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* Discard - Fixed that discard cost are valid if Rest in Peace is in play.
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commit
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4 changed files with 112 additions and 6 deletions
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@ -29,9 +29,6 @@ package mage.sets.zendikar;
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import java.util.Set;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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@ -42,6 +39,9 @@ import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.effects.common.discard.DiscardHandAllEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.counters.CounterType;
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import mage.filter.FilterCard;
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import mage.filter.predicate.Predicates;
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@ -131,7 +131,7 @@ class ChandraAblazeEffect2 extends OneShotEffect {
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public ChandraAblazeEffect2() {
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super(Outcome.Damage);
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this.staticText = "If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player";
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this.staticText = "If a red card is discarded this way, {this} deals 4 damage to target creature or player";
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}
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public ChandraAblazeEffect2(final ChandraAblazeEffect2 effect) {
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