* Discard - Fixed that discard cost are valid if Rest in Peace is in play.

This commit is contained in:
LevelX2 2014-07-19 10:23:58 +02:00
parent 476358740b
commit bfca0b2b04
4 changed files with 112 additions and 6 deletions

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@ -0,0 +1,72 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
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*
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* of conditions and the following disclaimer in the documentation and/or other materials
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package org.mage.test.cards.abilities.keywords;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class DiscardTest extends CardTestPlayerBase {
/*
* If Rest in Peace is in play, every card going to the graveyard goes to exile intead.
* If a card is discarded while Rest in Peace is on the battlefield, abilities that function
* when a card is discarded (such as madness) still work, even though that card never reaches
* a graveyard.
*/
@Test
public void testRestInPeaceAndCycle() {
// Check that Lion goes to graveyard from evoke ability
// Check that evoke does not trigger again to sacrifice Shriekmaw if it's exhumed
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.HAND, playerA, "Tranquil Thicket");
addCard(Zone.BATTLEFIELD, playerB, "Rest in Peace", 1);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cycling {G} <i>({G},Discard {this}: Draw a card.)</i>");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertHandCount(playerA, "Tranquil Thicket", 0);
assertExileCount("Tranquil Thicket", 1);
assertHandCount(playerA, 1); // the card drawn by Cycling
}
}

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@ -26,6 +26,8 @@ import org.mage.test.serverside.base.MageTestPlayerBase;
import java.util.List;
import java.util.UUID;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.NamePredicate;
/**
* API for test initialization and asserting the test results.
@ -557,6 +559,20 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
Assert.assertEquals("(Hand) Card counts are not equal ", count, actual);
}
/**
* Assert card count in player's hand.
*
* @param player {@link Player} who's hand should be counted.
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
*/
public void assertHandCount(Player player, String cardName, int count) throws AssertionError {
FilterCard filter = new FilterCard();
filter.add(new NamePredicate(cardName));
int actual = currentGame.getPlayer(player.getId()).getHand().count(filter, player.getId(), currentGame);
Assert.assertEquals("(Hand) Card counts for card " + cardName + " are not equal ", count, actual);
}
/**
* Assert card count in player's graveyard.
*