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[MKM] Implement Case of the Trampled Garden (#11730)
Co-authored-by: Matthew Wilson <matthew_w@vaadin.com>
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Mage.Sets/src/mage/cards/c/CaseOfTheTrampledGarden.java
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97
Mage.Sets/src/mage/cards/c/CaseOfTheTrampledGarden.java
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package mage.cards.c;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksWithCreaturesTriggeredAbility;
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import mage.abilities.common.CaseAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.FormidableCondition;
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import mage.abilities.condition.common.SolvedSourceCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.effects.common.counter.DistributeCountersEffect;
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import mage.abilities.hint.common.CaseSolvedHint;
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import mage.abilities.keyword.TrampleAbility;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetAttackingCreature;
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import mage.target.common.TargetPermanentAmount;
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/**
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*
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* @author DominionSpy
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*/
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public final class CaseOfTheTrampledGarden extends CardImpl {
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public CaseOfTheTrampledGarden(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{G}");
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this.subtype.add(SubType.CASE);
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// When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
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Ability initialAbility = new EntersBattlefieldTriggeredAbility(new DistributeCountersEffect(CounterType.P1P1, 2,
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"one or two target creatures you control"));
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TargetPermanentAmount target = new TargetPermanentAmount(2, StaticFilters.FILTER_CONTROLLED_CREATURES);
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target.setMinNumberOfTargets(1);
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initialAbility.addTarget(target);
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// To solve -- Creatures you control have total power 8 or greater.
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// Solved -- Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
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Ability solvedAbility = new ConditionalTriggeredAbility(
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new AttacksWithCreaturesTriggeredAbility(
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new AddCountersTargetEffect(CounterType.P1P1.createInstance()), 1),
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SolvedSourceCondition.SOLVED, "");
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solvedAbility.addEffect(new GainAbilityTargetEffect(TrampleAbility.getInstance())
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.setText("it gains trample until end of turn"));
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solvedAbility.addTarget(new TargetAttackingCreature());
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this.addAbility(new CaseAbility(initialAbility, FormidableCondition.instance, solvedAbility)
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.addHint(new CaseOfTheTrampledGardenHint(FormidableCondition.instance)));
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}
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private CaseOfTheTrampledGarden(final CaseOfTheTrampledGarden card) {
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super(card);
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}
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@Override
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public CaseOfTheTrampledGarden copy() {
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return new CaseOfTheTrampledGarden(this);
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}
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}
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class CaseOfTheTrampledGardenHint extends CaseSolvedHint {
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CaseOfTheTrampledGardenHint(Condition condition) {
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super(condition);
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}
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private CaseOfTheTrampledGardenHint(final CaseOfTheTrampledGardenHint hint) {
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super(hint);
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}
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@Override
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public CaseOfTheTrampledGardenHint copy() {
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return new CaseOfTheTrampledGardenHint(this);
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}
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@Override
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public String getConditionText(Game game, Ability ability) {
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int power = game.getBattlefield()
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.getAllActivePermanents(new FilterCreaturePermanent(), ability.getControllerId(), game)
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.stream()
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.map(Permanent::getPower)
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.map(MageInt::getValue)
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.reduce(0, Integer::sum);
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return "Total power: " + power + " (need 8).";
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}
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}
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@ -54,6 +54,7 @@ public final class MurdersAtKarlovManor extends ExpansionSet {
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cards.add(new SetCardInfo("Case of the Locked Hothouse", 155, Rarity.RARE, mage.cards.c.CaseOfTheLockedHothouse.class));
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cards.add(new SetCardInfo("Case of the Locked Hothouse", 155, Rarity.RARE, mage.cards.c.CaseOfTheLockedHothouse.class));
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cards.add(new SetCardInfo("Case of the Ransacked Lab", 45, Rarity.RARE, mage.cards.c.CaseOfTheRansackedLab.class));
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cards.add(new SetCardInfo("Case of the Ransacked Lab", 45, Rarity.RARE, mage.cards.c.CaseOfTheRansackedLab.class));
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cards.add(new SetCardInfo("Case of the Shattered Pact", 1, Rarity.UNCOMMON, mage.cards.c.CaseOfTheShatteredPact.class));
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cards.add(new SetCardInfo("Case of the Shattered Pact", 1, Rarity.UNCOMMON, mage.cards.c.CaseOfTheShatteredPact.class));
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cards.add(new SetCardInfo("Case of the Trampled Garden", 156, Rarity.UNCOMMON, mage.cards.c.CaseOfTheTrampledGarden.class));
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cards.add(new SetCardInfo("Caught Red-Handed", 115, Rarity.UNCOMMON, mage.cards.c.CaughtRedHanded.class));
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cards.add(new SetCardInfo("Caught Red-Handed", 115, Rarity.UNCOMMON, mage.cards.c.CaughtRedHanded.class));
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cards.add(new SetCardInfo("Cease // Desist", 246, Rarity.UNCOMMON, mage.cards.c.CeaseDesist.class));
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cards.add(new SetCardInfo("Cease // Desist", 246, Rarity.UNCOMMON, mage.cards.c.CeaseDesist.class));
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cards.add(new SetCardInfo("Cerebral Confiscation", 81, Rarity.COMMON, mage.cards.c.CerebralConfiscation.class));
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cards.add(new SetCardInfo("Cerebral Confiscation", 81, Rarity.COMMON, mage.cards.c.CerebralConfiscation.class));
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