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* Discard - Fixed that discard cost are valid if Rest in Peace is in play.
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4 changed files with 112 additions and 6 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.keywords;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class DiscardTest extends CardTestPlayerBase {
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/*
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* If Rest in Peace is in play, every card going to the graveyard goes to exile intead.
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* If a card is discarded while Rest in Peace is on the battlefield, abilities that function
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* when a card is discarded (such as madness) still work, even though that card never reaches
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* a graveyard.
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*/
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@Test
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public void testRestInPeaceAndCycle() {
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// Check that Lion goes to graveyard from evoke ability
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// Check that evoke does not trigger again to sacrifice Shriekmaw if it's exhumed
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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addCard(Zone.HAND, playerA, "Tranquil Thicket");
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addCard(Zone.BATTLEFIELD, playerB, "Rest in Peace", 1);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cycling {G} <i>({G},Discard {this}: Draw a card.)</i>");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertHandCount(playerA, "Tranquil Thicket", 0);
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assertExileCount("Tranquil Thicket", 1);
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assertHandCount(playerA, 1); // the card drawn by Cycling
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}
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}
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@ -26,6 +26,8 @@ import org.mage.test.serverside.base.MageTestPlayerBase;
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import java.util.List;
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import java.util.UUID;
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import mage.filter.FilterCard;
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import mage.filter.predicate.mageobject.NamePredicate;
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/**
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* API for test initialization and asserting the test results.
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@ -557,6 +559,20 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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Assert.assertEquals("(Hand) Card counts are not equal ", count, actual);
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}
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/**
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* Assert card count in player's hand.
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*
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* @param player {@link Player} who's hand should be counted.
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* @param cardName Name of the cards that should be counted.
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* @param count Expected count.
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*/
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public void assertHandCount(Player player, String cardName, int count) throws AssertionError {
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FilterCard filter = new FilterCard();
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filter.add(new NamePredicate(cardName));
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int actual = currentGame.getPlayer(player.getId()).getHand().count(filter, player.getId(), currentGame);
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Assert.assertEquals("(Hand) Card counts for card " + cardName + " are not equal ", count, actual);
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}
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/**
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* Assert card count in player's graveyard.
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*
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