.common;
import java.util.UUID;
import mage.MageItem;
import mage.filter.FilterImpl;
import mage.filter.FilterInPlay;
import mage.filter.FilterPlayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class FilterPlayerOrPlaneswalker extends FilterImpl<MageItem> implements FilterInPlay<MageItem> {
protected FilterPlaneswalkerPermanent planeswalkerFilter;
protected final FilterPlayer playerFilter;
public FilterPlayerOrPlaneswalker() {
this("player or planeswalker");
}
public FilterPlayerOrPlaneswalker(String name) {
super(name);
planeswalkerFilter = new FilterPlaneswalkerPermanent();
playerFilter = new FilterPlayer();
}
public FilterPlayerOrPlaneswalker(final FilterPlayerOrPlaneswalker filter) {
super(filter);
this.planeswalkerFilter = filter.planeswalkerFilter.copy();
this.playerFilter = filter.playerFilter.copy();
}
@Override
public boolean checkObjectClass(Object object) {
return true;
}
@Override
public boolean match(MageItem o, Game game) {
if (o instanceof Player) {
return playerFilter.match((Player) o, game);
} else if (o instanceof Permanent) {
return planeswalkerFilter.match((Permanent) o, game);
}
return false;
}
@Override
public boolean match(MageItem o, UUID sourceId, UUID playerId, Game game) {
if (o instanceof Player) {
return playerFilter.match((Player) o, sourceId, playerId, game);
} else if (o instanceof Permanent) {
return planeswalkerFilter.match((Permanent) o, sourceId, playerId, game);
}
return false;
}
public FilterPlaneswalkerPermanent getPlaneswalkerFilter() {
return this.planeswalkerFilter;
}
public FilterPlayer getPlayerFilter() {
return this.playerFilter;
}
public void setPlaneswalkerFilter(FilterPlaneswalkerPermanent planeswalkerFilter) {
this.planeswalkerFilter = planeswalkerFilter;
}
@Override
public FilterPlayerOrPlaneswalker copy() {
return new FilterPlayerOrPlaneswalker(this);
}
}

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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.target.common;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.common.FilterPlayerOrPlaneswalker;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetImpl;
/**
*
* @author LevelX2
*/
public class TargetPlayerOrPlaneswalker extends TargetImpl {
protected FilterPlayerOrPlaneswalker filter;
public TargetPlayerOrPlaneswalker() {
this(1, 1, new FilterPlayerOrPlaneswalker());
}
public TargetPlayerOrPlaneswalker(int numTargets) {
this(numTargets, numTargets, new FilterPlayerOrPlaneswalker());
}
public TargetPlayerOrPlaneswalker(FilterPlayerOrPlaneswalker filter) {
this(1, 1, filter);
}
public TargetPlayerOrPlaneswalker(int minNumTargets, int maxNumTargets, FilterPlayerOrPlaneswalker filter) {
this.minNumberOfTargets = minNumTargets;
this.maxNumberOfTargets = maxNumTargets;
this.zone = Zone.ALL;
this.filter = filter;
this.targetName = filter.getMessage();
}
public TargetPlayerOrPlaneswalker(final TargetPlayerOrPlaneswalker target) {
super(target);
this.filter = target.filter.copy();
}
@Override
public Filter getFilter() {
return this.filter;
}
@Override
public boolean canTarget(UUID id, Game game) {
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
return filter.match(permanent, game);
}
Player player = game.getPlayer(id);
return player != null && filter.match(player, game);
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
return canTarget(source.getControllerId(), id, source, game);
}
@Override
public boolean canTarget(UUID controllerId, UUID id, Ability source, Game game) {
Permanent permanent = game.getPermanent(id);
Player player = game.getPlayer(id);
if (source != null) {
MageObject targetSource = game.getObject(source.getSourceId());
if (permanent != null) {
return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
}
if (player != null) {
return player.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(player, game);
}
}
if (permanent != null) {
return filter.match(permanent, game);
}
return player != null && filter.match(player, game);
}
/**
* Checks if there are enough {@link Permanent} or {@link Player} that can
* be chosen. Should only be used for Ability targets since this checks for
* protection, shroud etc.
*
* @param sourceId - the target event source
* @param sourceControllerId - controller of the target event source
* @param game
* @return - true if enough valid {@link Permanent} or {@link Player} exist
*/
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
int count = 0;
MageObject targetSource = game.getObject(sourceId);
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
Player player = game.getPlayer(playerId);
if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPlaneswalkerFilter(), sourceControllerId, game)) {
if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
return false;
}
/**
* Checks if there are enough {@link Permanent} or {@link Player} that can
* be selected. Should not be used for Ability targets since this does not
* check for protection, shroud etc.
*
* @param sourceControllerId - controller of the select event
* @param game
* @return - true if enough valid {@link Permanent} or {@link Player} exist
*/
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
int count = 0;
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
Player player = game.getPlayer(playerId);
if (player != null && filter.match(player, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPlaneswalkerFilter(), sourceControllerId, game)) {
if (filter.match(permanent, null, sourceControllerId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
MageObject targetSource = game.getObject(sourceId);
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
Player player = game.getPlayer(playerId);
if (player != null
&& player.canBeTargetedBy(targetSource, sourceControllerId, game)
&& filter.getPlayerFilter().match(player, sourceId, sourceControllerId, game)) {
possibleTargets.add(playerId);
}
}
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPlaneswalkerFilter(), sourceControllerId, game)) {
if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game)
&& filter.getPlaneswalkerFilter().match(permanent, sourceId, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
}
}
return possibleTargets;
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
Player player = game.getPlayer(playerId);
if (player != null && filter.getPlayerFilter().match(player, game)) {
possibleTargets.add(playerId);
}
}
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPlaneswalkerFilter(), sourceControllerId, game)) {
if (filter.getPlaneswalkerFilter().match(permanent, null, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
}
}
return possibleTargets;
}
@Override
public String getTargetedName(Game game) {
StringBuilder sb = new StringBuilder();
for (UUID targetId : getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
sb.append(permanent.getLogName()).append(' ');
} else {
Player player = game.getPlayer(targetId);
if (player != null) {
sb.append(player.getLogName()).append(' ');
}
}
}
return sb.toString();
}
@Override
public TargetPlayerOrPlaneswalker copy() {
return new TargetPlayerOrPlaneswalker(this);
}
}